NOTE: This is mostly from a pvp perspective.
With every patch more stats are getting combined together. This is probably just for the sake of performance, but it could have some good/bad consequences.
Examples:
- Resistance: Item sets now provide an Armor bonus instead of just Physical/Spell Resistance. Major & Minor Resolve now grant both resistances(rip Major & Minor Ward). The Lady Mundus provides both.
- Penetration: There are some new item sets that provide Offensive Penetration. Major & Minor Breach now reduce both resistances (rip Major & Minor Breach). The Lover Mundus provides both.
- Damage: There are quite a few item sets that provide both Weapon & Spell Damage within the same line (not just 5 pieces). Major & Minor Courage increase both. There is also the Berserk enchant and Bloodthirsty trait.
- Crit Chance: There are some sets that provide both Weapon & Spell Critical, some new sets grant just Critical Chance instead. Flames of Oblivion grants both sides, same with the Thief Mundus and Precise trait.
- Crit Damage: Outside of CP and some exceptions this is mostly the same stat already. In fact, this one is more separated between Crit Damage and Crit Healing.
The consequences:
THE GOOD:
Stamina specs can make use of elemental class skills now.
Magicka specs get access to more weapon skills.
Stamina healers maybe
More items sets accessible to both sides.
Class ultimates become very interesting.
Class passives more useful for both specs.
Less stats to track = better performance?
Ability morphs can provide a choice instead of generic stam/mag divide
If there's an overpowered set introduction, everyone gets to
complain, sorry I mean debate
THE BAD:
Stat homogenization could kill build diversity
General dumbing down of the game
A lot of work to rebalance everything from Armor passives to racials.
CP would have to be heavily reworked/removed
Where does it stop? Max stats and recoveries should stay separate
Do you like this direction? You think the cons outweigh the pros? Any other pros/cons?
I personally would love if:
My Stamdk could use Whip;
My Magdk could use Corrosive Armor;
My Stamsorc could use Overload;
My Magsorc or Magplar could use Dawnbreaker;
My Magblade could use a bow;
etc...