TequilaFire wrote: »A balanced game is a dead game.
Does anyone unironically think werewolf is balanced? Major beserk, perhaps the best heal in the game (much better than templar, the healing class in this game), major brutality, you get resources back for using that heal, major defile, increase movement speed, increase return on heavy attack, increase weapon damage by a flat 18 percent, increase resistances by 10K. Much more.
Vampire, up to 30% damage reduction if you're stage 3 or higher. While being at stage 3, you have 60% less health regen, increase cost of skills by 8%, increase fire damage taken by 13%.
Vampire ulti costs 281 at stage 3. Vampire ulti costs more if you're stage 1. Werewolf costs 300. You can literally stay in werewolf for a whole bg, like 10 plus minutes. You can die as a werewolf, and you will still be werewolf. Vampire ulti lasts 20 seconds, and there are so many downsides to vampire.
I legitimately could not imagine if anyone responds to this forum post and thinks that werewolf is balanced. It has insane healing, damage, buffs, major defile, etc.
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https://elderscrollsonline.wiki.fextralife.com/Werewolf+Skills
Is everyone that isn't a Stam build supposed to just go pound sand? And I don't mean to sound salty here, but Bombard has been in need of substantial nerfing for like 2 or 3 years.I mean if you are able to root a WW, they are straight outta luck. I run bombard on my stam sorc and WWs can't do a thing. They can roll dodge or use an immovable pot. Both of those options can only be used for so long.
It's common knowledge that WW is the bigest carry this patch.
Does anyone unironically think werewolf is balanced? Major beserk, perhaps the best heal in the game (much better than templar, the healing class in this game), major brutality, you get resources back for using that heal, major defile, increase movement speed, increase return on heavy attack, increase weapon damage by a flat 18 percent, increase resistances by 10K. Much more.
Vampire, up to 30% damage reduction if you're stage 3 or higher. While being at stage 3, you have 60% less health regen, increase cost of skills by 8%, increase fire damage taken by 13%.
Vampire ulti costs 281 at stage 3. Vampire ulti costs more if you're stage 1. Werewolf costs 300. You can literally stay in werewolf for a whole bg, like 10 plus minutes. You can die as a werewolf, and you will still be werewolf. Vampire ulti lasts 20 seconds, and there are so many downsides to vampire.
I legitimately could not imagine if anyone responds to this forum post and thinks that werewolf is balanced. It has insane healing, damage, buffs, major defile, etc.
????
https://elderscrollsonline.wiki.fextralife.com/Werewolf+Skills
The major issue is that with the way it works especially in IC, it is just an insanely overpowered buff which gives a character built like a tank the offensive stats of a 3 damage set build and the defence of 2 defensive sets. Combine it with something like imperial physique you can easily hit over 40k stam and 40k+ health. The ultimate really needs to just last for 20 seconds like every other transformation ult.
Werewolf is extremely broken, I don't understand how it hasn't been nerfed yet
Not every class is actually capable of "playing the meta" currently - certainly not equally well, anyway. Werewolves, on the other hand, can have extremely high health with a HP-based heal, Major Defile, Minor Defile, and get lots of damage from procs. While it's true that poison procs are everywhere, I've seen numerous Werewolves still do quite well in BGs for the aforementioned reasons.WW is not broken. Everyone in cp and no cp PVP areas uses poison procs like syvarra and venomous smite. They will melt in seconds. My stamdk can also melts them easily. They cant even outheal my poison stamdk. Its a counterplay issue. If they go full offensive, they cant heal themselves forever. Also if you have low healing potential, you will be killed by double defile WWs easily. Meta is full proc tanky builds. If your build is squisy in this meta, you shouldnt cry on forums.