They need to tighten up proc conditions and scale proc damage on damage stats.
i hate metas, and i dont like some sets, but i disagree that proc sets are a problem.
i love that we get new sets in eso every patch it keeps the game exciting and new.
sory, just honest feedback.
Nirntrotter wrote: »This poll desperately needs an "other" option. I don't enjoy the current situation, but I also don't mind proc sets being a strong option; what I mind is that the whole system is rewarding stacking (dots, purges, cc immunity etc) so extremely.
Mostly fine with the idea of proc damage on glass builds, but it's stupid how much these sets play the game for you and let you build like a tank with huge damage.
They need to tighten up proc conditions and scale proc damage on damage stats, and get rid of stupid brainless crap like Thews.
Probably too big of an undertaking for the "team" though, so they will probably spreadsheet balance them if it ever comes to that.
i hate metas, and i dont like some sets, but i disagree that proc sets are a problem.
i love that we get new sets in eso every patch it keeps the game exciting and new.
sory, just honest feedback.
I dont enjoy pvp at all. Either you get zerged or your oponent is runing away as soon as his health drops below 30%. PvP is a joke.
MirandaSharp wrote: »i hate metas, and i dont like some sets, but i disagree that proc sets are a problem.
i love that we get new sets in eso every patch it keeps the game exciting and new.
sory, just honest feedback.
I find the 'one-shot' maxed out crit builds the most annoying... Set procs just give me an -"Uh, oh! Better get out of range quickly!", but I survive and can get back. Ranged builds should pretty much never really have an issue with proccers as they usually stand too far away to get caught by it..
MirandaSharp wrote: »i hate metas, and i dont like some sets, but i disagree that proc sets are a problem.
i love that we get new sets in eso every patch it keeps the game exciting and new.
sory, just honest feedback.
I find the 'one-shot' maxed out crit builds the most annoying... Set procs just give me an -"Uh, oh! Better get out of range quickly!", but I survive and can get back. Ranged builds should pretty much never really have an issue with proccers as they usually stand too far away to get caught by it..
This is exactly correct point of view. CRIT has always been the most toxic, OP, ridiculous aspect of PVP. They best possible change they could make in the whole game would be to eliminate all Crit from PVP completely, but leave it alone in PVE. Then they can tone down the Proc sets a little bit damage wise, but allow proc sets to crit in PVE. Would solve most 'balance' problems, make PVE still fun and make PVP less toxic, and be super simple ti fix with battle spirit.
Starlight_Whisper wrote: »Let's not ruin pve sets for pvp again please
JayKwellen wrote: »Anyway, if I had to guess I'd say that they took the damage from these sets and, using whatever internal metric they have for "acceptable proc damage DPS", balanced their proc frequency and overall damage around what parses out to exactly what number they consider appropriate. This wouldn't be out of character or anything as this is typically the approach they take to matters such as this.