stelegrega wrote: »@Daemons_Bane not sure where you’re getting your facts from, but people are not loving it. Setting aside issues the game has, the dungeons constantly crash even before the event.
And I agree with the original post. This is the worst decision to do FTP week starting at the same time as undaunted event.
I agree, they was not willing to cancel the FTP even with all the dungeon crashes.i theorize that eso is run in a very rigorously planned fashion, rather than reactively.
as in, they plan months ahead what events & such will take place when.
and of course, refuse to change those plans even when *** like this patch happens.
this isn't a human, empathic, indie dev company.
this is a multi-billion dollar corporate machine.
it's clockworks and sprockets, not thoughts and feelings.
oiled by the blood sweat and tears of real people with no agency, only tasks.
i enjoy the game. but i don't pretend it is anything other than what it really is.
though it is pretty counter-intuitive to its purpose as a money-making machine,
to refuse to change rigid plans when said rigid plans could directly impact future profits.
you think a machine is efficient, but without human adjustment, it'll consistently make bad calls,
as in this rigidity, it is unable to account for how players may feel about certain things.
stelegrega wrote: »@Daemons_Bane not sure where you’re getting your facts from, but people are not loving it. Setting aside issues the game has, the dungeons constantly crash even before the event.
And I agree with the original post. This is the worst decision to do FTP week starting at the same time as undaunted event. Basically, with the state of the game, they are basically telling general public “come play the game for free, you’ll see how broken and terrible it is so you won’t want to spend money to actually buy it”.
[snip]
...or maybe... the game isn't broken for most players...and another reminder that the forum is in no way indicative of the entire ESO player base...
stelegrega wrote: »
I actually spent less than an hour on these forums a week. Most of complaints I see are in actual game chat zone etc.
Agreed tho, majority of eso player base is casuals who play let’s say 30min every other day. So they maybe not encounter issues. Also I speak exclusively for Xbox platform. I have no idea how good or bad game is on other platforms
stefan.gustavsonb16_ESO wrote: »What were they thinking? Was anyone thinking? The game is in a sad state of being half broken for lots of people and waiting for an emergency patch, the Undaunted event is crashing the group finder even worse than usual, and they decide that *now* would be a good time to invite people to try the game for free for a week?
Even before those new players can get into a dungeon at level 10, they will see the complaints in zone chat and feel the despair and negativity in any guilds they join. Not everyone is complaining, but there sure is a lot of discontent at the moment. This is *abysmally* bad timing.
Daemons_Bane wrote: »I don't know what zone you are in to see people moaning over broken dungeon finder.. yesterday evening, undaunted camps had even more recruiting than usual, and people seemed to love it.. the regular zones too, buzzed with recruiting calls
...or maybe... the game isn't broken for most players...and another reminder that the forum is in no way indicative of the entire ESO player base...
I have never seen so empty guild rosters that used to be full of active players... never seen pvp so unpopulated and uneventful.
Never seen active guilds running no real pve trials for veteran players due to the game been absolutely "#"#%#"%#" condition.
That is the realm of Elders Scrolls Offline 2020... so many are just fed up while some housing people enjoy spending money on crowns.
In part correct, however running random normal and getting spindlecrash1 is not hardcore by most definitions.
Sadly all the new players won't have time to experience any bug.
All the base storyline works just fine and as long as you don't get into big content nothing happens.
So as always all the bugs/crashes occur to a part of the hardcore player base, which counts mostly as nothing.
All those who pay are mostly doing semi-endgame stuff, housing or simply don't care at all if their game crashes every now and then.
And since this game is a business as long as people pay everything is all right
I'm not accusing anyone, just to be clear, but that's it.
If people stopped paying for this game things would be fixed rather quickly but the majority of the player base (or actually the one that counts) is not experiencing game breaking bugs.
And by the way, today's pledge is Fang Lair :'D another fail as always
In part correct, however running random normal and getting spindlecrash1 is not hardcore by most definitions.
On the other hand the bug here can be bypassed by burning the boss fast
Daemons_Bane wrote: »
I never said love, or facts.. I told you what I saw in game yesterday.. how you perceive my observations are up to you.. Also remember that it is only some, not all, who crashes in dungeons.. regarding a free weekend, I don't see how it is a bad thing.. lots of worse titles out there have lots of people still playing and wanting to play
Daemons_Bane wrote: »I don't know what zone you are in to see people moaning over broken dungeon finder.. yesterday evening, undaunted camps had even more recruiting than usual, and people seemed to love it.. the regular zones too, buzzed with recruiting calls
I haven't seen so many people in base game zones for a long time, if ever. I wandered into the bank in Vulkhel Guard the other evening and couldn't believe how crowded it was. I've been doing world bosses, dolmens and delves etc and not seen anyone crash out or fail to run the necessary skills etc. Of course there are problem areas in the game currently, but it is far from being totally broken and unplayable as some would claim. I assume that is borne out by the logs that ZOS maintain, hence their going ahead with the events and FTP trials etc.
Nobody under-estimates the problems with PvP and trials, but the proportion of players focusing on those activities is very small, as is the proportion of players focusing on spending money on crowns. In between those two most players are focusing on overland content including quests, world bosses, delves and dolmens etc and those players have the least problems.
From what i have seen you post, it seems like you only play overland PvE and never do anything endgame related.
So please just dont say something like that if you admit that you have absolutely no clue in what a broken state PvP (and i assume endgame PvE) is atm.
People like you just lead to ZOS thinking that the game is fine and makes them absolutely abandon an entire part of the playerbase.
(and even if they are by far not the majority of players, they are still not a very small part of the playerbase, and most importantly every single PvP and endgame PvE player is also a PAYING customer, most probably paying more than someone who only does questing)
You should not justify ZOS doing nothing for PvP and endgame PvE players by saying that they only make up smaller part of the players and acting like due to that they wouldnt deserve a working game.
I specifically stated that nobody under-estimates the problems with PvP and trials, you just chose not to bold that part and to ignore it. I know what state PvP and endgame PvE is in at the moment, but that does not mean the entire game is broken. Nowhere have I justified ZOS doing nothing, indeed just today I expressed the hope that these issues would get resolved and I suggested that a proper statement on the state of the game was overdue from Messrs Firor and Lambert.
https://forums.elderscrollsonline.com/en/discussion/comment/7042729#Comment_7042729
(again i dont know what it matters that that is only 10% of the players, those players are still all paying customers who deserve that working game you already have as well) it still seems like you are arguing in favor of ZOS in that matter.10% of the players