give me an stamina calurion and i will one shot you from stealth every single time. You wont be able to even cc break
Be careful with comparisions, you are not comparing apple to apples. Magika procsets are also very overpowered, there isn't much difference if you know how to build. MagDKs and Magdens with procsets are some of the most obnoxious setups in the game.
PhoenixGrey wrote: »Magicka classes are PVE only. Not sure why anyone would bother with Magicka in PVP anymore
BalticBlues wrote: »Most people do not play Magicka in PvP anymore
because HeavyStam+Malakath+Procset works so much better.
One reason is that most people cannot use LightArmor anymore,
because the recently buffed Stam Procsets are ripping LA apart.
After re-trying my old Mag PvP build with Caluurion after several months,
even the damage feels weak compared to the recently buffed StamProcsets.
Even cheap Stam Overland procsets people can just buy for gold
are now better than this (once precious) Mag DLC dungeon set. Example:
Caluurion's Legacy (Magicka)
Type Dungeon (FangLair)
(2 items) Adds 833 Spell Critical
(3 items) Adds 129 Spell Damage
(4 items) Adds 833 Spell Critical
(5 items) When you deal direct Critical Damage with a single target attack, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 14200 damage and applies a status effect. This effect can occur once every 10 seconds.
https://eso-sets.com/set/caluurions-legacy
Unfathomable Darkness (Stam)
Type Overland
(2 items) Adds 833 Weapon Critical
(3 items) Adds 1487 Physical Penetration
(4 items) Adds 129 Weapon Damage
(5 items) When you deal damage, you call a murder of crows around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing 6020 Physical Damage (x4=24080). This effect can occur once every 15 seconds.
https://eso-sets.com/set/unfathomable-darkness
Comparison:
Proc condition: critical PLUS single target damage VS. ANY damage
Raw damage per proc time sec: 1420 VS. 1605
Vehicle speed: EXTREME SLOW ball (easy to dodge) vs. HIGH SPEED CROW (99% undodgeable)
Malacath compatible: NO vs. YES
Overall, the cheap Stam Overland Procset wins pretty much in EVERY ASPECT.
ZOS, can you please explain this example of the latest "Excel table balancing"?
I suggest at least to remove the Critical Damage requirement for MagProcs,
so that MagPlayers also can play in HeavyArmor to survive and benefit from Malacath.
give me an stamina calurion and i will one shot you from stealth every single time. You wont be able to even cc break
Be careful with comparisions, you are not comparing apple to apples. Magika procsets are also very overpowered, there isn't much difference if you know how to build. MagDKs and Magdens with procsets are some of the most obnoxious setups in the game.
These sets ARE comparable, because in the current Heavy+Malakath+Procset meta where 90% of people run around with almost MAX resistance, burst damage now is only relevant for spamables, not for Procsets with a time lock. PvP time locked Procsets currently are measured only about how much damage they can do over time. Moreover, Procsets which do not work with Malakath are pretty much useless now. Caluurion's ONLY usage was in PvP, but in the currenty meta, it is even outperformed by Overland worksets ppl can just buy, are easier to proc, cannot be simply dodged, work with Malakath and do more damage over the same Proc time lock.RiskyChalice863 wrote: »Those two sets aren’t actually comparable. Caluurion’s is a burst damage proc set while Unfathomable Darkness is basically a DoT proc set.
Then ask yourself: Why EVER use Caluurion when you can use Icy Conjuror?RiskyChalice863 wrote: »The better comparison would be something like Icy Conjurer
That's right, but in the end it is about comparing RESULTS.You're literally comparing 2 different set with 2 different design
BalticBlues wrote: »Indeed, Icy Conjuror is the last Magicka procset that is up to par with Stam.
After the Magicka nerf train, I am also playing it on all magicka toons
which used other nerfed sets before, like Caluurion or Overwhelming.
BalticBlues wrote: »These sets ARE comparable, because in the current Heavy+Malakath+Procset meta where 90% of people run around with almost MAX resistance, burst damage now is only relevant for spamables, not for Procsets with a time lock. PvP time locked Procsets currently are measured only about how much damage they can do over time. Moreover, Procsets which do not work with Malakath are pretty much useless now. Caluurion's ONLY usage was in PvP, but in the currenty meta, it is even outperformed by Overland worksets ppl can just buy, are easier to proc, cannot be simply dodged, work with Malakath and do more damage over the same Proc time lock.RiskyChalice863 wrote: »Those two sets aren’t actually comparable. Caluurion’s is a burst damage proc set while Unfathomable Darkness is basically a DoT proc set.Then ask yourself: Why EVER use Caluurion when you can use Icy Conjuror?RiskyChalice863 wrote: »The better comparison would be something like Icy Conjurer
Caluurion's best usage was when played in light armor with pets, because then ppl sometimes did not notice the incredibly slow projectile. But as LA in group play today means suicide during sieges (siege weapons shred LA) and pets have been nerfed so much that they are are waste of a skill now in PvP, for regular gameplay without pets, Caluurion has become a WASTE of a Proc set.
Suggestion to make Caluurion useful again:
Proc condition: critical PLUS single target damage
We have 2021, not 2017 anymore. Today, shields mostly are a WASTE of a slot in PvP. And dodges have always been so costly on MagChars, you can do them only in emergency or you are dead because you cannot break free anymore. Since Malacath and the new procset meta, HA Stam players rule the PvP battlefield. Therefore MagPlayers need to use Malacath, procsets and HA as well - but this does not work if Mag procsets like Caluurion do NOT work with Malacath. ZOS, pls fix this.Mettaricana wrote: »Remember us stamina characters gotta double dip into our resource pools you can doge and spam shields.
MellowMagic wrote: »My icy conjurer, winterborn, vateshran destro, malacath warden build disagrees.
BalticBlues wrote: »Sorry, playing both Stamina and Magicka in PvP these days, I clearly notice how old Caluurion just plainly sucks compared to the recently buffed Stamina Procsets. Caluurions complex proc conditition, the long visual announcement, the extremely slow projectile and expecially the incompatibilty with Malacath makes it suck so bad, YOU DONT SEE IT ANYMORE IN PVP. Honestly, when was the last time you saw it or even died from it? I cannot remember anymore.
I played PvP each day on PS4 EU this week, and honestly, I didn't see Caluurion even once. 90% of people now run around with 2H/Shield, 30-50k health and 29-33k resistance. These people would probably laugh on Caluurion, which is so slow it would never reach or just tickle them. Magicka players at least should also be able to play in HeavyArmor to survive and benefit from Malacath when playing old Caluurion.
Homogenization these days means "PvP = 90% HeavyStam + Proc + Malacath". Isn't this uniformity pretty BORING? Understandable though, as this combo almost plays like god mode now. When I use my Heavy DK Tank Build, 4 ppl hardly can kill me, sometimes even 8 are clueless, while I still can kill one of them. A Caluurion attack? I wonder if we will ever see them again...
EDIT: Caluurion even must have been stealth-nerfed recently. My Sorc proced about 4-5k more damage when I once goldened the set. But this year the nerfed damage does not even justify using this slow-motion set anymore at all. Another Magicka set bites the dust...
BalticBlues wrote: »These sets ARE comparable, because in the current Heavy+Malakath+Procset meta where 90% of people run around with almost MAX resistance, burst damage now is only relevant for spamables, not for Procsets with a time lock. PvP time locked Procsets currently are measured only about how much damage they can do over time. Moreover, Procsets which do not work with Malakath are pretty much useless now. Caluurion's ONLY usage was in PvP, but in the currenty meta, it is even outperformed by Overland worksets ppl can just buy, are easier to proc, cannot be simply dodged, work with Malakath and do more damage over the same Proc time lock.RiskyChalice863 wrote: »Those two sets aren’t actually comparable. Caluurion’s is a burst damage proc set while Unfathomable Darkness is basically a DoT proc set.Then ask yourself: Why EVER use Caluurion when you can use Icy Conjuror?RiskyChalice863 wrote: »The better comparison would be something like Icy Conjurer
Caluurion's best usage was when played in light armor with pets, because then ppl sometimes did not notice the incredibly slow projectile. But as LA in group play today means suicide during sieges (siege weapons shred LA) and pets have been nerfed so much that they are are waste of a skill now in PvP, for regular gameplay without pets, Caluurion has become a WASTE of a Proc set.
Suggestion to make Caluurion useful again:
Proc condition: critical PLUS single target damage