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Make Nb's Invise reliable

birdik
birdik
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It is useless, any aoe, staff auto , streak, jabs etc, while millions of aoe on bgs evades are useless too, playing nb is just silly, nb totally undefended.
Edited by birdik on February 2, 2021 4:39PM
  • birdik
    birdik
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    birdik wrote: »
    It is useless, any aoe, staff auto , streak, jabs etc, while millions of aoe on bgs evades are useless too, playing nb is just silly

    (DeathStroke no animation with block ignore pls.. its elite after all...)
  • Kartalin
    Kartalin
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    AOE damage hits everything in a location, whether it's targeted on a nearby ally or on the ground. Regardless of whether you are invisible or stealthed inside of its range you should take damage from it. Being hidden does not prevent damage it only prevents being seen.

    The fact that you can go invisible while in active combat with another player is already a ridiculous notion.
    birdik wrote: »
    any aoe, staff auto , streak, jabs etc,
    Please tell us why nightblades are the only ones who should be excluded from these, especially if your opponent saw you go into stealth and knows where you are hiding.

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  • ESO_Nightingale
    ESO_Nightingale
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    Kartalin wrote: »
    AOE damage hits everything in a location, whether it's targeted on a nearby ally or on the ground. Regardless of whether you are invisible or stealthed inside of its range you should take damage from it. Being hidden does not prevent damage it only prevents being seen.

    The fact that you can go invisible while in active combat with another player is already a ridiculous notion.
    birdik wrote: »
    any aoe, staff auto , streak, jabs etc,
    Please tell us why nightblades are the only ones who should be excluded from these, especially if your opponent saw you go into stealth and knows where you are hiding.

    Stealth is pretty annoying. I wish they'd look into overhauling it so that it's more balanced.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • zvavi
    zvavi
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    Kartalin wrote: »
    AOE damage hits everything in a location, whether it's targeted on a nearby ally or on the ground. Regardless of whether you are invisible or stealthed inside of its range you should take damage from it. Being hidden does not prevent damage it only prevents being seen.

    The fact that you can go invisible while in active combat with another player is already a ridiculous notion.
    birdik wrote: »
    any aoe, staff auto , streak, jabs etc,
    Please tell us why nightblades are the only ones who should be excluded from these, especially if your opponent saw you go into stealth and knows where you are hiding.

    Stealth is pretty annoying. I wish they'd look into overhauling it so that it's more balanced.

    No, don't touch stealth, nb's and sorcs are the only classes that can be solo glass cannons thanks to stealth and streak, don't take it away from us :(
  • Anyron
    Anyron
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    If your only mean of defence is cloak you cannot expext to survive... The most annoying thing is to trying to kill NB who is permacloking and you have detect potion for only few seconds.. Without aoes NB can do whatever he wants
  • Anyron
    Anyron
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    Not mentioning that you can "evade" All incoming projectiles and even siege weapon ticks when using cloak
  • NaviS
    NaviS
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    My concern is why sprinting should get you out of stealth. Stealth is concidered a skill like mist form, spike armor or hurricane or any other skill. I don't recall any other skill that sprinting nullifies it.
  • Gilvoth
    Gilvoth
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    Kartalin wrote: »
    AOE damage hits everything in a location, whether it's targeted on a nearby ally or on the ground. Regardless of whether you are invisible or stealthed inside of its range you should take damage from it. Being hidden does not prevent damage it only prevents being seen.

    The fact that you can go invisible while in active combat with another player is already a ridiculous notion.
    birdik wrote: »
    any aoe, staff auto , streak, jabs etc,
    Please tell us why nightblades are the only ones who should be excluded from these, especially if your opponent saw you go into stealth and knows where you are hiding.

    because our only defense is our invisibility and sneaking.
  • NagualV
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    As a stealth magblade, I believe cloak is strong but not overpowered. Just like fossilized, or streak, etc. The counters available, such as aoes, are fair in my opinion, even though cloak can be unreliable/buggy at times. Skilled players know how to counter my stealth effectively, and in those situations i always welcome the challenge. It's how you get good at the game.
  • Kartalin
    Kartalin
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    NaviS wrote: »
    My concern is why sprinting should get you out of stealth. Stealth is concidered a skill like mist form, spike armor or hurricane or any other skill. I don't recall any other skill that sprinting nullifies it.

    Shadow cloak is a skill. Stealth in general is a mechanic since anyone can press crouch.
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  • Gilvoth
    Gilvoth
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    NagualV wrote: »
    As a stealth magblade, I believe cloak is strong but not overpowered. Just like fossilized, or streak, etc. The counters available, such as aoes, are fair in my opinion, even though cloak can be unreliable/buggy at times. Skilled players know how to counter my stealth effectively, and in those situations i always welcome the challenge. It's how you get good at the game.

    the is a full page list of counters to sneak asnd invisibility,
    but there is no counter to streak and sorcerers shields.
  • Tommy_The_Gun
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    Anyron wrote: »
    Not mentioning that you can "evade" All incoming projectiles and even siege weapon ticks when using cloak
    I would be glad if it was the case... but it is not because cloak is bugged. It does not work as it used to like 1 year ago...

    https://forums.elderscrollsonline.com/en/discussion/556059/introducing-the-class-rep-bug-collection-campagin/p1

    https://docs.google.com/document/d/1JdoJABqC2Uu6UTHZZlQM5QpUwAzSrTm3D7zdM2uZsh0/edit
    Nightblade:

    Shadow:

    Shadowy disguise:

    - Detection radius passives have an effect on the ability for example bosmer race passive, and reveal you.
    - Similar to the bug above, stealth radius decrease passives such as medium armor one have an effect as well despite stealth and invisibility being 2 completely different mechanics.
    - Oblivion's foe reveals you with each tick.
    - Cast time abilities desync your health and stun you when you’re using cloak during the cast.
    - Bash cancelling reveals you if you cloak before the enemy bash happens.
    - Non cast time abilities: Due to client - server delays, when you’re in cloak on your client, the server keeps revealing you with incoming abilities. This happens to everything, from instant damage and cast timed abilities all the way to light attacks and sometimes even damage over time effects.
    - Blastbones and its morphs reveal you despite you being invisible if they have initiated their jump before you enter cloak.
    - Atronach reveals you instantly upon cloaking.
    - Lightning Heavy attacks reveal you.
    - NPCs in keeps and towers ignore your cloak and keep light attacking/following/casting while you’re invisible.
    - Fire and Coldfire ballistas reveal you with each tick.
    - Gapclosers break cloak.
  • Xeniph
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    I think we can all get behind bug fixes regardless of your love or hate for a particular skill/playstyle, no?

    Cloak has been bugged in one form or another since release. Some patches it's one thing, others it's something different.
    The important thing to note here is that every skill should work as advertised and intended.

    Gap closers STILL pull you from cloak, they have tried to fix this many times and have said it's a bug.
    Channeled attacks take 2 cloaks to break, also a bug.

    Those are just a couple of examples, there are many others, just as I am sure there are for other skills. Love it or hate it, lets get bugs fixed folks.

    Now to the OP, direct damage aoe's do and should break cloak/stealth, this is healthy and needed counterplay.

    The key to successfully using cloak in a pvp environment is movement speed, mag regen and situational awareness. If cloak is not working at all for you then your issue is likely one of those 3 things. Because while there are plenty of bugs associated with it, it does work more often than not.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • ne.ga.kurai_ESO
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    BRP staff will pop you every two seconds. They should do something like DAoC did and make it unbreakable stealth like 1-3sec tops, purge all debuffs, give you minor expo, but make it so you can't attack for that period of time. 100% defensive.

    It would stop a lot of the QQ.
  • NagualV
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    BRP staff will pop you every two seconds. They should do something like DAoC did and make it unbreakable stealth like 1-3sec tops, purge all debuffs, give you minor expo, but make it so you can't attack for that period of time. 100% defensive.

    It would stop a lot of the QQ.

    I would disagree, I don't think it needs to be changed.

    The QQ inevitably will always happen, because inevitably there will always be people who dont invest the time to learn new things, in this case, how to counter stealth.

    For example, I hate fossilized. Directly counters me. I have two choices -

    1. Complain its overpowered, it's the only skill in the game with a stun and immobilize, I have to break free and dodge roll, the opponent can melt me during this time, etc.

    2. Learn how to deal with it. Learn that it's ok for something to counter you
  • DT-ARR
    DT-ARR
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    The problem with the skill is lag/de-sync. NB's in my opinion (especially mag blades) are much more reliant on timing than other classes, especially considering the lack of a burst heal and being much more cramped on bar space. When cloak doesn't fire it's a death sentence. At a minimum other classes are a bit more forgiving.

    Honestly - just about every skill that made nightblades unique has been stripped down/outright gutted over the years (crippling grasp nerf. assassins will nerf. path of darkness nerf. mass hysteria nerf. shadow image nerf. strife nerf. siphoning attacks nerf) with the justification from many being 'But Cloak!'.

    Take cloak away and they are an absolutely broken, shell of a class with no identity.

    Edited by DT-ARR on February 2, 2021 8:26PM
  • Kory
    Kory
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    It's why I use Dark Cloak instead. But many nightblades use Shadowy Disguise very effectively.
  • QuebraRegra
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    Kartalin wrote: »
    AOE damage hits everything in a location, whether it's targeted on a nearby ally or on the ground. Regardless of whether you are invisible or stealthed inside of its range you should take damage from it. Being hidden does not prevent damage it only prevents being seen.

    The fact that you can go invisible while in active combat with another player is already a ridiculous notion.
    birdik wrote: »
    any aoe, staff auto , streak, jabs etc,
    Please tell us why nightblades are the only ones who should be excluded from these, especially if your opponent saw you go into stealth and knows where you are hiding.

    as an NB who in my time burned many a siege equipment while cloaking, I;d say OP has a L2P issue. Cloak only conceals you from vision, it doesn't make you invulnerable. You MUST avoid other players who are actively seeking you.. speed boosts while cloaked help.
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