ExistingRug61 wrote: »I would assume that it would be not be ideal to only change offensive but leave defensive unchanged due to balancing offense vs defence in PvP.
ie: if an offensive debuff, like vulnerability, is reduced, then it makes sense that the corresponding defensive buff, in this case protection, also needs to be reduced. This means that defensive buffs can be (generally) equally countered with offensive debuffs, and if not the case would otherwise lead to the scenario where it is easier to defend than attack.
However, that's not to say that reducing defensive buffs doesn't come with its own issues - especially for PvE, where I assume all endgame content that already exists was designed around players having access to those defensive buffs at the value they were previously. So given these values are reducing this likely means that some already existing encounters are now going to be more difficult than they were designed to be.
Playboy_Shrek wrote: »they really just wrecked pve tanking especially for non organized team and non DK-Warden tanks. especially nightblade that relies on minor maim and minor protection from class skills. which easily 100% uptime.
Void Bash (Power Bash)
2 – Adds 965 Maximum Health (Perfected Only)
2 – When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds. This effect can occur once every 13 seconds.
Maim effect works on Bosses as well. So u can get still near 100% uptime.
MentalxHammer wrote: »Percent based mitigation has been an issue in ESO for years, this change will be healthy for the game.
They have to bear in mind that only top pve and pvp guilds are going to build their group using a spreadsheet to ensure that everything is provided -in this case by a necro in the right gear and position in raid.
The game needs to meet the needs of most players -not just the elite.
Perspective needs to be maintained -yes, streamers and builders on you tube may be showing amazing numbers. But that's just not the majority of the client base.
Some of these changes seem to have made the mistake of forgetting what solo playerJoe Average is going to need when he casually joins his guild on Sunday for the weekly trial. And frankly, keeping Joe logging in and having fun is what pays the bills.
Olupajmibanan wrote: »Void Bash (Power Bash)
2 – Adds 965 Maximum Health (Perfected Only)
2 – When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds. This effect can occur once every 13 seconds.
Maim effect works on Bosses as well. So u can get still near 100% uptime.
Do you have free slot on your SnB bar for Power Bash? Because most tanks don't.
The only possibility is to replace Heroic Slash with Power Bash and drink Stamina+Magicka+Heroism pots. But still, you get only 5% more mitigation this way.
Olupajmibanan wrote: »Void Bash (Power Bash)
2 – Adds 965 Maximum Health (Perfected Only)
2 – When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds. This effect can occur once every 13 seconds.
Maim effect works on Bosses as well. So u can get still near 100% uptime.
Do you have free slot on your SnB bar for Power Bash? Because most tanks don't.
The only possibility is to replace Heroic Slash with Power Bash and drink Stamina+Magicka+Heroism pots. But still, you get only 5% more mitigation this way.
That set gives 10% since its Major, but do Tanks rly need it. Lord Falgravn fight excluded.
Right, who got space to run another Skill at least for that effect.
Olupajmibanan wrote: »Olupajmibanan wrote: »Void Bash (Power Bash)
2 – Adds 965 Maximum Health (Perfected Only)
2 – When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds. This effect can occur once every 13 seconds.
Maim effect works on Bosses as well. So u can get still near 100% uptime.
Do you have free slot on your SnB bar for Power Bash? Because most tanks don't.
The only possibility is to replace Heroic Slash with Power Bash and drink Stamina+Magicka+Heroism pots. But still, you get only 5% more mitigation this way.
That set gives 10% since its Major, but do Tanks rly need it. Lord Falgravn fight excluded.
Right, who got space to run another Skill at least for that effect.
Nahviintas on HM where you have to survive Breath+Mark is another example. And forgetting to refresh Minor Maim at 15% damage reduction was damn noticeable.
Just improving the duration on Major Maim sources such as Lady Thorn set would be sufficient to make up for the nerfs.
Then we Tanks need to figure something out. Have to agree, missing on Minor Maim right now is Noticeable ^^
Maybe just use Heroic with Shadowrend and live with 10% instead of 15?