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Bloodthirsty Not Scaling

MrZeDark
MrZeDark
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Ran some parses on a Trial Dummy today - just a naked run no buffs.

I parsed ONLY with Necro Mage Pet, Unstable Wall, Graveyard.

I logged from 90%-25% and saw that my DPS would begin to go up, then reset - then begin to go up, and reset. This occurred over and over again. When I reviewed the logs in ESO logs - I found that each one ability (and total with all abilities) did not scale up in dmg. The avg dmg remained completely the same from 90% to 25%.

Is anyone else able to confirm seeing this, where the dmg is not actually going up and increasing your DPS? I suggest tracking dmg with a constant, like only do 1 ability all the way to execution.

As from what im seeing my tests - Bloodthristy is not working as expected or described by patch notes or discussions.
  • MrZeDark
    MrZeDark
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    0d3gh8747fnq.png

    Here is an example of 90%-25% wearing 3 Bloodthirsty
  • Nord_Raseri
    Nord_Raseri
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    Just today I was thinking of finally transmuting my rings to bloodthirsty. I think I'll keep them as infused for now. Thank you.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • MrZeDark
    MrZeDark
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    Just today I was thinking of finally transmuting my rings to bloodthirsty. I think I'll keep them as infused for now. Thank you.

    Your welcome. It's def bugged in some way, either in the scaling dmg - total dmg or not working at all correctly. Whether this is consistent or not, it's enough of an issue to ask - "Why even bother running Bloodthirsty?"
  • Nord_Raseri
    Nord_Raseri
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    @ZOS_GinaBruno just a heads up. Just in case it has yet to be brought up.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • kingsforged
    kingsforged
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    Haven't tested in-depth, but a few standard parses show my DPS as basically a flat line with no increase across the combat metric graphs with triple bloodthirsty. Seems pretty likely it either isn't doing anything, or only adding some small flat buff and not scaling. vqzw7z8ixk1o.png

    DPS has also dropped a few thousand from my usual parses.
  • kingsforged
    kingsforged
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    Ok, I'm inclined to say it's not doing ANYTHING now. I swapped my jewellery out to non-transmuted version (stamina instead of bloodthirsty) and I hit exactly the same DPS even though I actually totally messed up the rotation and had worse ping/lag because I forgot to close my Youtube.
  • kingsforged
    kingsforged
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    My scuffed parse using just stamina jewellery with weapon dam glyphs o0ohswgujtbb.png
  • MrZeDark
    MrZeDark
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    Thank you for testing -- I'm happy (not happy) to see someone else was able to verify this.

    Bloodthirsty from what I see is effectively broken in some way.
  • kingsforged
    kingsforged
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    MrZeDark wrote: »
    Thank you for testing -- I'm happy (not happy) to see someone else was able to verify this.

    Bloodthirsty from what I see is effectively broken in some way.

    Trying to find more people to try and verify it, had a few reports of people definitely noticing a DPS loss recently. Harder to see on certain builds because of execute abilities I'm guessing, lot of people might be missing it.

    Really easy to see on Stamina Templar with no Execute though that Bloodthirsty doesn't appear to make any difference. My parse with Robust jewellery likely would have been noticeably higher if I hadn't messed it up so bad as well.
  • kingsforged
    kingsforged
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    MrZeDark wrote: »
    Thank you for testing -- I'm happy (not happy) to see someone else was able to verify this.

    Bloodthirsty from what I see is effectively broken in some way.

    So my guild mate ran some tests on the PTS with bloodthirsty, infused and arcane... and they were all virtually identical... literally within 1k of each other.

    It may not be Bloodthirsty, but transmuted traits that aren't applying.

    Something weird is going on anyway :D
  • MrZeDark
    MrZeDark
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    Nice, thank you!!
  • Nord_Raseri
    Nord_Raseri
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    @ZOS_GinaBruno @ZOS_SarahHecker any chance devs are aware of this bug?
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • kingsforged
    kingsforged
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    Had a few people run parses now, and it seems like bloodthirsty/infused IS doing something, but it's so miniscule it barely makes any difference in comparison to Robust/Arcane... talking 1k, MAYBE 2k difference, which could easily just be put down to human input or RNG crit chance.

    Either they've been massively ninja-nerfed, or there's definitely something wrong with them. They were NEVER this close before... and basically defeats the purpose of having them as rare traits needing transmutes.
  • Matthros
    Matthros
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    Thank you for posting this. On my Sorc I was running 2 BT and 1 healthy (until I had the stones) on my Medusa jewels and swapped the last one to BT recently and felt like my DPS dropped which I thought was odd.
  • MrZeDark
    MrZeDark
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    Thank you everyone for testing this!!

    We need to get some more friends though validating this issue, to get more attention from ZOS.

    Keep up the good work all!
  • kingsforged
    kingsforged
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    Triple Bloodthirsty

    i2c4khjeog66.png
    bxae3bq4gkfz.png
  • kingsforged
    kingsforged
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    Triple Robust

    qz4q2bdew6jf.png
    l06q9mgc9pvc.png
  • kingsforged
    kingsforged
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    1 Bloodthirsty, 2 Robust.

    w9zuk3q96brj.png
    likldmhiuo56.png
  • kingsforged
    kingsforged
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    I messed up the start of the last parse with 1 blood, 2 robust as well. Wondering if maybe only 1 transmuted trait is being applied? Kind of explains the small increase (although I still don't remember arcane/robust ever being that close before...).
  • MrZeDark
    MrZeDark
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    I messed up the start of the last parse with 1 blood, 2 robust as well. Wondering if maybe only 1 transmuted trait is being applied? Kind of explains the small increase (although I still don't remember arcane/robust ever being that close before...).

    Nice - yea thats kinda what I was seeing, as if 1 BT was applying --- but the other two were not. As the scaling increase to my DOT's was so minimal and by end, I cold see having gained 350 Spell DMG, but not 1050.
  • Sephyr
    Sephyr
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    I sent in a /bug in game even though I started to feel crazy about it a while ago. Good thing this popped up on the front page, else I'd continue to feel crazy. Hopefully they fix this. :|
  • MrZeDark
    MrZeDark
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    I also recommend you try a parse ONLY using biting JABS.
    Sephyr wrote: »
    I sent in a /bug in game even though I started to feel crazy about it a while ago. Good thing this popped up on the front page, else I'd continue to feel crazy. Hopefully they fix this. :|

    I also sent in a bug report in-game back before starting this thread. They came back with a bogus copy/paste response - that I followed up with with a deeper explanation and SS. I received no response since.

    Based on how this has been explained by Dev's and the Community since its implementation; Technically it should out DMG heavily against infused with any Class/Ability that is specific to execution at 50% and 25% - but does not show a clear difference in various people's parses. Making it an absolute waste -- as if it is working as expected by Dev's, then its pointless to run BT because there is no real gain for Execution to run this over Infused due to sustained dmg with infused and the tiny fractional gain with BT. Then it's pointless for non-execution to ever touch BT, as infused will win DMG up will about 18% dmg vs BT...

    Either BT is broken, Transmutation is broken, or BT is absolutely garbage now - with no mind to how it truly scales vs infused.
  • MrZeDark
    MrZeDark
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    MrZeDark wrote: »
    I also recommend you try a parse ONLY using biting JABS.
    Sephyr wrote: »
    I sent in a /bug in game even though I started to feel crazy about it a while ago. Good thing this popped up on the front page, else I'd continue to feel crazy. Hopefully they fix this. :|

    I also sent in a bug report in-game back before starting this thread. They came back with a bogus copy/paste response - that I followed up with with a deeper explanation and SS. I received no response since.

    Based on how this has been explained by Dev's and the Community since its implementation; Technically it should out DMG heavily against infused with any Class/Ability that is specific to execution at 50% and 25% - but does not show a clear difference in various people's parses. Making it an absolute waste -- as if it is working as expected by Dev's, then its pointless to run BT because there is no real gain for Execution to run this over Infused due to sustained dmg with infused and the tiny fractional gain with BT. Then it's pointless for non-execution to ever touch BT, as infused will win DMG up will about 18% dmg vs BT...

    Either BT is broken, Transmutation is broken, or BT is absolutely garbage now - with no mind to how it truly scales vs infused.

    I should comment - based on a spreadsheet floating around. Supposedly BT's final AVG dmg vs Infused is +120 Spell/Weapon DMG (by ~1%). Meaning infused (despite BT being ahead in dmg by ~62%) still over takes BT in total AVG (100-0%) until a very small ~% of a bosses total health. That is generally how it should work, as it encourages more DPS to executing classes/abilities.... but it just isn't scaling this way. How it's not working, is definitely for the Dev's to review.
  • Sephyr
    Sephyr
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    MrZeDark wrote: »
    I also recommend you try a parse ONLY using biting JABS.
    Sephyr wrote: »
    I sent in a /bug in game even though I started to feel crazy about it a while ago. Good thing this popped up on the front page, else I'd continue to feel crazy. Hopefully they fix this. :|

    I also sent in a bug report in-game back before starting this thread. They came back with a bogus copy/paste response - that I followed up with with a deeper explanation and SS. I received no response since.

    Based on how this has been explained by Dev's and the Community since its implementation; Technically it should out DMG heavily against infused with any Class/Ability that is specific to execution at 50% and 25% - but does not show a clear difference in various people's parses. Making it an absolute waste -- as if it is working as expected by Dev's, then its pointless to run BT because there is no real gain for Execution to run this over Infused due to sustained dmg with infused and the tiny fractional gain with BT. Then it's pointless for non-execution to ever touch BT, as infused will win DMG up will about 18% dmg vs BT...

    Either BT is broken, Transmutation is broken, or BT is absolutely garbage now - with no mind to how it truly scales vs infused.

    That's what I was thinking it was supposed to do, but it felt like I wasn't doing something right. I also did similar to what you were recommending. I started with my spammables. Since I'm a Necro, I opted for the Vampire spammable first. Tested it on Ricochet Skull and had similar results. Swapped back to my normal jewelry and that was somehow doing better. Swapped it back to Bloodthirsty, did it over, asked my guild if they knew what was going on with Bloodthirsty and I got the "What do you mean?" and no one really seemed to care. :/ It was bugging me for DAYS. Fortunately, and unfortunately, I have my answer. :(

    Thanks for the awareness!
  • kingsforged
    kingsforged
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    Sephyr wrote: »
    MrZeDark wrote: »
    I also recommend you try a parse ONLY using biting JABS.
    Sephyr wrote: »
    I sent in a /bug in game even though I started to feel crazy about it a while ago. Good thing this popped up on the front page, else I'd continue to feel crazy. Hopefully they fix this. :|

    I also sent in a bug report in-game back before starting this thread. They came back with a bogus copy/paste response - that I followed up with with a deeper explanation and SS. I received no response since.

    Based on how this has been explained by Dev's and the Community since its implementation; Technically it should out DMG heavily against infused with any Class/Ability that is specific to execution at 50% and 25% - but does not show a clear difference in various people's parses. Making it an absolute waste -- as if it is working as expected by Dev's, then its pointless to run BT because there is no real gain for Execution to run this over Infused due to sustained dmg with infused and the tiny fractional gain with BT. Then it's pointless for non-execution to ever touch BT, as infused will win DMG up will about 18% dmg vs BT...

    Either BT is broken, Transmutation is broken, or BT is absolutely garbage now - with no mind to how it truly scales vs infused.

    That's what I was thinking it was supposed to do, but it felt like I wasn't doing something right. I also did similar to what you were recommending. I started with my spammables. Since I'm a Necro, I opted for the Vampire spammable first. Tested it on Ricochet Skull and had similar results. Swapped back to my normal jewelry and that was somehow doing better. Swapped it back to Bloodthirsty, did it over, asked my guild if they knew what was going on with Bloodthirsty and I got the "What do you mean?" and no one really seemed to care. :/ It was bugging me for DAYS. Fortunately, and unfortunately, I have my answer. :(

    Thanks for the awareness!

    I think a lot of people are just automatically assuming triple blood/infused is better, as it always has been, and just jumping into parses with full transmutes. They've got no baseline from robust/arcane, so they're not seeing any difference.

    Either that or it's not affecting everybody... with ESO, who even knows anymore :D
  • kingsforged
    kingsforged
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    I asked my guildmate to run some more parses on PTS and they hit slightly higher from their previous results using 1 bloodthirsty, 2 arcane. Wasn't a huge jump, but about what you'd expect to see from 1 instance of Bloodthirsty scaling properly being backed up by the extra magicka VS 1 bloodthirsty working with 2 not working
  • clv
    clv
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    are u sure
    Edited by clv on October 20, 2020 9:05PM
  • Carbohydrate
    Carbohydrate
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    3x infused:

    3iar8ajonbag.jpg

    3x bt:

    r32rsv2fa4es.jpg

    seems fine to me

  • Nord_Raseri
    Nord_Raseri
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    3x infused:

    3iar8ajonbag.jpg

    3x bt:

    r32rsv2fa4es.jpg

    seems fine to me

    That's almost identical. From what I've seen just after BT was changed, BT should be giving higher numbers than infused with dmg enchants on extended parses, not just a half a percent difference...
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • Carbohydrate
    Carbohydrate
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    3x infused:

    3iar8ajonbag.jpg

    3x bt:

    r32rsv2fa4es.jpg

    seems fine to me

    That's almost identical. From what I've seen just after BT was changed, BT should be giving higher numbers than infused with dmg enchants on extended parses, not just a half a percent difference...


    Look at what is being tested lol. This was just light attacking a 3 mil dummy from 100 -> 0. Relequen, velidreth, and damage from poisons are not affected by bloodthirsty/infused. Infused light attacks had a max hit of 5419, and bloodthirsty light attacks had a max hit of 6001.

    Even on a full parse on a trial dummy you aren't going to see a 10k damage difference...it's never been that way
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