I don't think it'll ever happen to be honest.
It's been how many years now and we've had people campaign for it every expansion since. You'll have to accept that those characters will always be 1 SP lower in total.
SeaGtGruff wrote: »Did the base game's original introduction award a Skill Point upon completion?
Pre-Morrowind here.(...) it does just feel like a big F-U to veteran players/characters especially since this has never even been acknowledged by zos. (...)
ZOS_GinaBruno wrote: »Hi everyone,
When we launched Update 28 on PC/Mac back in November, some of you ran into an issue where the Soul Trap or the Werewolf Ultimate skills had unmorphed. When attempting to re-morph these skills, they would continually reset and cause you to lose a skill point each time. Each attempt to refund missing skill points in subsequent incremental patches was unsuccessful. As we continued to further investigate the entirety of the issue, we discovered numerous other bugs that were contributing to a much larger and more extensive problem. In this post, we’ll elaborate on the current issues and how we plan to address them.
First, we need to take a step back and look at the skill system itself, which reallocates skill points in two different ways:We introduced Refunding in 2018 when a change to the Werewolf passive Devour removed the purchase requirement, and instead automatically granted the ability when players first acquired the Werewolf skill line. At that time, we did not take measures to refund the point back to players who had already spent a skill point on it.
- Respec-ing, which grants a full refund of all points based on system tracking, completely ignoring allocated points
- Refunding, which measures allocations against expectations, and only returns points that are missing
Fast forward to Update 28 in 2020, when a recent change to the way we count skill point allocations caused an issue where abilities that are automatically granted - but have purchasable morphs - were not correctly counted. This caused those abilities to reset back to their base state without refunding a point. We quickly addressed the issue to prevent players from losing more points, and with it, issued a skill point refund.
After this occurred, we continued to receive complaints that skill points were still not refunded. Upon further investigation, we suspected that some players actually had extra skill points for one reason or another – more than they should, and more than normal play would grant. This means when players lost a skill point, the system did not know to refund that missing point since they had extra points to begin with. To gather more information, we added some logging in an incremental patch to help us identify the players with extra skill points.
This brings us to today where we've identified an issue with the original addition of refunds. Since 2018, it appears that some players were erroneously granted extra skill points based on the number of Champion skills they purchased. Furthermore, our data shows that some players have earned more than 20 extra skill points this way that are unaccounted for by the refund system. The more Champion Points someone had, the more likely they were to encounter this issue. But to be clear, these are skill points that these players should not have been able to earn, and that are not obtainable by players through normal gameplay means.
To correct this issue and return us to a place where we can accurately give refunds when needed, we will push a full respec for skills and Champion Points to all players in Update 29. When that happens, all extra skill points should be removed from the game and all players will have access to the same amount of earnable skill points, as is intended. The amount of extraneous skill points we remove will range from 0 all the way up to 25, depending on skill allocation when these refunds were performed. We are taking additional steps to prepare for the future including improved logging for refunds, converting our refund process to match the respec process, and better precautions surrounding how we change existing skills.
We understand these actions may be pretty disruptive to your builds; to extend our apologies for all these issues, we’ll be offering a free Ambersheen Vale Fawn pet and free respecs for all players at the launch of Update 29.
We hope this gives some insight into this issue and the related investigation we’ve been tackling since Update 28. Thank you, and we appreciate your patience and understanding while we correct these issues.
Yes, well, they took away our ability to change items appearance in the field (which we paid for - twice) and we all just rolled over and took that so... *passes the vaseline* Smile!
Yes, well, they took away our ability to change items appearance in the field (which we paid for - twice) and we all just rolled over and took that so... *passes the vaseline* Smile!
spartaxoxo wrote: »Yes, well, they took away our ability to change items appearance in the field (which we paid for - twice) and we all just rolled over and took that so... *passes the vaseline* Smile!
I don't understand this comment
@CoatMagic
Daemons_Bane wrote: »Beta player here, and I really could not care less about 1 skill point.. they have more important work to do.. you say they have not addressed the issue.. well, maybe it's not really an issue
Every chapter has an intro/tutorial quest that rewards 1 skill point upon completion, but only characters created during that chapter are allowed to do its intro quest and get the skill point. If your character was created before Morrowind (first chapter) then you aren't allowed to do any of the chapter intro/tutorial quests and can not get that skill point.
We've seen how many chapters now and our pre-morrowind characters are still unable to do any chapter's tutorial and get the associated skill point. So my main (created at PC launch) will always be 1 skill point less than what it should have. No, the loss of 1 skill point isn't world-breaking, but it does just feel like a big F-U to veteran players/characters especially since this has never even been acknowledged by zos. This is not the first time this has been brought up over the years either, so it would be really nice if zos could at least acknowledge it for once and maybe actually do something about it before the next chapter hits...
Daemons_Bane wrote: »spartaxoxo wrote: »Yes, well, they took away our ability to change items appearance in the field (which we paid for - twice) and we all just rolled over and took that so... *passes the vaseline* Smile!
I don't understand this comment
@CoatMagic
Once upon a time, the people who had bought an expansion with an armor appearance, could right click any piece of armor and transmog it to that look.. now everyone can do that for free
Daemons_Bane wrote: »Beta player here, and I really could not care less about 1 skill point.. they have more important work to do.. you say they have not addressed the issue.. well, maybe it's not really an issue
Being a beta player has no significance or importance in the discussion, not sure why you'd include it.
Secondly, just because something is not important to you, does not mean it's not important to others. Why dismiss their concerns?
Dark_Lord_Kuro wrote: »Daemons_Bane wrote: »Beta player here, and I really could not care less about 1 skill point.. they have more important work to do.. you say they have not addressed the issue.. well, maybe it's not really an issue
Being a beta player has no significance or importance in the discussion, not sure why you'd include it.
Secondly, just because something is not important to you, does not mean it's not important to others. Why dismiss their concerns?
Well it does show the he is also missing on a useless skill point
[snip]
@Daenoms_Bane as I was saying:
Am not saying anything against the outfit system only that ZoS
removed something that many people paid for with no reason given as to why ^^
Some people paid twice for the ability to change items on the fly;
there was no reason for ZoS to remove that ability
also, we didn't have to pay to dye those items and now we do...
So, just smile and say thank you very much! It's very much 'their' game and they very much 'do what they want' when they want with it.
The style convert Imperial had and who also was added for some other styles was totally useless.[snip]
@Daenoms_Bane as I was saying:
Am not saying anything against the outfit system only that ZoS
removed something that many people paid for with no reason given as to why ^^
Some people paid twice for the ability to change items on the fly;
there was no reason for ZoS to remove that ability
also, we didn't have to pay to dye those items and now we do...
So, just smile and say thank you very much! It's very much 'their' game and they very much 'do what they want' when they want with it.
Daemons_Bane wrote: »Beta player here, and I really could not care less about 1 skill point.. they have more important work to do.. you say they have not addressed the issue.. well, maybe it's not really an issue
Being a beta player has no significance or importance in the discussion, not sure why you'd include it.
Secondly, just because something is not important to you, does not mean it's not important to others. Why dismiss their concerns?
Its 1 skill point...
There are far more pressing bugs than the lack of 1 unneeded skill point.
Also at this point its really safe to say you wont get it.
But fear not because its actually irrelevant...
This is just one big non-issue. Pre-Morrowind characters aren't missing anything, post-Morrowind characters just have a little (almost meaningless) extra.