Nord_Raseri wrote: »Just today I was thinking of finally transmuting my rings to bloodthirsty. I think I'll keep them as infused for now. Thank you.
Thank you for testing -- I'm happy (not happy) to see someone else was able to verify this.
Bloodthirsty from what I see is effectively broken in some way.
Thank you for testing -- I'm happy (not happy) to see someone else was able to verify this.
Bloodthirsty from what I see is effectively broken in some way.
kingsforged wrote: »I messed up the start of the last parse with 1 blood, 2 robust as well. Wondering if maybe only 1 transmuted trait is being applied? Kind of explains the small increase (although I still don't remember arcane/robust ever being that close before...).
I sent in a /bug in game even though I started to feel crazy about it a while ago. Good thing this popped up on the front page, else I'd continue to feel crazy. Hopefully they fix this.
I also recommend you try a parse ONLY using biting JABS.I sent in a /bug in game even though I started to feel crazy about it a while ago. Good thing this popped up on the front page, else I'd continue to feel crazy. Hopefully they fix this.
I also sent in a bug report in-game back before starting this thread. They came back with a bogus copy/paste response - that I followed up with with a deeper explanation and SS. I received no response since.
Based on how this has been explained by Dev's and the Community since its implementation; Technically it should out DMG heavily against infused with any Class/Ability that is specific to execution at 50% and 25% - but does not show a clear difference in various people's parses. Making it an absolute waste -- as if it is working as expected by Dev's, then its pointless to run BT because there is no real gain for Execution to run this over Infused due to sustained dmg with infused and the tiny fractional gain with BT. Then it's pointless for non-execution to ever touch BT, as infused will win DMG up will about 18% dmg vs BT...
Either BT is broken, Transmutation is broken, or BT is absolutely garbage now - with no mind to how it truly scales vs infused.
I also recommend you try a parse ONLY using biting JABS.I sent in a /bug in game even though I started to feel crazy about it a while ago. Good thing this popped up on the front page, else I'd continue to feel crazy. Hopefully they fix this.
I also sent in a bug report in-game back before starting this thread. They came back with a bogus copy/paste response - that I followed up with with a deeper explanation and SS. I received no response since.
Based on how this has been explained by Dev's and the Community since its implementation; Technically it should out DMG heavily against infused with any Class/Ability that is specific to execution at 50% and 25% - but does not show a clear difference in various people's parses. Making it an absolute waste -- as if it is working as expected by Dev's, then its pointless to run BT because there is no real gain for Execution to run this over Infused due to sustained dmg with infused and the tiny fractional gain with BT. Then it's pointless for non-execution to ever touch BT, as infused will win DMG up will about 18% dmg vs BT...
Either BT is broken, Transmutation is broken, or BT is absolutely garbage now - with no mind to how it truly scales vs infused.
I also recommend you try a parse ONLY using biting JABS.I sent in a /bug in game even though I started to feel crazy about it a while ago. Good thing this popped up on the front page, else I'd continue to feel crazy. Hopefully they fix this.
I also sent in a bug report in-game back before starting this thread. They came back with a bogus copy/paste response - that I followed up with with a deeper explanation and SS. I received no response since.
Based on how this has been explained by Dev's and the Community since its implementation; Technically it should out DMG heavily against infused with any Class/Ability that is specific to execution at 50% and 25% - but does not show a clear difference in various people's parses. Making it an absolute waste -- as if it is working as expected by Dev's, then its pointless to run BT because there is no real gain for Execution to run this over Infused due to sustained dmg with infused and the tiny fractional gain with BT. Then it's pointless for non-execution to ever touch BT, as infused will win DMG up will about 18% dmg vs BT...
Either BT is broken, Transmutation is broken, or BT is absolutely garbage now - with no mind to how it truly scales vs infused.
That's what I was thinking it was supposed to do, but it felt like I wasn't doing something right. I also did similar to what you were recommending. I started with my spammables. Since I'm a Necro, I opted for the Vampire spammable first. Tested it on Ricochet Skull and had similar results. Swapped back to my normal jewelry and that was somehow doing better. Swapped it back to Bloodthirsty, did it over, asked my guild if they knew what was going on with Bloodthirsty and I got the "What do you mean?" and no one really seemed to care. It was bugging me for DAYS. Fortunately, and unfortunately, I have my answer.
Thanks for the awareness!
Carbohydrate wrote: »3x infused:
3x bt:
seems fine to me
Nord_Raseri wrote: »Carbohydrate wrote: »3x infused:
3x bt:
seems fine to me
That's almost identical. From what I've seen just after BT was changed, BT should be giving higher numbers than infused with dmg enchants on extended parses, not just a half a percent difference...