Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

PTS Sorcerer Build

TonyDemonLord
TonyDemonLord
✭✭✭
I made a new Sorcerer build using the new mythic ring. This build gives lots of health from critical surge and Ring of the Pale Order. I’m not sure which build is better then the other so I’m leaving it up to the public to vote on the better build.

Sentinel Slayer Option 1
https://en.uesp.net/wiki/Special:EsoBuildData?id=278165
Much higher critical chance
Permanent minor force (10% critical damage)

Sentinel Slayer Option 2
https://en.uesp.net/wiki/Special:EsoBuildData?id=278166
Much higher amount of magicka
Attacks do slightly more damage because of higher magicka
Edited by TonyDemonLord on September 26, 2020 8:31PM
Xbox NA

PTS Sorcerer Build 1 vote

Sentinel Slayer Option 1
100%
MashmalloMan 1 vote
Sentinel Slayer Option 2
0%
  • universal_wrath
    universal_wrath
    ✭✭✭✭✭
    Only way to know which is better is to test it yourself. What works for me might not work for you generaly speak. However if you need healing/survivability, the new mythic ring outperform critical surge by a large margin.
  • TonyDemonLord
    TonyDemonLord
    ✭✭✭
    Only way to know which is better is to test it yourself. What works for me might not work for you generaly speak. However if you need healing/survivability, the new mythic ring outperform critical surge by a large margin.

    I mean which build is better. In the build I combined both critical surge and the mythic ring. I also can’t test this myself because I play on Xbox and we don’t get PTS sadly
    Xbox NA
  • MashmalloMan
    MashmalloMan
    ✭✭✭✭✭
    ✭✭✭✭
    Sentinel Slayer Option 1
    @TonyDemonLord what exactly is this for? I'm assuming solo based on your sets and skills slotted. If it's for a competitive scene, you should use a trial set + medusa if your trying to avoid using barbed trap. Would be solid.

    Option 1, all crit, is excellent for crit surge. Although having high crit is not needed because your out going damage ticks will practically guarantee continuous procs in pve. Crit chance does however increase the chances of the heal from crit surge critting effectively increasing your healing per second from crit surge.

    Option 2 looks like it would do less damage since max magicka does not scale as great as crit or spell damage. It would increase your shield size normally, but you probably have maxed out shields in pve with option 1 anyway, since it's capped by your max hp. You also have no access to minor force, a big boost in damage.

    Regardless, I'd say you don't even need shields if you're using crit surge and ring of the pale order, thats a ridiculous amount of incoming healing just from doing damage. On stam sorc for solo, I 100% only needed crit surge for stuff like VMA so it might be a little overkill, but insane survival that I will be doing as well given how hard the content might be. There is no way to keep your pets alive without a shield in solo pve though, so it's a catch 22 imo.

    I'd find a way to slot Daedric Curse and Crystal Frags though, they're sorcs strongest skills. First on the chopping block for me would be inner light, lightning flood and drain, but this is up to the user so your call. Twilight Matriarch would mean you can heal your pets if they get low while also allowing you to get a little more dps and you could remove the shield that you will probably barely ever use.

    Personally, I wouldn't do either option for solo. Use False Gods Devotion + Medusa + Crit monster set piece + Ring of Pale Order. Minor force is too big to pass up, False Gods allows you to do group and solo content to great effect. False Gods will give you incredible sustain and speed which are amazing for solo. That would be my go to with your stuff in mind, but if I had to choose so far. Obvi, option 1.
    Edited by MashmalloMan on September 26, 2020 9:36PM
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • TonyDemonLord
    TonyDemonLord
    ✭✭✭
    @MashmalloMan first off, very good points there. Thanks for all of the advice.
    This is a solo PVE build, I just forgot to label it that.
    Armor-
    I replaced mother’s sorrow with perfected false god

    Skills-
    I don’t see what is so good about daedric’s curse, it takes awhile for the first explosion to occur and even longer for the second (haunting curse morph).
    Are you recommending I get rid of my pet and just use the slots for something better?
    I wanted inner light because it boosts my max magicka and gives 12% extra crit chance.
    And I choose liquid lightning because sorcerer doesn’t seem to have much spammable AOE attacks, do you know of any that I am possible missing?
    Do I not need the extra penetration from drain?
    Edited by TonyDemonLord on September 27, 2020 12:01AM
    Xbox NA
  • MashmalloMan
    MashmalloMan
    ✭✭✭✭✭
    ✭✭✭✭
    Sentinel Slayer Option 1
    @MashmalloMan first off, very good points there. Thanks for all of the advice.
    This is a solo PVE build, I just forgot to label it that.
    Armor-
    I replaced mother’s sorrow with perfected false god

    Skills-
    I don’t see what is so good about daedric’s curse, it takes awhile for the first explosion to occur and even longer for the second (haunting curse morph).
    Are you recommending I get rid of my pet and just use the slots for something better?
    I wanted inner light because it boosts my max magicka and gives 12% extra crit chance.
    And I choose liquid lightning because sorcerer doesn’t seem to have much spammable AOE attacks, do you know of any that I am possible missing?
    Do I not need the extra penetration from drain?

    Okay the context helps a lot. In solo pve I use Crit Surge and Inner Light when I can as well simply to save money on pots.

    Just note, it's much better to use spell power pots in competitive content because it provides magicka/major intellect/major prophecy/major sorcery. You also have healers, making Crit Surge, Inner Light and possibly Drain redundant.

    Overland mobs have 9.1k resistance. I believe World Bosses do too, if they didn't, it may be 18.2k, but I can't remember. VMA has a range of 9-18k resistance bosses and group dungeon/trials are 18.2k resistance, but there is so many ways to hit that cap now, you need next to 0 investment in to pen for CP with Light armor.

    So it's up to you if you think drain is worth it, I'd personally go with a middle ground 20-30 points in CP pen and remove it. The pen won't hurt if you like doing pledges and not every single mob in trials are always debuffed. With the buff to major intellect (20 -> 40%) and nerf to minor magicka steal (300 -> 160ish), I wouldn't say it's a must. You get 4.8k pen from light armor alone. To hit 9.1k in overland you can use CP or just ignore it so your build works better when you happen to do group competitive content where pen cap is easily hit, spend the points on more universal damage buffs. (I don't redo my CP all too often).

    There is no class spammable aoe, Impulse (Pulsar) is your best bet. It's also being buffed on PTS Shock Pulsar looks very nice for aoe trash.

    Your right, Curse morphs are very delayed. In overland it's not usually worth the cast because things die way too fast. I see why you would want to stack aoe damage and avoid it. The comment there is more about making your build work stronger for single target encounters. Curse and Frags are amazing for that.

    Unless you're super into the vamp spammable, you can just slot frags as your spammable, yes it has a cast time and can be interuppted though, but it would save you space if you wanted to slot Frags. If you do slot Frags and you want to continue being in melee with vamp, than just cast Frags when the instant proc is available. It's kind of important to use, you don't have a single Dark Magic skill on your bar so you're missing out on the +6% crit minor prophecy buff.

    It's all preference, I'm not saying you should remove Unstable Familliar, it's very strong for single target and aoe, just saying you could make space for 2 pets if you wanted to after removing at least 2 skills. Shields don't seem necessary if you have twilight matriarch to burst heal your pets when they're low. If you're using Ring of the Pale Order and Crit Surge, you're never gonna die unless it's a burst mechanic, which, yes I guess the shield would help for. The change would give you a little more dps and imo, fun factor :smiley:
    Edited by MashmalloMan on September 27, 2020 12:59AM
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • TonyDemonLord
    TonyDemonLord
    ✭✭✭
    @MashmalloMan thanks so much for your help and advice. Most people won’t take the time but you did :smiley:
    Edited by TonyDemonLord on September 27, 2020 4:38AM
    Xbox NA
Sign In or Register to comment.