Imo it's like with ICP. Brace for Impact was constantly bugging so it's removed. Same with lasers in FV - but it would be just enough with boss going to middle, dodge laser is overkill.
Dark_Lord_Kuro wrote: »Jumping over should make you evade it
Why because you didn touth it
If we can roll dodge trough molag kena wall of lightning we should be able to jump over the laser without bieng killed by a damage source that did not toutch us
But apart from that i agree
pretty much the only thing the tank has to worry about1. Boss will walk to the middle before executing the laser mechanic
not sure about this one, either this change or nerf the aoe damage a bit2. Adds can now be cc'ed (stuns, chains, etc)
wth? So you can ignore them now? This attack is the only dangerous thing about them3. Spheres no longer use their aoe attack
not a fan, it's the key mechanic of the boss to hide behind him when he does lasers4. You can now jump over/dodge roll the lasers