PTS Update 29 - Feedback Thread for The Cauldron

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ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
This is the official feedback thread for The Cauldron. Specific feedback that the team is looking for includes the following:
  • Did you enjoy this new dungeon?
  • How did the difficulty compare to existing dungeons on Normal and Veteran versions?
  • Did you complete Normal or Veteran (or both)?
  • Which was your favorite boss in this dungeon, and why?
  • What level and build was the character you used?
  • Do you have any other general feedback?
Edited by ZOS_GinaBruno on January 28, 2021 1:19AM
Gina Bruno
Senior Creator Engagement Manager
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Staff Post
  • ninibini
    ninibini
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    Did you enjoy this new dungeon?
    I liked the design of it, but the fights weren't anything special.

    How did the difficulty compare to existing dungeons on Normal and Veteran versions?
    On veteran it didn't feel much of a challenge, HM was cleared on the 2nd pull, learning the fight took longer for other dungeons.

    Did you complete Normal or Veteran (or both)?
    Veteran, last boss on HM

    Which was your favorite boss in this dungeon, and why?
    Only the last boss is kind of memorable. The other new dungeon is more fun.

    What level and build was the character you used?
    CP 1600+ healer

    Do you have any other general feedback?
    A healer is not really required in this dungeon.
  • CyberOnEso
    CyberOnEso
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    Did you enjoy this new dungeon?
    Yeah, it was fun

    How did the difficulty compare to existing dungeons on Normal and Veteran versions?
    The first 3 bosses felt like we didn't need to learn or play mechanics nearly at all.
    However, the Lyranth boss fight had a really interesting mechanic, though the fight wasn't particularly tough overall.
    The last boss on vet HM could maybe use an additional mechanic, though the fight was really fun!, it didn't feel like it was pushing us too much.

    Did you complete Normal or Veteran (or both)?
    Vet HM

    Which was your favorite boss in this dungeon, and why?
    The last boss, the enclosed space, and having the fire line come at you was a mechanic that added a lot to the fight.
    Having 2 (4) lines during the execute phase made the fight feel intense for the last few %.

    What level and build was the character you used?
    810 Template
    DK Tank - Yolnakriin PA
    Healer Templar - SPC Hollowfang
    MagDK - Exarch (new monster set), Siroria, Medusa
    MagDen - Maw, Siroria, Medusa

    Do you have any other general feedback?
    The sound effects on the last boss when you use the lyranth buff to kill the stone pillars is amazing.
    The watcher's gaze could use a telegraph, at least I didn't really notice when I was getting hit by the watchers gaze during the last boss in particular.
    @CyberOnEso PC | EU - Jack of all Trades - Armory Style Manager Planesbreaker | Godslayer | Dawnbringer | Immortal Redeemer | Tick Tock Tormentor | Gryphon Heart
  • TheImperfect
    TheImperfect
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    I really enjoyed the dungeon. The areas ae visually stunning and the bosses are fun and really scary, the end one.
    I did it on normal, it seemed fairly easy although I did die but that was a case of very late, very tired and not performing my best. I used a fully levelled new character in Dagon and tzogvin with slime raw. I wanted to try out Dagon armor. It performed well. Stamina nightblade. I love the last boss so much.
  • mc_gijoe
    mc_gijoe
    Did you enjoy this new dungeon?
    I enjoyed it a lot.

    How did the difficulty compare to existing dungeons on Normal and Veteran versions?
    Well I solo-ed it on my tank. each boss fight took 10-20 minutes because I was averaging about 5k dps. I only died on the last boss once.

    Did you complete Normal or Veteran (or both)?
    Normal

    Which was your favorite boss in this dungeon, and why?
    they were all fun to battle. it took a while to figure out the mechanics on a couple of them. especially the free lyranth boss. i didn't have the volume on while streaming so I didn't hear her say anything. once I turned it on I figured it out.

    What level and build was the character you used?
    CP810. My "Guardian" build. leeching and bahrahs with EG monster set. 2x snb.

    Do you have any other general feedback?
    Come on @ZOS_Finn . WTF was with the ogrim farting on me? You NASTY! lol
  • Contraptions
    Contraptions
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    Did you enjoy this new dungeon?

    It was good.

    How did the difficulty compare to existing dungeons on Normal and Veteran versions?

    Definitely harder than base game dungeons, on normal at least. More manageable than DLC dungeons in general as well.

    Did you complete Normal or Veteran (or both)?

    Soloed it on normal

    Which was your favorite boss in this dungeon, and why?

    Trash mobs

    The amount and difficulty of the trash in this dungeon seems adequate. It's not too long like Lair of Maarselok or other infamously tedious dungeons.

    Oxblood

    Damage and mechanics of the boss were manageable solo. Health seemed a high, fight may have been longer due to bugged penetration though.

    Not sure what the extra ooze adds are supposed to do, killed them pretty fast.

    Taskmaster Viccia

    Was similarly manageable just like Oxblood. The NPC negating the shock AOEs was interesting but didn't feel too necessary given the large size of the arena, was ok though. Adds summoned were ok to deal with generally. This boss feels like a copy of the flesh colossus boss in Vateshran though.

    Iron Atro

    Was ok as well. Attacks and AOEs were straightforward to deal with in general. Might want to add a hint telling players to stay near the boss to lower his damage from the ranged fireballs.

    The Lyranth Trap

    Interesting concept overall, the add waves summoned were manageable as well. I did feel the time spent waiting for the NPC to throw the goo in between each wave was pretty long, and I would definitely welcome changes to make this fight faster overall.

    Baron Something

    Definitely the most intense fight out of all, which is to be expected I suppose. The only comment I have is I have no idea what the Lyranth synergy is supposed to do. I think it's a damage buff that lets you kill adds and pillars faster? Or does it also reduce the damage you take? Either way was doable with some shield stacking and all. I do appreciate how slow and telegraphed the boss's heavy attack is, gives you plenty of time to roll dodge.

    What level and build was the character you used?


    CP 1600 mag sorc.

    Do you have any other general feedback?

    Soloable due to no pinning mechanics, no one shots (on normal at least), not too long or difficult, with some interesting new mechanics for boss fights that don't involve invulnerability phases, transformation gimmicks or pointless waiting. I hope to see more of this kind of content in future. Good job devs.

    Patroller and Editor at UESP
  • CyberOnEso
    CyberOnEso
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    @ZOS_Finn In the Flames of Amibion Preview article you said
    We have thrown a couple wrinkles into this dungeon that players haven’t seen before,” says Finnigan. “There are some new ways to accomplish goals that also incorporate levers that allow players to increase the challenge, hard mode aside.

    Either I am blind or confused, I have done this dungeon multiple times and I see no way to increase the challenge beyond hard mode. Could you clarify or give a clue as to what you meant by this?
    @CyberOnEso PC | EU - Jack of all Trades - Armory Style Manager Planesbreaker | Godslayer | Dawnbringer | Immortal Redeemer | Tick Tock Tormentor | Gryphon Heart
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