they haven't the slightest idea of how anything related to end game works
Arthur_Spoonfondle wrote: »Zenimax are doing the same thing as many others. They have created a great game, then ruined it to satisfy lazy gamers who want everything now and, to maximise income, with an endless parade of pointless fluff at the expense of game quality.
In 2014 they said the whole of Tamriel would be made available to play, how many years is that going to take? It's taking a whole year to launch Skyrim, just one zone.
If only Zenimax would allow Bethesda to get on with Elder Scrolls 6. Anyone who believes the delay is not because they are milking TESO is delusional.
I know exactly what you mean. But the shadows were postponed and are most likely to have way smoother launch experience. Sure patch day might get extended and have many issues (let's face it, this is the case in most online games), but even with what is atleast a triple at minimum and tenfold at the most larger audience, there will be less threads like this on their forums.One can only speculate they released Markarth to beat the shadows if you know what I mean but it backfired...
they haven't the slightest idea of how anything related to end game works
this one stood out to me.
imagine you're a game dev team, yea?
you make a game. you spend thousands of hours between dozens of people to design top of the industry, engaging, challenging content for the most skilled players, carefully considering the massive scope of the game and all of the possible angles the players could approach it, all of the possible impacts it could have on the rest of the game's ecosystem, all of the ways in which it could be unfair- and after months of work, it's ready.
the end game. the most difficult content you've worked so hard to create. from nothing, came ideas, and from ideas, you made something players can find fun in figuring out.
[snip]
[snip]from what I've been told[/snip]
PrimusNephilim wrote: »they haven't the slightest idea of how anything related to end game works
this one stood out to me.
imagine you're a game dev team, yea?
you make a game. you spend thousands of hours between dozens of people to design top of the industry, engaging, challenging content for the most skilled players, carefully considering the massive scope of the game and all of the possible angles the players could approach it, all of the possible impacts it could have on the rest of the game's ecosystem, all of the ways in which it could be unfair- and after months of work, it's ready.
the end game. the most difficult content you've worked so hard to create. from nothing, came ideas, and from ideas, you made something players can find fun in figuring out.
[snip]
^^ hitting the nail on the head
anitajoneb17_ESO wrote: »[snip]from what I've been told[/snip]
From what you've been told ? By whom ?
From what we've been told everywhere : here on this forum, in the game, in the reviews, in the newspapers, etc etc... ESO has been on the verge of dying ever since before its release. ESO was supposed to be washed away by WoW, by WildStar, by Black Desert, etc. From what we've been told everywhere, ZOS has always ignored the community and the feedback, and always done everything wrong, the design, the combat, the stories, the community management, the business model, the crown store, the internal management, the pricing, the allocation resources and even the cash income.
Yet ESO is nearly 7 years old and counting. And growing. And thriving. It's perhaps the most successful MMO of the gaming history after WoW.
They must be doing something right.
And may I carefully consider that whatever we've been "hearing" from whatever self-proclaimed experts and know-it-all may be wrong ?
Take your example of Markarth DLC being rather heavily bugged and your recommendation of ZOS postponing the release ? Well, you're wrong, not ZOS. Obviously, an unhappy/angry customer is still, albeit complaining, a playing customer, and a customer. A BORED customer, on the contrary, with no more content to run, who switches to another game, is a LOST customer, potentially FOREVER. ZOS know what they're doing.
I haven't came here complaining out of hate, I'm addicted to the game and would love to see it get better
I haven't came here complaining out of hate, I'm addicted to the game and would love to see it get better
the best after WoW? sadly not true, have you seen FFXIV? if you haven't go check it out
also trust me if they keep screwing up the combat in addition to the other factors any further people won't be staying for too long and it will eventually lead to a death of a game... just like many others did
anitajoneb17_ESO wrote: »I haven't came here complaining out of hate, I'm addicted to the game and would love to see it get better
So did all the complainers and self-proclaimed experts and unsollicited advisors and doom-sayers before you.
And no, they did not want the game to "get better". They wanted the game to suit more to their own personal taste, pretending, in good or in bad faith, that it represented the taste of the vast majority. Which it doesn't.
ESO players have a huge palette of playstyles and preferences, and ZOS does a very good job at collecting them, and then weighing them and making choices. If they didn't, the game would be dead already. Simple as that.
You have every right to have an opinion about ESO, and also to have wishes for its future, and to express all these.
But pretending that ESO will die if ZOS does not follow your advice is wayyy over the top - and certainly completely wrong.
You know nothing about running a videogame. You know nothing about the playerbase, and you know nothing bout what's best overall for the game.
To be honest, neither do I. But I see what the reality is :
1/ ESO is extremely healthy, player population is alive, kicking and growing
2/ ESO has been here for nearly 7 years with no sign of weakness
3/ ESO is buggy (which AAA-sized videogame isn't ?)
4/ Players are complaining (which gamer doesn't ?)I haven't came here complaining out of hate, I'm addicted to the game and would love to see it get better
See ? You're complaining but you're still here. Shows that ZOS is doing things the right way.the best after WoW? sadly not true, have you seen FFXIV? if you haven't go check it out
I didn't say "the best". I said "the most successful".
I have no intention to spend time "checking another game". I'm fine with ESO.
Now if FFXIV is that great, why don't you get back to it ? Nope, you're still playing ESO. Albeit complaining. See, ZOS must be doing things right after all.also trust me if they keep screwing up the combat in addition to the other factors any further people won't be staying for too long and it will eventually lead to a death of a game... just like many others did
*yawn*...
If I'd earned a penny each time I've read this on these forums since 2014, I'd be a millionaire by now.
Stop the [snip]
fixing bugs and getting the game to work as intended is just to suit my personal taste? ok if you say so
Thannazzar wrote: »TBH this ship has sailed,
Would love to be in the next Dev Meeting, likely to go something like this:
`Hmm this stickerbook collection is really popular, but let me get this straight: For vet players who have:
- Farmed all the items/achievements/antiquities from the stickerbook in DLC zones
- Managed to empty their banks and storage as a result, leaving lots of room for Materials
- Already fully decorated their houses to our cap....
what incentive is there for them to continue subbing given they are already not persuaded by our statue of the month club?"
...... silent realisation.
anitajoneb17_ESO wrote: »[snip]from what I've been told[/snip]
From what you've been told ? By whom ?
From what we've been told everywhere : here on this forum, in the game, in the reviews, in the newspapers, etc etc... ESO has been on the verge of dying ever since before its release. ESO was supposed to be washed away by WoW, by WildStar, by Black Desert, etc. From what we've been told everywhere, ZOS has always ignored the community and the feedback, and always done everything wrong, the design, the combat, the stories, the community management, the business model, the crown store, the internal management, the pricing, the allocation resources and even the cash income.
Yet ESO is nearly 7 years old and counting. And growing. And thriving. It's perhaps the most successful MMO of the gaming history after WoW.
They must be doing something right.
And may I carefully consider that whatever we've been "hearing" from whatever self-proclaimed experts and know-it-all may be wrong ?
Take your example of Markarth DLC being rather heavily bugged and your recommendation of ZOS postponing the release ? Well, you're wrong, not ZOS. Obviously, an unhappy/angry customer is still, albeit complaining, a playing customer, and a customer. A BORED customer, on the contrary, with no more content to run, who switches to another game, is a LOST customer, potentially FOREVER. ZOS know what they're doing.
anitajoneb17_ESO wrote: »fixing bugs and getting the game to work as intended is just to suit my personal taste? ok if you say so
90% of the points you mention are about design choices, not bugs. So they reflect your personal taste.
As to the bugs themselves, when you balance fixing them with the option of postponing the release of new content, yes, that's your personal taste.
One of the major things I enjoy with ESO is the steady and reliable flow of new content. They kept their promise of 4x a year : 2x2dungeons, 1xchapter, 1xzone DLC). That matters to me. And the few bugs that will be corrected later on don't matter that much to me. But a delay in releasing the chapter would have mattered a lot to me.
anitajoneb17_ESO wrote: »[snip]from what I've been told[/snip]
From what you've been told ? By whom ?
From what we've been told everywhere : here on this forum, in the game, in the reviews, in the newspapers, etc etc... ESO has been on the verge of dying ever since before its release. ESO was supposed to be washed away by WoW, by WildStar, by Black Desert, etc. From what we've been told everywhere, ZOS has always ignored the community and the feedback, and always done everything wrong, the design, the combat, the stories, the community management, the business model, the crown store, the internal management, the pricing, the allocation resources and even the cash income.
Yet ESO is nearly 7 years old and counting. And growing. And thriving. It's perhaps the most successful MMO of the gaming history after WoW.
They must be doing something right.
And may I carefully consider that whatever we've been "hearing" from whatever self-proclaimed experts and know-it-all may be wrong ?
Take your example of Markarth DLC being rather heavily bugged and your recommendation of ZOS postponing the release ? Well, you're wrong, not ZOS. Obviously, an unhappy/angry customer is still, albeit complaining, a playing customer, and a customer. A BORED customer, on the contrary, with no more content to run, who switches to another game, is a LOST customer, potentially FOREVER. ZOS know what they're doing.
The thing they've been doing right is catering to a crowd who isn't here looking for an MMO, and making this game more of a glorified single player game where you simply exist in the same world as other players, with minimal interaction being necessary to do the vast majority of content offered. In other words, they've been turning this into something other than an MMO, while continuing to sell this as an MMO.
If you actually compare ESO to other MMO's, it gets slaughtered. Other MMO's offer far more engaging content that encourages grouping, on top of engaging gameplay that has a high skill/knowledge ceiling to instill a sense of long-term progression, along with actual long-term goals to help facilitate that long-term progression by giving players something to aim for in the long term.
ESO? The only engaging content is group content, as anything overland is a complete cakewalk for anybody who isn't a complete beginner. The gameplay keeps getting dumbed down patch after patch, with more and more sets being released that literally deal damage for you, on top of skillful mechanics being nerfed or outright removed to streamline the game. The only really tangible long-term goals we have right now is the antiquities system and the new set collections, but the former is having the impactful items being drip fed to players across updates, and the latter is only for pure convenience and won't last forever.
Where's the engaging overland content, where's the dynamic world events that may be done solo, or may require a full raid to complete, that offer good rewards to give players a reason to do overland beyond just quests? Where's the responsive and skillful gameplay that ESO was known and loved for years ago, where's the class identity and the fun class mechanics? Where's the truly impactful additions to shake things up, where's things like truly diverse mounts that can be unlocked through gameplay?
Until ESO can answer these things, it cannot truly compete with other MMO's, because it's not truly an MMO like them, no matter how much we or the devs say it is.
...
The thing they've been doing right is catering to a crowd who isn't here looking for an MMO, and making this game more of a glorified single player game where you simply exist in the same world as other players, with minimal interaction being necessary to do the vast majority of content offered. In other words, they've been turning this into something other than an MMO, while continuing to sell this as an MMO.
...
Apparently no one actually reads the forums of the game ESO is constantly compared to.
Some topics from WOW forums:
The newbie questline is COMPLETELY broken and cannot be completed
Game is not worth a sub
Bliz, do you not want us to play?
Undercurrent ability not working?
Can’t solo lower level dungeons and raids anymore!
Heirloom items are worthless!
Benthic gear is the best you can get now as you hit level 50!
Shadowlands according to Beta Testers is terrible!
Leveling still takes as long before squish patch!
Can only que for BfA Dungeons and Raids!
OMG! Is Blizzard trying to kill off WoW?
Please, FIX scaling for crying out loud
People who buy the mounts and mogs of the shop are making this game terrible
Major lag please help
[snip] Did You do to Enhance Shamans?!
I can’t go 24 hours without finding bugs
Servers go boom?