usually the endgame veteran players
Today, few hours ago, a group of EP players had begun to siege certain Keep walls, defended by DC. The small EP group (roughly 5 players) was using MACROS. They were unbeatable, "god mode", basically "Bot-players", and want just farm other players. They destroyed the wall, beated a lot of players and leave.
I'm not here to name names, blame this or that Alliance, or give report details. I'm just here to denounce the absurd disparity between PvP players who want to fight in a fair way and just have fun in a balanced scenario and people who somehow and constantly find backdoors and borderline cheating ways to turn the game always in their favor.
I understand that some players -- usually the endgame veteran players -- don't see problem in such behavior. After all, they are usually able to (at least) survive such encounters.
Solve such problems is not easy, I know. But I hope ZoS understand that the situation is going to a impossible position.
The disparity between PvP players (even the experienced ones) is not between very good players X Good or average players; the gap is becoming wider and wider, and now we see a disparity between "God Mode" Trolls X the rest. The cheaters are the extreme point of all this mess.
Well, that's it.
huntgod_ESO wrote: »If you spend any time in Cyrodil you will quickly realize that macro's are a hindrance there.
The only place a macro has any use is on cheesey bomb builds, since the whole thing is based on timing a set of skills to go off simultaneously...of course those are also typically suicide attacks as the bomber is typically killed by the people that he missed.
Even macroing in a LA on your attacks actually kicks you in the ass most of the time as it lags and you end up with no attacks firing because of server lag.
If guys want to really cheese it up, you can make some truly obnoxious small groups that will roll anyone who isn't paying attention or skilled.
If you are chasing folks in a tower, you are doing it wrong.
Today, few hours ago, a group of EP players had begun to siege certain Keep walls, defended by DC. The small EP group (roughly 5 players) was using MACROS. They were unbeatable, "god mode", basically "Bot-players", and want just farm other players. They destroyed the wall, beated a lot of players and leave.
I'm not here to name names, blame this or that Alliance, or give report details. I'm just here to denounce the absurd disparity between PvP players who want to fight in a fair way and just have fun in a balanced scenario and people who somehow and constantly find backdoors and borderline cheating ways to turn the game always in their favor.
I understand that some players -- usually the endgame veteran players -- don't see problem in such behavior. After all, they are usually able to (at least) survive such encounters.
Solve such problems is not easy, I know. But I hope ZoS understand that the situation is going to a impossible position.
The disparity between PvP players (even the experienced ones) is not between very good players X Good or average players; the gap is becoming wider and wider, and now we see a disparity between "God Mode" Trolls X the rest. The cheaters are the extreme point of all this mess.
Well, that's it.
Today, few hours ago, a group of EP players had begun to siege certain Keep walls, defended by DC. The small EP group (roughly 5 players) was using MACROS. They were unbeatable, "god mode", basically "Bot-players", and want just farm other players. They destroyed the wall, beated a lot of players and leave.
I'm not here to name names, blame this or that Alliance, or give report details. I'm just here to denounce the absurd disparity between PvP players who want to fight in a fair way and just have fun in a balanced scenario and people who somehow and constantly find backdoors and borderline cheating ways to turn the game always in their favor.
I understand that some players -- usually the endgame veteran players -- don't see problem in such behavior. After all, they are usually able to (at least) survive such encounters.
Solve such problems is not easy, I know. But I hope ZoS understand that the situation is going to a impossible position.
The disparity between PvP players (even the experienced ones) is not between very good players X Good or average players; the gap is becoming wider and wider, and now we see a disparity between "God Mode" Trolls X the rest. The cheaters are the extreme point of all this mess.
Well, that's it.
BXR_Lonestar wrote: »I don't know if its macro usage or something else, but I've definitely had times in Cyrodil where, even when the ping/lag was decent, I go to fight a guy and in the time it takes for him to do just one attack, I've been hit by at least 5 different attacks (according to the death screen) and basically get insta-killed within 1 second. I would ordinarily chalk this up to lag except for the fact that I was able to successfully engage and defeat other opponents in roughly the same geographic region, but one player in particular just kept wiping me and mini-group with the same M-O.
If its not lag or a macro, then I don't know what it is, but it definitely seemed like something was fishy.
It doesn't happen often, but it does, on rare occasions, happen and I'm not sure how to explain it.
BXR_Lonestar wrote: »I don't know if its macro usage or something else, but I've definitely had times in Cyrodil where, even when the ping/lag was decent, I go to fight a guy and in the time it takes for him to do just one attack, I've been hit by at least 5 different attacks (according to the death screen) and basically get insta-killed within 1 second. I would ordinarily chalk this up to lag except for the fact that I was able to successfully engage and defeat other opponents in roughly the same geographic region, but one player in particular just kept wiping me and mini-group with the same M-O.
If its not lag or a macro, then I don't know what it is, but it definitely seemed like something was fishy.
It doesn't happen often, but it does, on rare occasions, happen and I'm not sure how to explain it.
BXR_Lonestar wrote: »I don't know if its macro usage or something else, but I've definitely had times in Cyrodil where, even when the ping/lag was decent, I go to fight a guy and in the time it takes for him to do just one attack, I've been hit by at least 5 different attacks (according to the death screen) and basically get insta-killed within 1 second. I would ordinarily chalk this up to lag except for the fact that I was able to successfully engage and defeat other opponents in roughly the same geographic region, but one player in particular just kept wiping me and mini-group with the same M-O.
If its not lag or a macro, then I don't know what it is, but it definitely seemed like something was fishy.
It doesn't happen often, but it does, on rare occasions, happen and I'm not sure how to explain it.