I as a sorcerer tank usually tackle this by rooting enemies with encase, stunning them with streak and also healing allies with my matriarch. So even if I do not taunt everything, I at least cripple the adds a lot and keep them at bay.
Narvuntien wrote: »So I got into an argument with my healer doing Spindleclutch 2 on my Templar Tank.
Basically, they were just getting mobbed by trash packs, but as a Templar tank, my tanking style is to just taunt the biggest guy (2h or shield guy) and expect my dps to clear it. Is this the wrong way to be going about tanking?
I don't have any AoE CC any more, since Zos took away my ice wall snare and I don't have a replacement. My healer was complaining I should be using Time stop but that is like 7K Magicka, and that they'd supply me with orbs (My Stam is higher than my Mag so I wouldn't get mag back... I didn't think about this at the time).
To be honest I had basically put my Templar tank away waiting for some help from Zos but with the undaunted event, it takes 15 min to find a group on a DPS and 1 second for a tank.
TlDR; Am I the [snip] for just taunting one guy in a trash pack and hopeing my dps will kill it.
Templar tank: "I taunt and try to stay alive"
vs.
Sorc tank:I as a sorcerer tank usually tackle this by rooting enemies with encase, stunning them with streak and also healing allies with my matriarch. So even if I do not taunt everything, I at least cripple the adds a lot and keep them at bay.
Templar tank:
Narvuntien wrote: »So I got into an argument with my healer doing Spindleclutch 2 on my Templar Tank.
Basically, they were just getting mobbed by trash packs, but as a Templar tank, my tanking style is to just taunt the biggest guy (2h or shield guy) and expect my dps to clear it. Is this the wrong way to be going about tanking?
I don't have any AoE CC any more, since Zos took away my ice wall snare and I don't have a replacement. My healer was complaining I should be using Time stop but that is like 7K Magicka, and that they'd supply me with orbs (My Stam is higher than my Mag so I wouldn't get mag back... I didn't think about this at the time).
To be honest I had basically put my Templar tank away waiting for some help from Zos but with the undaunted event, it takes 15 min to find a group on a DPS and 1 second for a tank.
TlDR; Am I the [snip] for just taunting one guy in a trash pack and hopeing my dps will kill it.
[Minor Title Edit for Censor Bypass]
I play my templar as a "fake" tank. I'm running 64 points into health, but use my vateshran hollows set up of 5 deadly, 5 vicious serpent, ring of pale order, 1 trainee or 1 monster set piece with maelstrom bow on backbar with health and stam regen food on an orc. This leaves me with about 33k health, which is enough to take any hits in non-DLC vet dungeons (and some vet too) and around 20k boss dps while tanking or even up to 30k if I don't need to block any heavy attacks since ring of pale order is keeping me healed.
skills: trap beast, biting jabs, silver leash, hircines fortitude*, resolving vigor, flawless dawnbreaker
backbar: endless hail, power of the light, repentance, restoring focus, inner rage
*hircine fortitude gives major brutality (20% weapon damage) passively when slotted. I am cheap and don't use weapon damage potions in most content. Replace with another fighter guild skill if using weapon damage potions.
Trash packs: drop endless hail on the trash pack for soft taunt, jump into them and start pulling them with silver leash. Some are naughty and run away, but most mobs are nicely stacked very quickly and then you can start jabbing to help DDs clear the pack, repentance them to fill stamina, run to the next pack, rinse and repeat.
Bosses: taunt, block heavys, avoid nasty AoEs, and do normal DPS rotation (endless hail, trap, jab, ultimate when ready).
Works really well in all normal content (what doesn't? ) and all vet basegame dungeons, including hard modes. I ran it in vICP and vWGT hard mode without an issue, but I wouldn't push further into vet DLCs with this build. Works best with 3 DDs that don't need to rely on a healer. If you really wanted to, you could drop ring of pale order and run with a healer but that just means less DPS. And once you get used to the speed of 3DDs+tank you're never going to want to go back to playing with a proper healer anyway, even when using a proper tank and pushing vet DLCs. This is the most optimal way to play the game right now.
Narvuntien wrote: »Okay, today I tried out Time stop again, for the first time since the huge cost increase... and it was fine.
I have a lot of Mag since I was using it for ice wall and basically, I don't need it for any of my other skills (sun shield kinda)
I guess I am the jerk. Clearly used to tanking trials rather than dungeons, where you have 9 DPS to slaughter the trash (or no trash at all)
I do not have Caltrops unlocked or the Markath DLC. But I feel like I'd be using way too much Stam for Caltrops and Silver Leash and taunt and slash that I wouldn't have any left to block.
Narvuntien wrote: »So I got into an argument with my healer doing Spindleclutch 2 on my Templar Tank.
Basically, they were just getting mobbed by trash packs, but as a Templar tank, my tanking style is to just taunt the biggest guy (2h or shield guy) and expect my dps to clear it. Is this the wrong way to be going about tanking?
I don't have any AoE CC any more, since Zos took away my ice wall snare and I don't have a replacement. My healer was complaining I should be using Time stop but that is like 7K Magicka, and that they'd supply me with orbs (My Stam is higher than my Mag so I wouldn't get mag back... I didn't think about this at the time).
To be honest I had basically put my Templar tank away waiting for some help from Zos but with the undaunted event, it takes 15 min to find a group on a DPS and 1 second for a tank.
TlDR; Am I the [snip] for just taunting one guy in a trash pack and hopeing my dps will kill it.
[Minor Title Edit for Censor Bypass]