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• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

Today's console Update 28 question (are the Nov. 4th hot fixes included or no?)

  • Pyr0xyrecuprotite
    Pyr0xyrecuprotite
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    We were able to get some of the hotfixes from PC included in today's console update, but some (including the Light Attack weaving issue) will be present. We have a list of known issues included in the patch notes, which will be published soon.

    @ZOS_GinaBruno There are many more (new) "known issues" with Markarth (on PC) than those listed in the console patch notes, including several dungeon- and trial-breaking issues, as well as one world boss in Markarth being severely bugged (cannot get register the kill even though you can get loot from her). Several skills are severely bugged and are awkward to use, because the animations are often so out of synch that you don't know if they have occurred or not, so you can easily end up double-casting or cancelling them (Templar sweeps, DK skills, wall of elements etc.). There are also all the cosmetic and trivial bugs, like the fake event tickets in CWC, and double resource node drops in Western Skyrim.

    I'm really hoping that ZoS can at least fix the issues that affect dungeon runs before the Undaunted event starts.
  • rrimöykk
    rrimöykk
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    Thanks, Dragonracer, for asking great questions and staying positive about it! Thanks, Gina, for keeping us updated!


    -AbraKDabbler
    (aka abracadabraxas, aka Matt)

    You actually thank them for doing a lousy job? Whoa... guess nothing gets to roleplayers.
  • ManDraKE
    ManDraKE
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    We were able to get some of the hotfixes from PC included in today's console update, but some (including the Light Attack weaving issue) will be present. We have a list of known issues included in the patch notes, which will be published soon.

    when the schedule is more important than the quality of what you deliver /facepalm

    I can recommend some good books about product managment and good software delivery practices, just saying...
  • Miswar
    Miswar
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    It will take them weeks to fix to anything on consoles. Than again they do not care.

    This is not 1st time they releasing knowingly broken update on consoles.

    Vote with your wallet is the best advise.
  • robwolf666
    robwolf666
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    Miswar wrote: »
    Vote with your wallet is the best advise.

    Oh, I did that when they released Greymoor late for reasons that had absolutely nothing to do with the game. My sub ended weeks ago. I have enough Crowns left to buy Markarth (although I might wait until the bugs are fixed)... after that, it's unlikely I'll buy any more DLC or expansions.

  • Nord_Raseri
    Nord_Raseri
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    Sephyr wrote: »
    I would assume they would be, but I would go in with a moderate amount of trepidation when questing.

    Also it's not just werewolves from before the patch, they also affect fresh ones too according to what I was seeing in zone the last few days. Soul Trap and Crit Surge are also affected, so be wary of those as well.


    Good luck. I hate that I have to say it, just because I know you guys are going to need it.

    What's this about soul trap and (especially)crit surge? And is there anything I need to be wary of to prevent it?
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • Sephyr
    Sephyr
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    Sephyr wrote: »
    I would assume they would be, but I would go in with a moderate amount of trepidation when questing.

    Also it's not just werewolves from before the patch, they also affect fresh ones too according to what I was seeing in zone the last few days. Soul Trap and Crit Surge are also affected, so be wary of those as well.


    Good luck. I hate that I have to say it, just because I know you guys are going to need it.

    What's this about soul trap and (especially)crit surge? And is there anything I need to be wary of to prevent it?

    The skills revert back to their base-morphs. If you haven't morphed them, there's also a chance that they can become reverted back to their base morph. So pretty much just avoid morphing/remorphing those skills, or avoiding them entirely, until the next patch comes in.
  • Nord_Raseri
    Nord_Raseri
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    Sephyr wrote: »
    Sephyr wrote: »
    I would assume they would be, but I would go in with a moderate amount of trepidation when questing.

    Also it's not just werewolves from before the patch, they also affect fresh ones too according to what I was seeing in zone the last few days. Soul Trap and Crit Surge are also affected, so be wary of those as well.


    Good luck. I hate that I have to say it, just because I know you guys are going to need it.

    What's this about soul trap and (especially)crit surge? And is there anything I need to be wary of to prevent it?

    The skills revert back to their base-morphs. If you haven't morphed them, there's also a chance that they can become reverted back to their base morph. So pretty much just avoid morphing/remorphing those skills, or avoiding them entirely, until the next patch comes in.

    Damn. My main for everything pve is a stam sorc. Thank you.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • Jaraal
    Jaraal
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    Wait until you guys get to experience the Voidmother debacle. :)
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Sephyr wrote: »
    Sephyr wrote: »
    I would assume they would be, but I would go in with a moderate amount of trepidation when questing.

    Also it's not just werewolves from before the patch, they also affect fresh ones too according to what I was seeing in zone the last few days. Soul Trap and Crit Surge are also affected, so be wary of those as well.


    Good luck. I hate that I have to say it, just because I know you guys are going to need it.

    What's this about soul trap and (especially)crit surge? And is there anything I need to be wary of to prevent it?

    The skills revert back to their base-morphs. If you haven't morphed them, there's also a chance that they can become reverted back to their base morph. So pretty much just avoid morphing/remorphing those skills, or avoiding them entirely, until the next patch comes in.

    This shouldn't be an issue with today's console patch.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Starlock
    Starlock
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    rrimöykk wrote: »
    Thanks, Dragonracer, for asking great questions and staying positive about it! Thanks, Gina, for keeping us updated!


    -AbraKDabbler
    (aka abracadabraxas, aka Matt)

    You actually thank them for doing a lousy job? Whoa... guess nothing gets to roleplayers.

    What the [snip] does being a roleplayer have to do with anything? Your prejudice is showing.

    [Edit for censor bypass.]
    Edited by ZOS_GregoryV on November 10, 2020 4:50AM
  • Nord_Raseri
    Nord_Raseri
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    Sephyr wrote: »
    Sephyr wrote: »
    I would assume they would be, but I would go in with a moderate amount of trepidation when questing.

    Also it's not just werewolves from before the patch, they also affect fresh ones too according to what I was seeing in zone the last few days. Soul Trap and Crit Surge are also affected, so be wary of those as well.


    Good luck. I hate that I have to say it, just because I know you guys are going to need it.

    What's this about soul trap and (especially)crit surge? And is there anything I need to be wary of to prevent it?

    The skills revert back to their base-morphs. If you haven't morphed them, there's also a chance that they can become reverted back to their base morph. So pretty much just avoid morphing/remorphing those skills, or avoiding them entirely, until the next patch comes in.

    This shouldn't be an issue with today's console patch.

    Awesome. Thanks Gina.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • Sephyr
    Sephyr
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    Sephyr wrote: »
    Sephyr wrote: »
    I would assume they would be, but I would go in with a moderate amount of trepidation when questing.

    Also it's not just werewolves from before the patch, they also affect fresh ones too according to what I was seeing in zone the last few days. Soul Trap and Crit Surge are also affected, so be wary of those as well.


    Good luck. I hate that I have to say it, just because I know you guys are going to need it.

    What's this about soul trap and (especially)crit surge? And is there anything I need to be wary of to prevent it?

    The skills revert back to their base-morphs. If you haven't morphed them, there's also a chance that they can become reverted back to their base morph. So pretty much just avoid morphing/remorphing those skills, or avoiding them entirely, until the next patch comes in.

    This shouldn't be an issue with today's console patch.

    Shouldn't, keyword, meanwhile PC is stuck with them due to Stadia holding it back. You'll have to also forgive us as the lack of transparency that you yourself have promised years ago hasn't been up to par with what was promised, so if it's fixed on console? Good. But you'll have to excuse many of us on PC who are watching out for console and taking what you're saying with a grain of salt. I understand y'all are working from home, but you guys had reports of this stuff weeks ahead of release with plenty of time to investigate then. Someone owes us an explanation and not one that dances around the subject like the last few have been.
    Edited by Sephyr on November 9, 2020 6:48PM
  • rrimöykk
    rrimöykk
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    Starlock wrote: »
    rrimöykk wrote: »
    Thanks, Dragonracer, for asking great questions and staying positive about it! Thanks, Gina, for keeping us updated!


    -AbraKDabbler
    (aka abracadabraxas, aka Matt)

    You actually thank them for doing a lousy job? Whoa... guess nothing gets to roleplayers.

    What the [snip] does being a roleplayer have to do with anything? Your prejudice is showing.

    [Edit for censor bypass.]

    Because for pvp and pve players they do awesomely lousy job. For questers and explorers they do fantastic job.
    Edited by ZOS_GregoryV on November 10, 2020 4:51AM
  • Kalik_Gold
    Kalik_Gold
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    Aaxc wrote: »
    I don't want to be rude, but why don't you just postpone it?

    I mean, bringing out a DLC knowing that it is bugged is like bringing out unprepared food:

    This!

    Waiter serves table A raw food, goes in the back and tells chef it needs to cook longer. Then waiter takes table B the same food....

    Thanks... just keep it in the back until its ready.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • Everest_Lionheart
    Everest_Lionheart
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    Definitely some things are off so far for me on XB1 NA. I feel that clunky weaving for sure. Sometimes skills fire, sometimes they don’t. Only played my magplar so far.

    Have had 3 times now where I died on an add pull where my sweeps did not heal me. Damage was registering, heals were not. Also feeling like break free is a little unresponsive as well like I press and it’s delayed, but also had this a few weeks ago and it stopped after a couple days.

    No issues getting punted from soloing VoM or BC1. Haven’t tried in group yet.

    I can deal with it all for the time being, but if I try to dive into any serious content I am worried things will not go so well.
  • Casul
    Casul
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    Crashed 3 times within 4 minutes. Time for a break.
    Edited by Casul on November 9, 2020 9:18PM
    PvP needs more love.
  • BalticBlues
    BalticBlues
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    "Sorry, we need two more week to polish U28 for release"
    would have been much better for customers instead of
    "Sorry, but for two weeks after release of U28 you cannot weave attacks".

    Why EVER release a broken patch knowingly?
    There really was NO HURRY to ruin our gameplay, you know...

    Edited by BalticBlues on November 9, 2020 10:21PM
  • rrimöykk
    rrimöykk
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    Missing daily rewards too. I'll bet we get nothing out of this.
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