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Is Mist Form going to get a nerf or what?

  • VampireLordLover99
    VampireLordLover99
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    Fawn4287 wrote: »
    Lmao mist form has been broken for years and only now people realise, wait until you find out about cloak! One major problem class was always magplars with a sword and board, even a mediocre one was essentially invincible kiting around a decent sized pile of rocks by cycling between a combination of mist form and block, with tri pots it seemed as though one could do this indefinitely. I could never understand as to why it wasn’t just major protection, especially considering it stacks with both the mitigation of the vamp undeath passives, major and minor protection. However its still better than watching a 55k health werewolf or warden get healed out of execute range back to full health by proccing crimson next to a group of ads in the IC.

    Know what that sword and board kiting person's strat is?

    You're never going to believe this. They won't be able to kill you easily. But you better be damn well sure that they'll keep you chasing around that rock in hopeless attempt to try and kill them. That's the strat. How does one beat this all mighty strat? How about just don't chase the sword and board tanky mist form user around a rock for 40 minutes?

    Making the skill be major protection would also kill it entirely considering **it literally makes you useless while in the form**

    Ya'll are so scared of different viable strats being in this game it's insane. Mist form allows Magicka users a viable tank, waste-time and distractor strat and should not be messed with.

    Maybe just learn to not chase after really high HP mist form users. there's literally hundreds of other battles happening in cyro and you choose to chase the guy in mist form, what do you think will happen?
    Edited by VampireLordLover99 on January 24, 2021 10:40PM
  • silver1surfer69
    silver1surfer69
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    wheem_ESO wrote: »
    techyeshic wrote: »
    Mist form is a great equalizer for those who are not sorcs or NBs and do not have an escape ability nor defense. Stripping that makes it not worthwhile to be a vamp. Probably what they should do is since you are not supposed to recover mag or receive heals; it should also block magicka return abilities and health recovery. Maybe get rid of the 75% damage reduction but TBH; im not sure that even works in PvP as I have melted players in mist and the only ones really tanky, were tanky without being in mist. Might be because them not getting their heals and its just those that have the high health recovery even while in mist form which would be fixed by blocking that out.

    There's no way someone has over 2k health recovery in mist form.

    Also don't forget to get the skill cost reduced by maximum they need to sacrifice 100% of their health recovery from vampirism.

    Nerfing this skill in anyway is all around a bad move and I hope ZoS doesn't listen to these very few naysayers

    U can use mistform on stage 1 right? Thats just minus 10% Hreg, 3% costincresase amd 5% fire dmg right.
    And +20% incoming damage from Fighter's Guild abilities, as well as big damage from prismatic weapon enchants if you fight someone obnoxious enough to use them.
    Also worth noting that ANY nerfs to this skill will make vampire more worse for pvp than it already is.

    People really aren't taking into consideration that this skill is a part of an already trash line with a lot of weaknesses.

    I played vamp on another char years back and i didnt wanted to play vamp again. With this mistform now i just turned vamp yesterday and i atm just have the drawbacks with no advantage because i havent levelled yet. Yestrady i fought in cyro and didnt even feel the drawbacks, so thats just a joke with the weaknesses on stage 1. I will have easily over 2 k Hreg on stage 1 bet on it.
    There are a lot of really weak players in Cyrodiil, and fighting there for 1 evening isn't going to tell you much. Fight some of the stronger groups that actually coordinate their +20% damage Dawnbreakers, and do so without using cost reduction glyphs.

    As I stated in a previous post where someone was complaining about Mist Form, on a Breton with Stage 1 Vampirism my Mist Form would cost 852 magicka/second. That's not something you can just chill in permanently, especially on a class that doesn't have access to abilities that are able to return resources while in Mist Form.

    The "perma-Mist Form" builds that seem to have people upset are only possible due to cost reduction jewelry, proc sets for damage, and/or high health regen being active, and this somehow leads them to the conclusion that Mist Form itself is in need of essentially being gutted. Apparently Sorcs and dedicated healers are the only magicka builds that should be allowed to have any survivability.

    Lol, i dont know what u mean by fight stronger grps. Im around in cyro since maaany years...
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • silver1surfer69
    silver1surfer69
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    erio wrote: »
    Its like the only thing mag has going for it

    I guess stam players don't wan't mag players to have the same chance at success as them.

    In like 2016-18 it was just the other way round. Stam players were crying that mag is op...^^
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • silver1surfer69
    silver1surfer69
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    Fawn4287 wrote: »
    Lmao mist form has been broken for years and only now people realise, wait until you find out about cloak! One major problem class was always magplars with a sword and board, even a mediocre one was essentially invincible kiting around a decent sized pile of rocks by cycling between a combination of mist form and block, with tri pots it seemed as though one could do this indefinitely. I could never understand as to why it wasn’t just major protection, especially considering it stacks with both the mitigation of the vamp undeath passives, major and minor protection. However its still better than watching a 55k health werewolf or warden get healed out of execute range back to full health by proccing crimson next to a group of ads in the IC.

    well said! when patchnotes for vamp change came out i thought this mistform is unbelievable and will break balance. Tbh i then forgot about it untill now, untill this thing is really used by smart and skilled ppl that can exploit it to the stage we have now^^
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • silver1surfer69
    silver1surfer69
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    Thogard wrote: »
    Invulnerability on demand is an issue as long as procs can still be fired.

    If, while in mist form, your outgoing damage is reduced by 75% as well then that’s great. The zaan + vat destro unstoppable unkillable mist form chasing someone as they get procced to death needs to stop.

    Health regen in mist form needs to stop. Players can already stay in it for 30s+ and heal to full from HP recovery.

    Procs allow players to build for infused cost reduction and still do insane damage. Fix them both so that mist form trolls can’t output crazy damage while being invulnerable. This is the way.

    Word!
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • silver1surfer69
    silver1surfer69
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    dcmgti wrote: »
    dcmgti wrote: »
    People still easily die in mist even with a tanky health recovery build. You can't compare major protection to mist. In major protection you can self heal, attack, block, roll dodge, drop an ult. You can do anything you want with major protection up. I die in mist with strong health recovery, 30k health and strong resists. And I still can't sustain mist for a long period of time without draining my mag pool. Because to do that I would have to give up damage and healing power from a heal that scales with spell damage. "IF" someone is just sitting in mist form they aren't killing 90% of pvp players even with a Zaan's and Vate staff proc.

    "IF" you see someone that just sits in mist, as stated before you can ignore them or maybe you have enough burst to kill them. Up to you. Yes ignoring certain players seems dumb in pvp. But out of all the troll builds that I ignore and choose to not waste energy on, I still haven't seen anyone just chilling in mist form.

    I used the major protection example just to show the scale of the 2. I do not play this game for years to ignore someone, if i cant come up with a build and enough skill to kill my opponent in a 1v1, because the game breaks the balance of power (there will never be 100% balance thats sure, but the devs strive for it), then the game has to be adjusted or everybody is using it. That are my 2 options atm.

    So you just admitted that the reason you want to nerf a skill is because you couldn't kill someone in mist form. Even though said nerf would affect a lot of players. So if I can't kill a sorc because they are streak spamming, should I call to nerf the skill? Same thing goes for cloak/shade.

    Its not about me. I guess u havent come across a real mistform exploiter pro. Then 10-15 ppl cant kill 1-3 of these guys.
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • BaiterOfZergs
    BaiterOfZergs
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    Don’t really have much of an opinion on this , only seen about one person attempt to perma mist but it was pointless. I do however think it’s kinda silly to bring up other flaws in the game to dismiss whatever flaw is being mentioned.
    Zerg of House Smallscale, First of his name, wielder of Volendrung, battleground hero, Cyrodiil butcher, the swifft footed, OG of the Templars and first pvpers, defender of scrolls and baiter of zergs.
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