No need to make a change. While I spend most of my times in BGs, you're not considering PVE, Cyrodiil, IC/sewers. In those contexts, an AOE HoT is very powerful.
Echoing Vigor is an AOE HoT. Resolving Vigor is a compact self-HoT.
It's the same if you look at Resto Staff's Regeneration. There's an AOE HoT morph, and a compact single target HoT morph. The only difference being that with the healing staff, you can target the single target HoT. But it's a Restoration Staff so that makes sense.
Vigor you can use with any weapon set.
sabresandiego_ESO wrote: »No need to make a change. While I spend most of my times in BGs, you're not considering PVE, Cyrodiil, IC/sewers. In those contexts, an AOE HoT is very powerful.
Echoing Vigor is an AOE HoT. Resolving Vigor is a compact self-HoT.
It's the same if you look at Resto Staff's Regeneration. There's an AOE HoT morph, and a compact single target HoT morph. The only difference being that with the healing staff, you can target the single target HoT. But it's a Restoration Staff so that makes sense.
Vigor you can use with any weapon set.
That’s why i suggested limiting it to only effect one additional person or providing an offensive bonus. Right now echoing vigor would only be chosen in large groups with multiple healers present. Almost nobody would choose this morph for solo player or standard group sizes of 4 or less.
I’d like to see echoing vigor not be a Zerg skill and instead be made competitive with resolving vigor for solo and small group play. The last thing we need is skills that only benefit zergs (meaning large groups)
sabresandiego_ESO wrote: »That’s why i suggested limiting it to only effect one additional person or providing an offensive bonus. Right now echoing vigor would only be chosen in large groups with multiple healers present. Almost nobody would choose this morph for solo player or standard group sizes of 4 or less.