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Battlegrounds: Lobby and Deathmatch Mode Only Selection

Skoomah
Skoomah
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@ZOS_GinaBruno
@ZOS_JessicaFolsom
@ZOS_Gilliam
@ZOS_RichLambert
@ZOS_MattFiror

Dear ZOS,

Over the weekend, the PVP community came together for one of the funnest and most spirited events ever in ESO history.

We organized a Battlegrounds Tournament that drew the interest of over 16 teams that had rosters of 4-6 people each, that had competitors from both NA and EU servers. The games were streamed on Twitch for the ESO community and other viewers.

The first major hurdle was getting teams into the right matches, we would all take turns queue’ing into the Battlegrounds. Three teams at a time would queue up, wait for it to pop, then all three teams would queue in together. Sometimes the queue would pop instantly, sometimes it would 10-15 minutes. All other teams would refrain from queue’ing up and waited their turn.

We are proposing that you add a Lobby System into the game so we can organize our own matches with pre-determined teams. That way, for example, in this case, all 16 teams could queue into matches all at once from their respective Lobbies. The current way of getting matches together made it so teams had to wait around 1 hour or more to get into their games because we had to line up and wait our turns.

The second major hurdle was playing the games as Death Matches but having to get around the fact that game modes are random. We all ended up ignoring the game modes and objectives and turned all the games into Death Matches. We would screenshot scoreboards at the end of games and add up kills to determine the winner. We are proposing you bring back the option to specifically queue for Death Match only.

The tournament experience would have been so much better if we were given the tools (Lobby, Death Match Option). Please consider these as features to give us in 2021.
Edited by [Deleted User] on January 18, 2021 12:27AM
  • zvavi
    zvavi
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    it sounds like something the game is lacking. not that i would use it.
  • ErythorBloodsheild
    ErythorBloodsheild
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    100% on board with this idea. I just fear in their eyes, it'll be a "real use" vs time and resources. To me, it would be worth it. But i'm the low man on a totem pole like everyone else here. Crossing my fingers, tho.
  • Anotherone773
    Anotherone773
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    I am not fussed about the lobby, personally, but would love to have the option to queue only for deathmatch. It would improve BGs for everyone as people who insisted that every BG was going to be deathmatch regardless of objectives could get their wish AND...sometimes i just want kill people without objectives. Last night was one of those nights. But after 2 capture the relics, 1 chaos ball, and 1 domination, i gave up.
  • Parasaurolophus
    Parasaurolophus
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    No! The game is out of balance now. Other modes allow you to win if your party consists not only of wardens and necromancers. Fight to the death is also not without problems, because the account goes to those who hire the last blow to the enemy, so manasorkcs always has the most frags.
    PC/EU
  • drunkendx
    drunkendx
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    I'd like to be able to choose which type of match I queue for, would rather wait than do type I dislike.
  • airie
    airie
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    i would love to see spectator roles added to the custom lobbies too ♡
    discord | atelier airie @ https://discord.com/invite/nAuEC9m
    twitch | airiesummer @ https://www.twitch.tv/airiesummer
    eso university | http://eso-u.com/
    stream teams | eso official stream team | quakecon 2021 official stream team | hardmode | heartsupport | constellations
  • JinxxND
    JinxxND
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    This
    PC NA -
    'Jinxx - Nightblade
    'Jinxx X Necromancer
  • Sarannah
    Sarannah
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    The major advantage of not knowing what type of BG you get, is that you cannot gear up for just that type. Allowing players to choose which BG mode they want, would make some players build characters for certain modes only. Making them unstoppable in those modes. While right now, players have to choose an all-round type character when queueing for a BG.

    A lobby type system for BG's where pre-determined groups(groupleaders) could add themselves to, and fight with eachother, would be cool though. This way players could organize tournaments with their specific teams/guilds. But this type of play should not grant any bonusses or rewards, as it would be really easy to abuse this type of system by throwing in fake/crappy teams on purpose.
    Edited by Sarannah on January 17, 2021 4:46PM
  • zvavi
    zvavi
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    Sarannah wrote: »
    The major advantage of not knowing what type of BG you get, is that you cannot gear up for just that type. Allowing players to choose which BG mode they want, would make some players build characters for certain modes only. Making them unstoppable in those modes. While right now, players have to choose an all-round type character when queueing for a BG.

    They can still gear up for these modes, and swap setup with an add-on when the battleground mode is set. In my opinion letting people choose the modes they like more is more important than stopping people with specialized builds (punishing people for getting ready is silly in my opinion)
    Edited by zvavi on January 17, 2021 6:15PM
  • Parasaurolophus
    Parasaurolophus
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    I would still like people to understand that the population in pvp is now very small. With approximately 50k population per server, a maximum of 2-3k players participate in pvp per day. There is no point in worrying about pvp given its low popularity. Why is the popularity so low? I think there are many factors. Therefore, the ZoS are forced to make compromises.
    PC/EU
  • Malprave
    Malprave
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    Not allowing people to play the mode they prefer certainly isn’t going to help the PvP population. I stopped doing battlegrounds because of this and went back to PVE. I find it hard to believe there’s much demand for objective game types, this isn’t Halo. There can’t be more than a handful of people in an already low population that want this.
  • Marwka
    Marwka
    Soul Shriven
    custom lobies, map selection, spectator mode.. these are great ideas. would definetly like to see these kind of features for battlegrounds.
    Edited by Marwka on January 17, 2021 10:08PM
  • Ruder
    Ruder
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    Imagine being able to que for Deathmatch or have a Custom lobby system where you can play competitive matches with your friends, everything seems doable and simple until you realize who you are asking to for the implementation..

    Games in the past 10 years are nothing more than a business, and business is not interested in investing resources and time into satisfying the minority of their customers (PvPrs in this case), business is focused purely on profit, profit and more profit.
    This is why:
    • We have race/alliance change tokens costing as much as full fledged game
    • More ludacris overtuned proc sets with each dlc/chapter (stuff gotta sell, screw the balance)
    • Server Lag - if players keep playing disregarding the awful lag in Cyro (and in Trials but not that terrible) then there is no need to invest money into more developers and server resources to optimize the code)


    Hopefully I`ll be proved wrong in time and the lobby system will see a daytime, only time will tell..

    For now I`ll remain purely pessimistic.
    Edited by Ruder on January 17, 2021 10:26PM
  • Jeremy
    Jeremy
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    Skoomah wrote: »
    @ZOS_GinaBruno
    @ZOS_JessicaFolsom
    @ZOS_Gilliam
    @ZOS_RichLambert
    @ZOS_MattFiror

    Dear ZOS,

    Over the weekend, the PVP community came together for one of the funnest and most spirited events ever in ESO history.

    We organized a Battlegrounds Tournament that drew the interest of over 16 teams that had rosters of 4-6 people each, that had competitors from both NA and EU servers. The games were streamed on Twitch for the ESO community and other viewers.

    The first major hurdle was getting teams into the right matches, we would all take turns queue’ing into the Battlegrounds. Three teams at a time would queue up, wait for it to pop, then all three teams would queue in together. Sometimes the queue would pop instantly, sometimes it would 10-15 minutes. All other teams would refrain from queue’ing up and waited their turn.

    We are proposing that you add a Lobby System into the game so we can organize our own matches with pre-determined teams. That way, for example, in this case, all 16 teams could queue into matches all at once from their respective Lobbies. The current way of getting matches together made it so teams had to wait around 1 hour or more to get into their games because we had to line up and wait our turns.

    The second major hurdle was playing the games as Death Matches but having to get around the fact that game modes are random. We all ended up ignoring the game modes and objectives and turned all the games into Death Matches. We would screenshot scoreboards at the end of games and add up kills to determine the winner. We are proposing you bring back the option to specifically queue for Death Match only.

    The tournament experience would have been so much better if we were given the tools (Lobby, Death Match Option). Please consider these as features to give us in 2021.

    Now that the queue is split between group and solo, their concern was allowing players to queue for specific game modes would further split the battleground population (which is small to begin with, especially now). Wait times could become too long. That being said, I'm not against bringing back mode-specific queues as an experiment to see if it has that effect. But if I have to choose between mode-specific queues or having both a group and solo queue available, I choose the latter.

    In respect to your lobby system proposal, that sounds like a lot of work to accommodate what is likely a very tiny percentage of the ESO player base. You would be better off asking for an arena or something like that where group vs group PvP is active and role players could rent or buy to plan events around. That would probably be more feasible.
    Edited by Jeremy on January 17, 2021 11:00PM
  • zvavi
    zvavi
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    May I suggest trying to make these tournaments next time on the PTS? Maybe it might help.
  • Daemons_Bane
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    I honestly prefer battlegrounds as they are now, instead of this suggestion.. I like that we cannot gear for one specific battle scenario.. keeps it more fair
  • MasterSpatula
    MasterSpatula
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    Even though I don't really care for BGs, I totally support this idea.
    Bfish22090 wrote: »
    even the biggest ESO streamer, Fengrush, was competing in this event and advocating for DM and lobby system

    Okay, you raise a good point, but I still support it.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • wheem_ESO
    wheem_ESO
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    I honestly prefer battlegrounds as they are now, instead of this suggestion.. I like that we cannot gear for one specific battle scenario.. keeps it more fair
    You can change gear and skill setup anytime that you're out of combat, including in your team's spawn before the game starts. As of last night, I actually have 4 different gear/skill setups that I'm switching between, though none are specific to any game mode. But if you want say...a Coward's Gear setup for Capture the Relic or Chaos Ball games, you can do that right now. The only downside is the extra inventory space being used, but that's certainly manageable.

    Being able to choose the game mode also doesn't just help deathmatch-focused players, either. I can name two people off the top of my head - and every other PC-NA Battlegrounds player would know exactly who I'm talking about - that will immediately leave any deathmatch game, and sometimes other objective modes as well (one player, for instance, seems to only play Domination and Crazy King).
  • Grega
    Grega
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    Skoomah wrote: »
    @ZOS_GinaBruno
    @ZOS_JessicaFolsom
    @ZOS_Gilliam
    @ZOS_RichLambert
    @ZOS_MattFiror

    Dear ZOS,

    Over the weekend, the PVP community came together for one of the funnest and most spirited events ever in ESO history.

    We organized a Battlegrounds Tournament that drew the interest of over 16 teams that had rosters of 4-6 people each, that had competitors from both NA and EU servers. The games were streamed on Twitch for the ESO community and other viewers.

    The first major hurdle was getting teams into the right matches, we would all take turns queue’ing into the Battlegrounds. Three teams at a time would queue up, wait for it to pop, then all three teams would queue in together. Sometimes the queue would pop instantly, sometimes it would 10-15 minutes. All other teams would refrain from queue’ing up and waited their turn.

    We are proposing that you add a Lobby System into the game so we can organize our own matches with pre-determined teams. That way, for example, in this case, all 16 teams could queue into matches all at once from their respective Lobbies. The current way of getting matches together made it so teams had to wait around 1 hour or more to get into their games because we had to line up and wait our turns.

    The second major hurdle was playing the games as Death Matches but having to get around the fact that game modes are random. We all ended up ignoring the game modes and objectives and turned all the games into Death Matches. We would screenshot scoreboards at the end of games and add up kills to determine the winner. We are proposing you bring back the option to specifically queue for Death Match only.

    The tournament experience would have been so much better if we were given the tools (Lobby, Death Match Option). Please consider these as features to give us in 2021.

    While I support this idea and would love to see it happen....note that to avoid XP/AP boosting....any and all achievements, AP gains, xp gains and rewards would have to be disabled. Literally lobby mode available only for the activity you propose with no other reward than fun with your friends
  • SgtNuttzmeg
    SgtNuttzmeg
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    Grega wrote: »
    Skoomah wrote: »
    @ZOS_GinaBruno
    @ZOS_JessicaFolsom
    @ZOS_Gilliam
    @ZOS_RichLambert
    @ZOS_MattFiror

    Dear ZOS,

    Over the weekend, the PVP community came together for one of the funnest and most spirited events ever in ESO history.

    We organized a Battlegrounds Tournament that drew the interest of over 16 teams that had rosters of 4-6 people each, that had competitors from both NA and EU servers. The games were streamed on Twitch for the ESO community and other viewers.

    The first major hurdle was getting teams into the right matches, we would all take turns queue’ing into the Battlegrounds. Three teams at a time would queue up, wait for it to pop, then all three teams would queue in together. Sometimes the queue would pop instantly, sometimes it would 10-15 minutes. All other teams would refrain from queue’ing up and waited their turn.

    We are proposing that you add a Lobby System into the game so we can organize our own matches with pre-determined teams. That way, for example, in this case, all 16 teams could queue into matches all at once from their respective Lobbies. The current way of getting matches together made it so teams had to wait around 1 hour or more to get into their games because we had to line up and wait our turns.

    The second major hurdle was playing the games as Death Matches but having to get around the fact that game modes are random. We all ended up ignoring the game modes and objectives and turned all the games into Death Matches. We would screenshot scoreboards at the end of games and add up kills to determine the winner. We are proposing you bring back the option to specifically queue for Death Match only.

    The tournament experience would have been so much better if we were given the tools (Lobby, Death Match Option). Please consider these as features to give us in 2021.

    While I support this idea and would love to see it happen....note that to avoid XP/AP boosting....any and all achievements, AP gains, xp gains and rewards would have to be disabled. Literally lobby mode available only for the activity you propose with no other reward than fun with your friends

    I think it's fine as it is. Maybe take off the random XP bonus for winning but really don't get a lot of ap from BG's. I think it's only 1.5k, besides the vast majority of people that would use this would already be cp cap.
    Legions of Mordor Core

    Cold0neFTBs
  • Urvoth
    Urvoth
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    Grega wrote: »
    Skoomah wrote: »
    @ZOS_GinaBruno
    @ZOS_JessicaFolsom
    @ZOS_Gilliam
    @ZOS_RichLambert
    @ZOS_MattFiror

    Dear ZOS,

    Over the weekend, the PVP community came together for one of the funnest and most spirited events ever in ESO history.

    We organized a Battlegrounds Tournament that drew the interest of over 16 teams that had rosters of 4-6 people each, that had competitors from both NA and EU servers. The games were streamed on Twitch for the ESO community and other viewers.

    The first major hurdle was getting teams into the right matches, we would all take turns queue’ing into the Battlegrounds. Three teams at a time would queue up, wait for it to pop, then all three teams would queue in together. Sometimes the queue would pop instantly, sometimes it would 10-15 minutes. All other teams would refrain from queue’ing up and waited their turn.

    We are proposing that you add a Lobby System into the game so we can organize our own matches with pre-determined teams. That way, for example, in this case, all 16 teams could queue into matches all at once from their respective Lobbies. The current way of getting matches together made it so teams had to wait around 1 hour or more to get into their games because we had to line up and wait our turns.

    The second major hurdle was playing the games as Death Matches but having to get around the fact that game modes are random. We all ended up ignoring the game modes and objectives and turned all the games into Death Matches. We would screenshot scoreboards at the end of games and add up kills to determine the winner. We are proposing you bring back the option to specifically queue for Death Match only.

    The tournament experience would have been so much better if we were given the tools (Lobby, Death Match Option). Please consider these as features to give us in 2021.

    While I support this idea and would love to see it happen....note that to avoid XP/AP boosting....any and all achievements, AP gains, xp gains and rewards would have to be disabled. Literally lobby mode available only for the activity you propose with no other reward than fun with your friends

    I don't think anyone really cares about getting AP from a lobby system. It wouldn't need to have any rewards or XP, just give us the ability to group up vs other teams.
  • Grega
    Grega
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    Grega wrote: »
    Skoomah wrote: »
    @ZOS_GinaBruno
    @ZOS_JessicaFolsom
    @ZOS_Gilliam
    @ZOS_RichLambert
    @ZOS_MattFiror

    Dear ZOS,

    Over the weekend, the PVP community came together for one of the funnest and most spirited events ever in ESO history.

    We organized a Battlegrounds Tournament that drew the interest of over 16 teams that had rosters of 4-6 people each, that had competitors from both NA and EU servers. The games were streamed on Twitch for the ESO community and other viewers.

    The first major hurdle was getting teams into the right matches, we would all take turns queue’ing into the Battlegrounds. Three teams at a time would queue up, wait for it to pop, then all three teams would queue in together. Sometimes the queue would pop instantly, sometimes it would 10-15 minutes. All other teams would refrain from queue’ing up and waited their turn.

    We are proposing that you add a Lobby System into the game so we can organize our own matches with pre-determined teams. That way, for example, in this case, all 16 teams could queue into matches all at once from their respective Lobbies. The current way of getting matches together made it so teams had to wait around 1 hour or more to get into their games because we had to line up and wait our turns.

    The second major hurdle was playing the games as Death Matches but having to get around the fact that game modes are random. We all ended up ignoring the game modes and objectives and turned all the games into Death Matches. We would screenshot scoreboards at the end of games and add up kills to determine the winner. We are proposing you bring back the option to specifically queue for Death Match only.

    The tournament experience would have been so much better if we were given the tools (Lobby, Death Match Option). Please consider these as features to give us in 2021.

    While I support this idea and would love to see it happen....note that to avoid XP/AP boosting....any and all achievements, AP gains, xp gains and rewards would have to be disabled. Literally lobby mode available only for the activity you propose with no other reward than fun with your friends

    I think it's fine as it is. Maybe take off the random XP bonus for winning but really don't get a lot of ap from BG's. I think it's only 1.5k, besides the vast majority of people that would use this would already be cp cap.

    The min amount of AP gained from a BG is 7.2k, which would be 4th person on the loosing team. Now with lobby system where everyone knows each other and is potentially in a party when they go in, they could coordinate and complete objective to end the lobby in under a minute for quick AP gain. All I’m saying it could be exploited that way. Where as lobby system with no reward could not be exploited. Can’t exploit fun! 😊
  • Grega
    Grega
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    Urvoth wrote: »
    Grega wrote: »
    Skoomah wrote: »
    @ZOS_GinaBruno
    @ZOS_JessicaFolsom
    @ZOS_Gilliam
    @ZOS_RichLambert
    @ZOS_MattFiror

    Dear ZOS,

    Over the weekend, the PVP community came together for one of the funnest and most spirited events ever in ESO history.

    We organized a Battlegrounds Tournament that drew the interest of over 16 teams that had rosters of 4-6 people each, that had competitors from both NA and EU servers. The games were streamed on Twitch for the ESO community and other viewers.

    The first major hurdle was getting teams into the right matches, we would all take turns queue’ing into the Battlegrounds. Three teams at a time would queue up, wait for it to pop, then all three teams would queue in together. Sometimes the queue would pop instantly, sometimes it would 10-15 minutes. All other teams would refrain from queue’ing up and waited their turn.

    We are proposing that you add a Lobby System into the game so we can organize our own matches with pre-determined teams. That way, for example, in this case, all 16 teams could queue into matches all at once from their respective Lobbies. The current way of getting matches together made it so teams had to wait around 1 hour or more to get into their games because we had to line up and wait our turns.

    The second major hurdle was playing the games as Death Matches but having to get around the fact that game modes are random. We all ended up ignoring the game modes and objectives and turned all the games into Death Matches. We would screenshot scoreboards at the end of games and add up kills to determine the winner. We are proposing you bring back the option to specifically queue for Death Match only.

    The tournament experience would have been so much better if we were given the tools (Lobby, Death Match Option). Please consider these as features to give us in 2021.

    While I support this idea and would love to see it happen....note that to avoid XP/AP boosting....any and all achievements, AP gains, xp gains and rewards would have to be disabled. Literally lobby mode available only for the activity you propose with no other reward than fun with your friends

    I don't think anyone really cares about getting AP from a lobby system. It wouldn't need to have any rewards or XP, just give us the ability to group up vs other teams.

    Yes, as I said, that what I would love to have too. It’s one of the most requested features in most of the guilds I’m in.
  • SgtNuttzmeg
    SgtNuttzmeg
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    Grega wrote: »
    Grega wrote: »
    Skoomah wrote: »
    @ZOS_GinaBruno
    @ZOS_JessicaFolsom
    @ZOS_Gilliam
    @ZOS_RichLambert
    @ZOS_MattFiror

    Dear ZOS,

    Over the weekend, the PVP community came together for one of the funnest and most spirited events ever in ESO history.

    We organized a Battlegrounds Tournament that drew the interest of over 16 teams that had rosters of 4-6 people each, that had competitors from both NA and EU servers. The games were streamed on Twitch for the ESO community and other viewers.

    The first major hurdle was getting teams into the right matches, we would all take turns queue’ing into the Battlegrounds. Three teams at a time would queue up, wait for it to pop, then all three teams would queue in together. Sometimes the queue would pop instantly, sometimes it would 10-15 minutes. All other teams would refrain from queue’ing up and waited their turn.

    We are proposing that you add a Lobby System into the game so we can organize our own matches with pre-determined teams. That way, for example, in this case, all 16 teams could queue into matches all at once from their respective Lobbies. The current way of getting matches together made it so teams had to wait around 1 hour or more to get into their games because we had to line up and wait our turns.

    The second major hurdle was playing the games as Death Matches but having to get around the fact that game modes are random. We all ended up ignoring the game modes and objectives and turned all the games into Death Matches. We would screenshot scoreboards at the end of games and add up kills to determine the winner. We are proposing you bring back the option to specifically queue for Death Match only.

    The tournament experience would have been so much better if we were given the tools (Lobby, Death Match Option). Please consider these as features to give us in 2021.

    While I support this idea and would love to see it happen....note that to avoid XP/AP boosting....any and all achievements, AP gains, xp gains and rewards would have to be disabled. Literally lobby mode available only for the activity you propose with no other reward than fun with your friends

    I think it's fine as it is. Maybe take off the random XP bonus for winning but really don't get a lot of ap from BG's. I think it's only 1.5k, besides the vast majority of people that would use this would already be cp cap.

    The min amount of AP gained from a BG is 7.2k, which would be 4th person on the loosing team. Now with lobby system where everyone knows each other and is potentially in a party when they go in, they could coordinate and complete objective to end the lobby in under a minute for quick AP gain. All I’m saying it could be exploited that way. Where as lobby system with no reward could not be exploited. Can’t exploit fun! 😊

    Good point. I thought it was less.
    Legions of Mordor Core

    Cold0neFTBs
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