Strategic Reserve 6.3.2 is still completely insane

xylena_lazarow
xylena_lazarow
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Strategic Reserve: Reduced the Health Recovery per 10 Ultimate granted from this star to 30, down from 50.
1500 hp regen for "not trying to kill anyone" rewards players for stalemating the fight with a huge buff to their passive survivability, further enabling them to stalemate the fight. Is this the sort of player behavior that is intended in this PvP?
Edited by xylena_lazarow on February 8, 2021 7:55PM
PC/NA || CP/Cyro || RIP soft caps
  • olsborg
    olsborg
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    Its breainlessly easy to "tank" someones dmg just to stall the fight so you dont have to die 1v1, this just makes it even easier...if that is possible.

    PC EU
    PvP only
  • Sarousse
    Sarousse
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    In this game, running/LoSing/playing defensively then going full burst has always been more rewarding than pursuing someone fleeing and trying to kill him.

    It'll be even worse with this kind of passive.
  • Lughlongarm
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    It is fine now, together with the nerfs to major/minor Fortitude. Lower than that it will be a dead star. Not sure it gives more overall defense compared to spamming defensive ultiimates.

    Probably some annoying interactions like mist form, but this is a mist form issue more than Strategic Reserve issue.
    Vamp skills should be balanced around very low health regen, compared to how it was before the big vamp changes.
  • Ruder
    Ruder
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    30 is still too strong, should be 20.
  • manny254
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    HP regen is still going to be a huge problem.

    On a similar note, Mist form needs to stop all forms of resource regen and return.
    Edited by manny254 on February 8, 2021 5:42PM
    - Mojican
  • robpr
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    Maybe it's a hidden agenda to promote farming Harrowstorms for Timidity poisons? (Drain 1 ult every 1.5s for 3.5s)
  • stefj68
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    dont forget slotting that you are taking 1 of the 4 slotttable skills
    but yes 1500 regen is a little high but its a step in the good way from the 2500 first launched
  • Luke_Flamesword
    Luke_Flamesword
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    Can we just have some passives "PvE only"? I hate nerfing things like this only because of tanking PvP meta...
    PC | EU | DC |Stam Dk Breton
  • Lughlongarm
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    Can we just have some passives "PvE only"? I hate nerfing things like this only because of tanking PvP meta...

    Or just add health regen to battle spirit.

    Regardless, it was too strong also for PVE. I think it's fine ATM.
  • Hotdog_23
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    This is nothing but a buff to classes that need a ultimate to kill someone in PVP. (Wardens and Necros). But a nerf to classes that depend a ultimate to kill someone. (MagDk).

    The problem is no burst damage skill.

    Edit spelling
    Edited by Hotdog_23 on February 8, 2021 7:49PM
  • Pepegrillos
    Pepegrillos
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    It gives more health recovery than a capped 5 piece Alessian. Doesn't look fine to me...
    Edited by Pepegrillos on February 8, 2021 11:42PM
  • Tommy_The_Gun
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    Seems very strong, but I also try to keep in mind that you have to run some kind of ultimate-less build and have 500 ulti point in order to take full benefit. Idk what to think really...
  • MashmalloMan
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    Why is no one suggesting they just put a cap on it instead of allowing someone to store 500 ultimate and break the flow of combat.

    Like put the cap at 250.

    Try that out, if it's still too much, drop it to 20 or 25.
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • honey_badger82
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    Seems very strong, but I also try to keep in mind that you have to run some kind of ultimate-less build and have 500 ulti point in order to take full benefit. Idk what to think really...

    Wardens can slot their bear and get passive damage without having to spend any ultimate
  • HankTwo
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    I still think health regen is a bad design choice for this passive, but I'm definitely thankful that they at least nerfed it a bit!
    PC EU
    Stam DK, Magden, Magplar, Stamcro, Hybrid Sorc, Magblade & Mag DK
  • katorga
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    I fully expect it to be down to 10 per 10 ultimate by the end of PTS, and not worth slotting.
  • Brederode
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    Seems very strong, but I also try to keep in mind that you have to run some kind of ultimate-less build and have 500 ulti point in order to take full benefit. Idk what to think really...

    Wardens can slot their bear and get passive damage without having to spend any ultimate

    This only works if you assume the bear never dies, or if you aren’t a stamina warden and are using the magicka morph instead (eternal guardian) which allows it to respawn once per minute
  • HankTwo
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    Brederode wrote: »
    Seems very strong, but I also try to keep in mind that you have to run some kind of ultimate-less build and have 500 ulti point in order to take full benefit. Idk what to think really...

    Wardens can slot their bear and get passive damage without having to spend any ultimate

    This only works if you assume the bear never dies, or if you aren’t a stamina warden and are using the magicka morph instead (eternal guardian) which allows it to respawn once per minute

    Manually recasting the bear doesn't cost ult. E. g. if you have 500 ult and the stamina morph of the bear dies you can recast it and you will still have 500 ult afterwards.
    PC EU
    Stam DK, Magden, Magplar, Stamcro, Hybrid Sorc, Magblade & Mag DK
  • BohnT2
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    katorga wrote: »
    I fully expect it to be down to 10 per 10 ultimate by the end of PTS, and not worth slotting.

    That would be great, I'll take an blank star that does nothing every day of the week before having an overperforming one that ruins pvp further
    Edited by BohnT2 on February 9, 2021 1:08AM
  • Daemonai
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    Strategic Reserve could have been a great perk for PvE tanks. Unfortunately, PvP exist.
  • BohnT2
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    Daemonai wrote: »
    Strategic Reserve could have been a great perk for PvE tanks. Unfortunately, PvP exist.

    Magnb could have been a great spec in PvP.
    Unfortunately, PvE exists.
  • Daemonai
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    BohnT2 wrote: »
    Daemonai wrote: »
    Strategic Reserve could have been a great perk for PvE tanks. Unfortunately, PvP exist.

    Magnb could have been a great spec in PvP.
    Unfortunately, PvE exists.

    Did PvE players get magnb nerfed? No, it was other PvP players.
  • honey_badger82
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    Brederode wrote: »
    Seems very strong, but I also try to keep in mind that you have to run some kind of ultimate-less build and have 500 ulti point in order to take full benefit. Idk what to think really...

    Wardens can slot their bear and get passive damage without having to spend any ultimate

    This only works if you assume the bear never dies, or if you aren’t a stamina warden and are using the magicka morph instead (eternal guardian) which allows it to respawn once per minute

    it costs 0 ultimate to respawn it. just to use ult for it to maul someone
  • honey_badger82
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    Just think with strategic reserve on an orc warden tank wearing crimson and leaching. he is never gonna die
  • Tranquilizer
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    Can we just have some passives "PvE only"? I hate nerfing things like this only because of tanking PvP meta...

    My favorite choice would be that ZOS disables cp completely in pvp. Then they can balance pvp around skills, buffs and battle spirit, and use cp to balance pve.
  • jaws343
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    Seems very strong, but I also try to keep in mind that you have to run some kind of ultimate-less build and have 500 ulti point in order to take full benefit. Idk what to think really...

    Wardens can slot their bear and get passive damage without having to spend any ultimate

    I can also see it working well paired with Temporal Guard for added damage mitigation. Or even Balorgh, where you build your ult to 500 and get increasingly tanky and then unload your ult at 500 and get super offensive. You could even front bar Temporal Guard while running Balorgh and use your back bar ult as an offensive ult to proc Balorgh.
  • honey_badger82
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    jaws343 wrote: »
    Seems very strong, but I also try to keep in mind that you have to run some kind of ultimate-less build and have 500 ulti point in order to take full benefit. Idk what to think really...

    Wardens can slot their bear and get passive damage without having to spend any ultimate

    I can also see it working well paired with Temporal Guard for added damage mitigation. Or even Balorgh, where you build your ult to 500 and get increasingly tanky and then unload your ult at 500 and get super offensive. You could even front bar Temporal Guard while running Balorgh and use your back bar ult as an offensive ult to proc Balorgh.

    That would work, just remember you need to be a Orc vampire whatever you do. If you are going to abuse bad game design you should do it most properly
  • milllaurie
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    1. Maybe 7 years is enough? Maybe add HP regen into battle spirit aleady? HP recovery is affected by defiles as a heal. But not by battle spirit.
    2. Make strategic reserve passive add to your mag and stam recovery, not health, .8 per ultimate would be enough. Most of people are running up to 200 ult before using it up.
    3. Cap it at 300 ult. Maximum 240 stam and mag recovery. That way it sits somewhere around other slottable stars.
    Edited by milllaurie on February 9, 2021 1:32PM
  • HankTwo
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    milllaurie wrote: »
    1. Maybe 7 years is enough? Maybe add HP regen into battle spirit aleady? HP recovery is affected by defiles as a heal. But not by battle spirit.

    Honestly this is the simplest solution by far. Just buff health recovery across the board by an arbitrary amount (maybe ~ 50%), and then let battlespirit affect it (1.5 * 0.45 = 0.675). This would lead to a huge buff of health regen in PvE, but at the same time a big nerf in PvP. Logically speaking, there is really no reason why heals and damage shields are affected by battlespirit but health regen is not, since they all serve the same general purpose. What we see in practice is that health regen pales in comparison to heals in PvE, while it arguably overperforms in PvP, so this easy adjustment would solve both problems at once.
    PC EU
    Stam DK, Magden, Magplar, Stamcro, Hybrid Sorc, Magblade & Mag DK
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