Maintenance for the week of December 22:
• [COMPLETE] NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• [COMPLETE] EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

The Mythic Grind - There has to be a better way

  • morrowjen
    morrowjen
    ✭✭✭✭✭
    ReckyZa wrote: »
    Well I would not say easy to get when you're spend 4 hours in Bad Man's Hollow and still don't have the lead

    Time consuming is what it is. It's not difficult (anyone can do it) but if RNG isn't on your side it takes forever and can be mind numbing. I spent all night there and got the lead just before maintenance. The mobs are too few and too easy for experienced players to kill. They die so quickly that whoever runs to the mobs fastest gets the kill. It also sucks that other gold leads drop there and mess with your RNG. I got two other gold leads there before I got the Pale lead.
  • Aznarb
    Aznarb
    ✭✭✭✭✭
    Raideen wrote: »
    Aznarb wrote: »
    Can we also include how long, and boring leveling antiquity are ? Especially on alt ? Uuuf, something need to be done about this too imho.

    I have level 10 on one toon, level 9 on a second. I am dreading leveling it on my "main" (the 3rd toon to have it).

    I wont have any zone purple leads left. Its gonna either be a green/blue/green/blue S L O W grind. OR farming yellow leads that take hours to get anyway.

    Either way its backwards. Usually in MMO's it takes LESS time to grind stuff on alts after a main has completed it.

    [snip]

    Yeah I clearly can see this "solution" coming soon...

    That said, grinding this [snip] 3 time ? You're a madman dude !
    I've done it on my crafter and will never do it again unless they make it less a pain.
    [snip]

    [edited for conspiracy theory]
    Edited by ZOS_Lunar on November 4, 2020 1:16PM
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • ghost_bg_ESO
    ghost_bg_ESO
    ✭✭✭✭
    that boss at alik's is not hard if everyone agrees to go for light attack instead of bursting as much damage as possible...
    bakgkorai - there is chests in delves and dungeons too, les populated better chances.
    glenumbra - that skewer definitely takes circling 'till killed (and yes ring of wild hunt...).
    wrothgar - WB - better if less populated.
    nilfgaard - definitely outside prime time...
    sadly grind for leads is either fist days with better drop rates and many people or later with less people and drop rates nerfed to hell... if drop rate stays always good i'm sure there will be more people not farming leads on first days.
  • Nyladreas
    Nyladreas
    ✭✭✭✭✭
    ✭✭✭✭
    Sephyr wrote: »
    Nyladreas wrote: »
    Firstmep wrote: »
    I know for a fact that i am not alone in thinking that the grind for mythic leads, well in 1 word: Tedious.

    This was very apparent during Greymoor launch, and its every bit as apparent now.

    Let me use an example:

    Coldrock Diggings boss in Alikr, Beginer Joe finds this delve, walks and fights his way to the boss room, gloriously charges into battle... Just to see 10-15 max lvl players 1 shot the boss with aoe spam before Joe has a chance to even get in range of it. I am sure this is not fun for Joe, its sure as hell not fun for the 15 max lvl players camping there potentially for hours, hoping they can pump out enough damage so they get loot (this boss has 60k hp btw, so good luck, my "group" actually agreed to only use heavy attack spam on the boss spawn so more ppl can loot).

    Or waiting in a conga line at the table in Nighthollow Keep( i actually came back at 2 am in the morning to avoid this exact issue)

    Or having to camp 10k hp Skeevers and contend with all the other players also doing the same in Bad Mans Hallows, and the getting frustrated when someone gets to said mobs before you with spamming acid spray.

    Or having so many ppl camp the world boss in Wrothgar that my game crashed 6 times from all the aoe spam, and then when i was finally able to actually fight the boss it dies before i can finish a single channel of Biting Jabs.

    And this is just 1 item, dont even get me started with the 68 run "fun time" i had while farming for the Snow Treaders lead in Direfrost Keep.

    This is all just tedious, and cant be good for the health of the game.

    These grinds are nothing more than timewasters, and frankly i dont play videogames to have another job. Dont get me wrong i dont mind putting in the work to get these powerful mythic items, but to put it simply, there has to be a better way.

    Heres the thing: When im just out and about in the world doing crafting survey or clearing some delve or whatever, and i stumble upon a lead a i didnt know about, i think oh cool!

    I actually have a house completely furnished with just antiquites items. I think when this happens, the system works as intended, however when it comes to mythic items, most people will just go a particular website, look where they need to go and grind. And who can blame them, doing Vateshran hollow with and without the new ring is like night and day.

    Also, i remember when the whole system was announced, we were told that it was supposed to teach us more about the lore of specific region.

    How is spamming aoes on top of a delve bosses corpse teaching me about lore?


    Here is a better idea: For mythic items specifically, how about we can go the Antiquarians Circle to pick up a starter quest for each, which then takes on a small hunt around to the regions where the leads are, maybe it tells us to go kill this boss, he might have a clue as to where this mythic fragment is, and when you go fight said boss you get lead 100%.

    Or just have us run around reading lore books and doing puzzles and the such, like you know an ACTUAL treasure hunt.

    The current lead grind for mythics just seems like lazy design, and frankly not fun.

    Im sure theres going to be some Neckbeard down below telling me that MMOs are supposed to be grindy, well sir not every aspect has to be.

    They couldve designed a system where it still takes time to get said mythics but without all the tedious, stupid and frustrating stuff i already mentioned above.

    @ZOS_RichLambert i hope you read this post, i know for a fact that a lot people aggree with me on this one.

    I wouldn't exactly call it tedious lol. Annoying? Yes. Definitely. But...

    I farmed both my 2nd Malacath Band and the New Ring of the Pale Order in no time yesterday. That's in a SINGLE day, and it barely took a couple hours!

    Wanna know what's tedious? Grinding Psijic Skill Line, Grinding Undaunted AND OTHER GUILD SKILL LINES. Skill lines that you farm for hours and hours and really aren't fun AT ALL the 2nd/3rd/4th/5th etc. time you do them. And guess what, you need those skill lines more than mythics!

    Can we focus resources on that instead, please?

    Try farming the new ring a second time. ;) You'll see how annoying it is when you can't even finish it the second time around for the codex entries. Trying to compete against other players along with that specific bug makes grinding the other skill lines actually, I don't know... Doable? Because I can actually progress in those a second, third, and even fourth time on multiple characters.

    That specific lead? Can't even get it again on another character. So no, I'd say it's more tedious when it's something you can't even progress further.

    [snip]

    86112a04d3fb0646c2f4fb01128b4c0b.jpg


    Meanwhile, 4 of my alts have been sitting at 3-4 Undaunted, for almost 2 weeks.

    It's RNG, It's Luck, It's a part of the game, I have spent 1000s of hours farming other more competitive/important gear than this, even though these mythics took me entire playtime of yesterday and this morning. It's just not fair to call something so simple in comparison "tedious".

    -_______________-

    [quoted content removed]

    Huh... I don't. Huh.........

    PS: God help me, if you keep at it, I'll record a video of myself actually bloody deconstructing the mythic and re-grinding it just to show you it's NOT THAT BAD. Period.

    [edited for baiting]
    Edited by ZOS_Lunar on November 4, 2020 1:30PM
  • Austinseph1
    Austinseph1
    ✭✭✭✭✭
    It's true, it feels like the locations can be... Poorly decided... The drop locations should be more thought through and up the respawn rates if they have low drop rates.
  • Sephyr
    Sephyr
    ✭✭✭✭✭
    ✭✭
    Nyladreas wrote: »
    Sephyr wrote: »
    Nyladreas wrote: »
    Firstmep wrote: »
    I know for a fact that i am not alone in thinking that the grind for mythic leads, well in 1 word: Tedious.

    This was very apparent during Greymoor launch, and its every bit as apparent now.

    Let me use an example:

    Coldrock Diggings boss in Alikr, Beginer Joe finds this delve, walks and fights his way to the boss room, gloriously charges into battle... Just to see 10-15 max lvl players 1 shot the boss with aoe spam before Joe has a chance to even get in range of it. I am sure this is not fun for Joe, its sure as hell not fun for the 15 max lvl players camping there potentially for hours, hoping they can pump out enough damage so they get loot (this boss has 60k hp btw, so good luck, my "group" actually agreed to only use heavy attack spam on the boss spawn so more ppl can loot).

    Or waiting in a conga line at the table in Nighthollow Keep( i actually came back at 2 am in the morning to avoid this exact issue)

    Or having to camp 10k hp Skeevers and contend with all the other players also doing the same in Bad Mans Hallows, and the getting frustrated when someone gets to said mobs before you with spamming acid spray.

    Or having so many ppl camp the world boss in Wrothgar that my game crashed 6 times from all the aoe spam, and then when i was finally able to actually fight the boss it dies before i can finish a single channel of Biting Jabs.

    And this is just 1 item, dont even get me started with the 68 run "fun time" i had while farming for the Snow Treaders lead in Direfrost Keep.

    This is all just tedious, and cant be good for the health of the game.

    These grinds are nothing more than timewasters, and frankly i dont play videogames to have another job. Dont get me wrong i dont mind putting in the work to get these powerful mythic items, but to put it simply, there has to be a better way.

    Heres the thing: When im just out and about in the world doing crafting survey or clearing some delve or whatever, and i stumble upon a lead a i didnt know about, i think oh cool!

    I actually have a house completely furnished with just antiquites items. I think when this happens, the system works as intended, however when it comes to mythic items, most people will just go a particular website, look where they need to go and grind. And who can blame them, doing Vateshran hollow with and without the new ring is like night and day.

    Also, i remember when the whole system was announced, we were told that it was supposed to teach us more about the lore of specific region.

    How is spamming aoes on top of a delve bosses corpse teaching me about lore?


    Here is a better idea: For mythic items specifically, how about we can go the Antiquarians Circle to pick up a starter quest for each, which then takes on a small hunt around to the regions where the leads are, maybe it tells us to go kill this boss, he might have a clue as to where this mythic fragment is, and when you go fight said boss you get lead 100%.

    Or just have us run around reading lore books and doing puzzles and the such, like you know an ACTUAL treasure hunt.

    The current lead grind for mythics just seems like lazy design, and frankly not fun.

    Im sure theres going to be some Neckbeard down below telling me that MMOs are supposed to be grindy, well sir not every aspect has to be.

    They couldve designed a system where it still takes time to get said mythics but without all the tedious, stupid and frustrating stuff i already mentioned above.

    @ZOS_RichLambert i hope you read this post, i know for a fact that a lot people aggree with me on this one.

    I wouldn't exactly call it tedious lol. Annoying? Yes. Definitely. But...

    I farmed both my 2nd Malacath Band and the New Ring of the Pale Order in no time yesterday. That's in a SINGLE day, and it barely took a couple hours!

    Wanna know what's tedious? Grinding Psijic Skill Line, Grinding Undaunted AND OTHER GUILD SKILL LINES. Skill lines that you farm for hours and hours and really aren't fun AT ALL the 2nd/3rd/4th/5th etc. time you do them. And guess what, you need those skill lines more than mythics!

    Can we focus resources on that instead, please?

    Try farming the new ring a second time. ;) You'll see how annoying it is when you can't even finish it the second time around for the codex entries. Trying to compete against other players along with that specific bug makes grinding the other skill lines actually, I don't know... Doable? Because I can actually progress in those a second, third, and even fourth time on multiple characters.

    That specific lead? Can't even get it again on another character. So no, I'd say it's more tedious when it's something you can't even progress further.

    [snip]

    86112a04d3fb0646c2f4fb01128b4c0b.jpg


    Meanwhile, 4 of my alts have been sitting at 3-4 Undaunted, for almost 2 weeks.

    It's RNG, It's Luck, It's a part of the game, I have spent 1000s of hours farming other more competitive/important gear than this, even though these mythics took me entire playtime of yesterday and this morning. It's just not fair to call something so simple in comparison "tedious".

    -_______________-

    [quoted content removed]

    Huh... I don't. Huh.........

    PS: God help me, if you keep at it, I'll record a video of myself actually bloody deconstructing the mythic and re-grinding it just to show you it's NOT THAT BAD. Period.

    Reconstructing the mythic? Because I have video evidence that contradicts that. The lead in Nighthollow Keep is bugged. Take a look at it.

    https://www.youtube.com/watch?v=Qloddr2H3To

    So no, not really. Unless you reconstructed it, some of us are bugged and cannot progress. Meanwhile you can STILL progress the lines because the lines have actual progression. [snip]

    Edit: And I'm not surprised that I went down there again and still can't see the lead that everyone else can because I've already completed it once. I can even upload that video too. ;)

    [edited for baiting]
    Edited by ZOS_Lunar on November 4, 2020 1:30PM
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    I very much agree with the OP here. There has to be a better way. Im not even atempting to get leads for pale order atm. Ill wait a few weeks.

    PC EU
    PvP only
  • sammeh1991
    sammeh1991
    ✭✭
    I'm steering clear until you've all got whatever this thing is haha.

    Got my first character to level 50 cp172 and I'm just questing and discovering at the moment.

    This sounds like such a headache...
  • Sephyr
    Sephyr
    ✭✭✭✭✭
    ✭✭
    sammeh1991 wrote: »
    I'm steering clear until you've all got whatever this thing is haha.

    Got my first character to level 50 cp172 and I'm just questing and discovering at the moment.

    This sounds like such a headache...

    It's even more of a headache when you farm out the rest of the pieces and can't get that one lead for the codex entries, so definitely one I'd recommend avoiding until they calm down grabbing it/fix it (if you're a completionist).
  • ZOS_Lunar
    ZOS_Lunar
    admin
    Greetings everyone!

    We've removed some posts from this thread as they violated our rules on baiting and bashing. It’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. If a discussion gets heated and turns into a debate, remember that you should stick to debating the post and/or thread topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.

    Thank you for your understanding, and please keep the Community Rules in mind when posting on the forums.
    The Elder Scrolls Online - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    morrowjen wrote: »
    ReckyZa wrote: »
    Well I would not say easy to get when you're spend 4 hours in Bad Man's Hollow and still don't have the lead

    Time consuming is what it is. It's not difficult (anyone can do it) but if RNG isn't on your side it takes forever and can be mind numbing. I spent all night there and got the lead just before maintenance. The mobs are too few and too easy for experienced players to kill. They die so quickly that whoever runs to the mobs fastest gets the kill. It also sucks that other gold leads drop there and mess with your RNG. I got two other gold leads there before I got the Pale lead.

    Agreed.
    I hate mind-numbing grind like this, but there's one thing about it that I hate even more: you're basically pitted against other players. Table lead? Good luck getting it with 4 people waiting around the table. Chest lead? Good luck getting it with people leaving half-looted chests all over the place. Boss lead? Good luck, the number of people that can get loot from the boss is capped and you only have 2 second to dps him. Same with those skeevers, grinding them is already obnoxious enough, but having other players around makes things much more annoying.
    Imo mmo should encourage you to cooperate with people, not to hate them for doing the same thing as you.
    Edited by LadyNalcarya on November 4, 2020 1:51PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Jaimeh
    Jaimeh
    ✭✭✭✭✭
    ✭✭✭✭✭
    I agree with the OP; it's part of the larger issue with RNG in this game, it is tedious as hell, but for leads in delves/WBs specifically, it means contending with the rest of the player base as well, and for cases were there's more than 12 people present, it means that people doing less damage, or ungrouped people who couldn't get a hit in, will not get loot, which of course is terrible design. I'd much prefer antiquities be tied to small quests, taking us all over the map, and for scrying to be more complicating, involving puzzles, or something, because with the passives, both scrying/excavating are a joke.
  • Sephyr
    Sephyr
    ✭✭✭✭✭
    ✭✭
    morrowjen wrote: »
    ReckyZa wrote: »
    Well I would not say easy to get when you're spend 4 hours in Bad Man's Hollow and still don't have the lead

    Time consuming is what it is. It's not difficult (anyone can do it) but if RNG isn't on your side it takes forever and can be mind numbing. I spent all night there and got the lead just before maintenance. The mobs are too few and too easy for experienced players to kill. They die so quickly that whoever runs to the mobs fastest gets the kill. It also sucks that other gold leads drop there and mess with your RNG. I got two other gold leads there before I got the Pale lead.

    Agreed.
    I hate mind-numbing grind like this, but there's one thing about it that I hate even more: you're basically pitted against other players. Table lead? Good luck getting it with 4 people waiting around the table. Chest lead? Good luck getting it with people leaving half-looted chests all over the place. Boss lead? Good luck, the number of people that can get loot from the boss is capped and you only have 2 second to dps him. Same with those skeevers, grinding them is already obnoxious enough, but having other players around makes things much more annoying.
    Imo mmo should encourage you to cooperate with people, not to hate them for doing the same thing as you.

    Agreed. It really impairs the progress for those who aren't bugged atm.

    That being said, if anyone in Wrothgar needs a spare DPS on a boss there that isn't on the rotation, feel free to message me and I'll be happy to run a group. It's not like I can't farm for it anymore. :D
  • Aznarb
    Aznarb
    ✭✭✭✭✭
    Aznarb wrote: »
    [snip]

    [edited for conspiracy theory]

    I've laugh at this edit :D
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • Red_Feather
    Red_Feather
    ✭✭✭✭✭
    ✭✭
    Any fishing one was too much and made me want to quit. I don't even use those stranglers either. So far mythic is pointless.
Sign In or Register to comment.