I made this thread here, not in combat and gameplay live forum side, because its here where proc-meta is commonly discussed.
I wanna see things roooll! Ideas not just whines. Not just "its enough" or "just dont do them"
I wanna see some good... creative fun ideas! Something fun! Something that one could go "Well. That would be better, innit"
negating it all aint the clearest picture innit. We gotta have solutions too
I cant say how good this would be but heres my ideas:
Tonal Anticipation set:
(Medium and light)
2p: Spell and Weapon Damage
3p: Offensive Penetration
4p: Crit chance
5p: After using a light attack, your crit chance increases by 533.Using a non-cast time, non-channeled offensive ability after the light attack increases crit chance by additional 1064 and the next channeled/cast-time ability is a guaranteed critical hit with 20% more critical damage. However you take 10% more damage while the cast-time/channeled ability is being cast
Light attacking or not using a channeled/cast time ability after the second condition is met will remove the bonus crit chance and put the 5th piece bonus on 10s cooldown and give a stack of Anticlimax, reducing crit chance by 1064
Heavy Drop set:
(Medium Armor)
2p: Offensive Penetration
3p: Offensive Penetration
4p: Weapon Damage
5p: Each consecutive light attack within 1s of each other increases damage of your next heavy attack performed right after the light attacks by 20% up to 140%, The stack buildup has a cooldown of 3s and your physical and spell resistance is lowered by 2048 when you gain two stacks
Marching Drum set:
(Heavy)
2p: Max Health
3p: Health Regen
4p: Healing Received
5p: Every second you spend walking instead of Running or Sprinting, lets out a roaring drum, granting up to 12 allies 5 ultimate, up to five times, after which the effect is on 5 second cooldown
Winterhold's Embrace set:
(Light)
2p: Spell Damage
3p: Spell Damage
4p: Max Mag
5p: Decreases cost of Frost abilities by 3%, Increases your chance of afflicting enemies with Chilled status effects by 75% and increases your damage done with Frost Damage abilities against enemies affected by Chilled by 10%, you take 7% more damage from lightning damage abilities
Mother Morrowind's Protection set:
(Light)
2p: Mag Regen
3p: Healing Done
4p: Mag Regen
5p: When heavy attacking a taunted enemy with healing staff equipped, you restore 530 magicka and stamina per tick to up to 12 allies around you.
When heavy attacking an untaunted enemy, you taunt the enemy and increase your armor by 2450 for 5 seconds but then reduce your armor by 2450 instead if the enemy remains taunted on you.
I bet my a--- that people have better ideas themselves for sets that arent procs... wont ruin PvP but wont be boring in PvE.
Lets bring ideas to the table... not just negations. Bring it!
I can't do this anymore. Every small ... petit change that went against any semblance of sense has snowballed into an avalanche of (Penn & Teller:) Bulls...!
Gods, bless me with patience.