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Should there be a *All Sets Disabled* Ruleset for Cyrodiil

tracksilver
tracksilver
✭✭

Pretty simple as the title suggests. With the huge amount of sets in-game, and extreme unbalance between them all, a Ruleset like this would not only be extremely popular, but allow everyone to participate in PVP on a equal playing field.

If we had a no sets allowed ruleset, it would be far be the most balanced Cyrodiil someone could experience.
It would stop God builds
It would stop Meta Builds
It would prevent 1 man armies
It would allow for more interesting Class / Skill based gameplay
It would allow ALL players to join and compete
It would allow casual players a actual GOOD experience
It would allow players to play as they WANT, not what the game wants
It would encourage more teamwork

Should there be a *All Sets Disabled* Ruleset for Cyrodiil 76 votes

Yes
18%
JkahrrRadnarIdinuseHymzirErgeleD0RID0RI240xylena_lazarowtracksilvermilllaurieiALEXiPlasma_ElfLarcomarxillionjle30303Doczy 14 votes
No
76%
KikazaruGilvothXeniphBelegnoleGninewenchmore420b14_ESOlolo_01b16_ESOTryxushexentb16_ESOTHEDKEXPERIENCEKwoungHidesFromSunGoregrinderKartalinpaulsimonpsSOLDIER_1stClassZer0_CooLadirondackFischblutsdh91885 58 votes
I only go to Cyrodiil for Master Angler
5%
pingpatb16_ESOCadburyDojohodaUrzigurumash 4 votes
  • SOLDIER_1stClass
    SOLDIER_1stClass
    ✭✭✭✭
    No
    Proc sets that give free damage yes.


    Sets the proc stats, no
    Edited by SOLDIER_1stClass on February 1, 2021 6:16AM
  • Nord_Raseri
    Nord_Raseri
    ✭✭✭✭✭
    No
    You might as well ask for a *All Skills Disabled* Ruleset for Cyrodiil while you're at it. Then we can run around naked, light attacking everything...
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • FirmamentOfStars
    FirmamentOfStars
    ✭✭✭✭✭
    No
    Did you ever fight a duel or something without gear?
    If you did, you would know it favors stamina quite a bit with their reduced costs and general higher tooltips on skills.
    Also sustain would be garbage, damage would be garbage and both together would make it even more garbage. Basically you wouldnt really be able to kill something. And again, stat-independent skills would be even stronger than now (like health based heals for example).
  • Grimlok_S
    Grimlok_S
    ✭✭✭✭✭
    Time to bust out the Bucket and Broom!
    Light Attack Hero

    Class context
    Stamplar
    StamDK
    Stamsorc
    MagDK
    StamMAGStamden
    Magplar
    Stam NB
    Bomb NB
  • WabanakiWarrior
    WabanakiWarrior
    ✭✭✭
    No
    Pretty simple as the title suggests. With the huge amount of sets in-game, and extreme unbalance between them all, a Ruleset like this would not only be extremely popular, but allow everyone to participate in PVP on a equal playing field.

    If we had a no sets allowed ruleset, it would be far be the most balanced Cyrodiil someone could experience.
    It would stop God builds
    It would stop Meta Builds
    It would prevent 1 man armies
    It would allow for more interesting Class / Skill based gameplay
    It would allow ALL players to join and compete
    It would allow casual players a actual GOOD experience
    It would allow players to play as they WANT, not what the game wants
    It would encourage more teamwork

    The fact that some of you voted yes is crazy to me. The joy of an mmo is creating a build. If you want everyone to be limited to the exact same gear set ups go play COD or something
    PS4 NA
    Grand Master Crafter, PVP, Housing nerd
  • Goregrinder
    Goregrinder
    ✭✭✭✭✭
    ✭✭
    No
    I don't think you understand what a meta is.....There will ALWAYS be a metagame. Always...always, always. Magic the Gathering has a metagame, Pokemon has a metagame, League of Legends has a metagame, and so does ESO...for PVE, for PVP, for farming, etc.

    Even if all sets were disabled, people would then just find the best passives, weapons, food, potions to use to compensate for no gear bonuses....that's just how competitive games work.
  • Urzigurumash
    Urzigurumash
    ✭✭✭✭✭
    I only go to Cyrodiil for Master Angler
    Just give us our fishing tournament event finally
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • danthemann5
    danthemann5
    ✭✭✭✭✭
    No
    Why not just have an "all players disabled" ruleset? That will fix the lag, guaranteed.
    ZeniMax has no obligation to correct any errors or defects in the Services.

    Greetings! We've closed this thread due to its non-constructive nature.

    "You know you don't have to be here right?" - ZOS_RichLambert
  • Faded
    Faded
    ✭✭✭✭✭
    No
    Think it through.
  • geonsocal
    geonsocal
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    You might as well ask for a *All Skills Disabled* Ruleset for Cyrodiil while you're at it. Then we can run around naked, light attacking everything...

    i remember when the game first came out there was a whole lot of naked fighting...at the time it was a little bewildering to see...
    Edited by geonsocal on February 3, 2021 10:01PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Jaimeh
    Jaimeh
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    No, not that I enjoy all the proc->boom you're wiped meta, especially with the advent of the ball groups, but part of playing in Cyro is theorycrafting builds, and it's nice how everyone comes up with their own combos and ideas. For no gear fights etc., there could be 1v1 tournaments, so it's still possible.
  • Cadbury
    Cadbury
    ✭✭✭✭✭
    ✭✭✭✭✭
    I only go to Cyrodiil for Master Angler
    Those slaughterfish are far more OP than any proc set ever made. So the obvious solution is to flood Cyrodiil.

    geonsocal wrote: »
    You might as well ask for a *All Skills Disabled* Ruleset for Cyrodiil while you're at it. Then we can run around naked, light attacking everything...

    i remember when the game first came out there was a whole lot of naked fighting...at the time it was a little bewildering to see...

    tenor.gif?itemid=11921241
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
    ✭✭✭✭✭
    ✭✭✭✭
    No
    If you spend months and years grinding for gear you should be able to show it off in competition.

    I don’t care what you wear. Have at it. It’s war homie.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
    ✭✭✭✭✭
    ✭✭✭✭
    No
    You might as well ask for a *All Skills Disabled* Ruleset for Cyrodiil while you're at it. Then we can run around naked, light attacking everything...

    There 100% should be unarmed and unarmored skill lines.
  • Araneae6537
    Araneae6537
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    No, that doesn’t sound like any fun at all! And I don’t think it would magically create a great experience for newbs; it’s skill that makes the difference. I’ve learned that the hard way, taken a recommended build, legendary quality, only to die just as fast as before! :joy:

    Now No Proc Set campaigns (one CP and one non-CP) could be interesting, even though most sets fall into that category and not just the gimmicky OP ones. If it makes a significant difference in performance that might be worth it.
  • geonsocal
    geonsocal
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    If you spend months and years grinding for gear you should be able to show it off in competition.

    I don’t care what you wear. Have at it. It’s war homie.

    there it is: don't get mad, get to work...

    unfortunately I'm too lazy to even wanna dig for my gear...thank zos for the golden...

    I stepped inside an arena - once...

    I've farmed a fair share of sets from dungeons, but a lot of my gear also comes via guild traders...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • geonsocal
    geonsocal
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    plus, gear alone won't carry you in most cp small scale cyro or IC fighting...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • DreadDaedroth
    DreadDaedroth
    ✭✭✭✭✭
    No
    Yes let's all fight with rubedite sword of frost.
  • danthemann5
    danthemann5
    ✭✭✭✭✭
    No
    You might as well ask for a *All Skills Disabled* Ruleset for Cyrodiil while you're at it. Then we can run around naked, light attacking everything...

    We already have that every day during prime time.
    ZeniMax has no obligation to correct any errors or defects in the Services.

    Greetings! We've closed this thread due to its non-constructive nature.

    "You know you don't have to be here right?" - ZOS_RichLambert
  • etchedpixels
    etchedpixels
    ✭✭✭✭✭
    No
    Now a set or skill that disabled proc set triggering in a radius akin to the negate magic would be fun though
    Too many toons not enough time
  • Lumenn
    Lumenn
    ✭✭✭✭✭
    It wouldn't solve a thing. If you look back over the years people have also called for nerfs against wings, shields, streak,(too many to list) every class at one point or another, the weight of your armor, even heavy attacks now. It's the "King of the Hill" mentality. Whatever gets nerfed, knocked down it's time to nerf the next rung down as it's top now. Eventually though we'll be naked, using one resource, and light attacks. Wonder what'll be OP then?
  • Wolfpaw
    Wolfpaw
    ✭✭✭✭✭
    ✭✭
    I would prefer this system,
    • PvE gear no longer works in BG's & Cyrodiil.
    • New PvP only armor quality - not usable in pve.
    • AP PvP vendors sell every set in the game, except trial & crafted, in this new set quality.
    • New crafting tannin (PvP) for crafted sets.
    • Ap PvP enchanting vendor sells premade enchants in new pvp quality.
    • One free starter set & enchants.

    Better combat balance.
    Less server calculations.
    Friendly new player system.
    Skill>Gear combat system.


    Edited by Wolfpaw on February 5, 2021 1:41AM
  • Larcomar
    Larcomar
    ✭✭✭✭✭
    Yes
    Assuming you mean a separate server / campaign to the rest of them, absolutely. There are a lot of people - or at least a lot of people on these forums - who seem to have a real problem with a never ending list of "OP" sets and esp proc sets and are constantly lobbying to get them nerfed / removed. Let them go off and do their own thing, may be everyone can then be happy. I suspect it would be a pretty boring experience but hey, that's just me.
  • geonsocal
    geonsocal
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Wolfpaw wrote: »
    I would prefer this system,
    • PvE gear no longer works in BG's & Cyrodiil.
    • New PvP only armor quality - not usable in pve.
    • AP PvP vendors sell every set in the game, except trial & crafted, in this new set quality.
    • New crafting tannin (PvP) for crafted sets.
    • Ap PvP enchanting vendor sells premade enchants in new pvp quality.
    • One free starter set & enchants.

    Better combat balance.
    Less server calculations.
    Friendly new player system.
    Skill>Gear combat system.

    I might be overlooking something, but, I think this would work very well and solve a lot of pve versus pvp balance issues..

    great idea :)
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Dojohoda
    Dojohoda
    ✭✭✭✭✭
    ✭✭✭
    I only go to Cyrodiil for Master Angler
    I'm Daggerfall Covenant on PCNA; therefore, I fish.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Wolfpaw
    Wolfpaw
    ✭✭✭✭✭
    ✭✭
    geonsocal wrote: »
    Wolfpaw wrote: »
    I would prefer this system,
    • PvE gear no longer works in BG's & Cyrodiil.
    • New PvP only armor quality - not usable in pve.
    • AP PvP vendors sell every set in the game, except trial & crafted, in this new set quality.
    • New crafting tannin (PvP) for crafted sets.
    • Ap PvP enchanting vendor sells premade enchants in new pvp quality.
    • One free starter set & enchants.

    Better combat balance.
    Less server calculations.
    Friendly new player system.
    Skill>Gear combat system.

    I might be overlooking something, but, I think this would work very well and solve a lot of pve versus pvp balance issues..

    great idea :)

    Thank you, but I can't take all the credit.

    This idea is a mash-up of GW2 battleground gear system applied to ESO PvP.

  • Ranger209
    Ranger209
    ✭✭✭✭✭
    Wolfpaw wrote: »
    geonsocal wrote: »
    Wolfpaw wrote: »
    I would prefer this system,
    • PvE gear no longer works in BG's & Cyrodiil.
    • New PvP only armor quality - not usable in pve.
    • AP PvP vendors sell every set in the game, except trial & crafted, in this new set quality.
    • New crafting tannin (PvP) for crafted sets.
    • Ap PvP enchanting vendor sells premade enchants in new pvp quality.
    • One free starter set & enchants.

    Better combat balance.
    Less server calculations.
    Friendly new player system.
    Skill>Gear combat system.

    I might be overlooking something, but, I think this would work very well and solve a lot of pve versus pvp balance issues..

    great idea :)

    Thank you, but I can't take all the credit.

    This idea is a mash-up of GW2 battleground gear system applied to ESO PvP.

    I think if the "no proc" test shows a significant enough performance increase they may actually finally go down this path.
  • LightYagami
    LightYagami
    ✭✭✭✭✭
    No
    No.

    That would be a fight between CLASSES.

    OP classes like stamdens will be even better comparatively.
    No improvement on Cyrodill servers -> no ESO plus renewal.
  • Goregrinder
    Goregrinder
    ✭✭✭✭✭
    ✭✭
    No
    While your assumption is correct, that it would be the most "balanced" form of PVP ESO has ever seen, it also dips too far to the other side of "balance". Balancing any game, especially one with PVP, should be about walking the line between "balance" and "fun". Just like there is a balance between "realism" and "fun", it's a similar concept here. Certain situations will always prioritize "fun" over realism, balance, etc.

    That doesn't mean there shouldn't be balance, because there always should be balance. But when that balance starts taking away from the "fun" aspect of the game, that's when you need to stop and re-evaluate what you're trying to do and how you're trying to get there.

    Under tuning or over tuning sets and abilities, etc to prevent certain builds from dominating is perfectly fine since it promotes variety. If there isn't one single OP way to play, everyone will just play the way they want to play using their chosen playstyle.

    But what you are suggesting removes all playstyle options completely by removing all possible builds, since everyone would just be running around naked and the only differentiating factor between them would be spells slotted, passives, and race. While balanced, it also removes the fun of theorycrafting, building setups, and people running counters against each other.

  • Lumenn
    Lumenn
    ✭✭✭✭✭
    While your assumption is correct, that it would be the most "balanced" form of PVP ESO has ever seen, it also dips too far to the other side of "balance". Balancing any game, especially one with PVP, should be about walking the line between "balance" and "fun". Just like there is a balance between "realism" and "fun", it's a similar concept here. Certain situations will always prioritize "fun" over realism, balance, etc.

    That doesn't mean there shouldn't be balance, because there always should be balance. But when that balance starts taking away from the "fun" aspect of the game, that's when you need to stop and re-evaluate what you're trying to do and how you're trying to get there.

    Under tuning or over tuning sets and abilities, etc to prevent certain builds from dominating is perfectly fine since it promotes variety. If there isn't one single OP way to play, everyone will just play the way they want to play using their chosen playstyle.

    But what you are suggesting removes all playstyle options completely by removing all possible builds, since everyone would just be running around naked and the only differentiating factor between them would be spells slotted, passives, and race. While balanced, it also removes the fun of theorycrafting, building setups, and people running counters against each other.

    Unfortunately there would STILL be calls for skills, spells, armor sets, (heavy attacks now 😂😂😂 ) to be nerfed. I LIKE PvP, but the King of the Hill mentality and forum nerf warriors killed it(for me) faster than any set or even performance issues.
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