ZOS_GinaBruno wrote: »Out of the first three weeks of tests, the global cooldown test resulted in the greatest performance gains when compared to the others (roughly 25% increase in server performance).
ZOS_GinaBruno wrote: »
Update 28 Preview
For Update 28, we have the following initiatives coming:
[*] Note: These optimizations are console ONLY.
forthwinds wrote: »On PC/NA there were never 2 factions poplocked at a time during the first week of testing. I highly doubt, even if there was one campaign that reached pop lock across, that there were huge faction fights like in the other weeks of testing. This is because Test 1 was during the Imperial City Event. The devs also have to realize that putting cooldowns in this game will ruin it and completely change the core combat.
A lot of us play this game because the combat is amazing compared to other MMOs. If you go through with putting cooldowns in this game, there's no reason why people would stay here vs. another MMO that has better performance. It's pretty sad that this change to core combat is even being discussed over 5 years after release.
ZOS_GinaBruno wrote: »Out of the first three weeks of tests, the global cooldown test resulted in the greatest performance gains when compared to the others (roughly 25% increase in server performance).
The first test results are totally invalid since you ran it at the same time as the Imperial City event. I remember the Gray Host campaign never got population locked during that week, maybe only during the weekend nights. It was pretty much a ghost town the whole week.
Additionally this question is directed at someone who has knowledge of this industry that I don't, is there a specific reason that ZOS can't upgrade their servers to create better performance? Or is this a situation where the hardware literally won't help and that's a pointless request?
The aoe cooldown test also had the ic event rolling and so many chose not to play cyro during that time.
@ZOS_GinaBruno
Normally I just sit back and laugh at most of the stuff that is posted on these forums. This one I cannot. I am the leader of the biggest DC guild on the Gray Host server (Xan's Army). You guys are ruining this game with all the tests, I would rather their be the lag then go through any more weeks of these tests. It has been hard enough to keep people interested in going out there and running in/starting groups up during these tests. I had multiple guild meeting during this test period to keep peoples interest in PvP knowing that tests would be over soon was one of the points I kept making. I refuse to keep doing so when you guys out of know where say there will be more tests coming after this past month and a half of hell was almost over. If there are more tests forthcoming I will be pulling my groups out of cryo and going to IC where the tests don't apply.
You stated that the lag was better the first 3 weeks of the test with global cool-downs. Which might be the case but for one having global cool-downs will break this game and turn people away from PvP in this game more then you guys realize. ALOT of the people are dealing with these tests right now just because it is double AP and they are trying to rank their characters up ect. That will not be the case after these tests are over and things go back to normal if any of these tests are implemented. The reason lag was better the first couple of weeks. (without looking at your data I'll bet my account it was best in week 1) due to you guys having a IC event going and no one wanted to be in cryo at least of the DC side. The only reason you didn't see a drop in population during these test at least from the DC point of view of things is because of the double AP and DC was holding first place. In fact I bet if you looked at the population overall prior to these test the overall population would have been lower during the hours you are looking at then they where before during the tests. Due to reasons i stated above.
You all need to stop running these test and put some money back into this game. If there was a better alternative game to play that offered the same play style (3 factions fighting) the PvP in this game would be completely dead. We all know you make the money from seeing your yearly financials and how much money you make on crowns per year. Its time you put it back into the game rather then fill your own pockets. If you intend to keep this game going for years to come something needs to be put back into the game or when games like Camelot Unchained, New World, or Ash's of Creations are finally a thing... This game will be a thing of the past.
I'm not the smartest guy in the world so this has me scratching my head. How do you quantify server performance? How much exactly 25% better? Is performance on a scale of 0% to 100%? What % are we on now?ZOS_GinaBruno wrote: »Out of the first three weeks of tests, the global cooldown test resulted in the greatest performance gains when compared to the others (roughly 25% increase in server performance).
pma_pacifier wrote: »WHY WAS THE LAG BETTER DURING MIDYEAR MAYHEM. IT WAS BETTER THAN DURING THESE TESTS. YOU GUYS WERE DOING SOMETHING RIGHT! I WONDER...