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PTS Update 28 - Feedback Thread for The Reach

  • Ekzorka
    Ekzorka
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    JD2013 wrote: »
    It just seems a bit of a non thing for such an important lore piece.
    It's not important for now as well as a Word Walls. I would understand your claim if this temple didn't exist at all, but it's here. And as a player you know what is that, and you don't need any markings for that (you can see every building on the map anyway).
    There's also unmarked a Cradle Stone Tower for example.
  • Saucy_Jack
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    Regarding Sky Haven Temple, in TES V the Dragonborn's blood was needed just to enter the front door. In the ESO universe we aren't dragonborn; no one we know is dragonborn. Therefore even if we COULD get to SHT, we couldn't get inside.

    But you can bet that if Sky Haven Temple WEREN'T there, a heck of a lot of players would be complaining because in the lore it was certainly built before the ESO era.

    So the compromise was to place it there so it's visible yet inaccessible, which is fine, because it would be inaccessible regardless.
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • RemanCyrodiil_I
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    -
    Edited by RemanCyrodiil_I on April 20, 2022 4:02PM
  • JD2013
    JD2013
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    Saucy_Jack wrote: »
    Regarding Sky Haven Temple, in TES V the Dragonborn's blood was needed just to enter the front door. In the ESO universe we aren't dragonborn; no one we know is dragonborn. Therefore even if we COULD get to SHT, we couldn't get inside.

    But you can bet that if Sky Haven Temple WEREN'T there, a heck of a lot of players would be complaining because in the lore it was certainly built before the ESO era.

    So the compromise was to place it there so it's visible yet inaccessible, which is fine, because it would be inaccessible regardless.

    Oh no, I get that The Vestige isn't Dragonborn, have said this myself many times regarding dragon threads etc on this forum :P I was as sad at so many Dwemer ruins and Sheogorad being inaccessible on Vvardenfell, Cloud Ruler Temple being accessible, Crystal Tower looking as it did, things like that. I will be sad the day High Hrothgar is visible in this game and inaccessible, too.

    There's nothing to be done about it, of course, as there is no way The Vestige would access the temple, but it doesn't even have a POI marker, which is the crux of what I am likely blustering about.
    Sweetrolls for all!

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  • Env_t
    Env_t
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    Peered into the Abbys
    Nowhere Beyond Your Reach
    A Bridge Between Kingdoms

    guys are this 3 only doable with greymoor story fully done?
  • emeraldshado
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    How many quests did you complete?
    3/6 on main story arc, "the study of souls". stuck there due to development i think.
    "By Love Betrayed" quest Adusa-daro npc model is not present to talk to after being sent to the prisoner location, although the quest says to talk to her.


    Which areas did you explore?
    I mapped out both black reach and the reach.

    What’s the favorite and least favorite content you encountered?
    i don't have a least favourite or favourite.
    lack of a skill line. I hope something the equivilent of Dragon Rheum is added after 30 dailies.


    Do you have any other general feedback?
    The zone is compact, but feels large. Well done! i enjoy the zone layout more than southern elswhere due to all the cliffs down there.

    I wish for a black reach main story arc, with little happenings above.
    I find the other zones are occasionally too bright for my eyes during the day, but i find the lighting is great in blackreach, and if it was 1 loading screen zone like western skyrim, id spend most of my time there.
    I wish during the skyrim scrying event that the nodes in blackreach would offer double gathering value, but they do not like the nodes top side.
    I was a little dissapointed that the black reach under the reach section had a smaller footprint than the zone above it. It feels much smaller than the reach, and feels less impactfull due to its small footprint.

    I was hoping there would be another reach chapter that might introduce the druid with shape shifting into a bear or cat (wow style or diablo 2 style) , as the warden feels more like a hunter. i would want to be in an animal character model almost all the time.
  • Env_t
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    guys where is Verandis for achievement Taking up the Mantle?

    it says Blackreach... and thats all
    i checked Orrey and library of Arkthzand Cavern but he isnt there
  • Ekzorka
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    Env_t wrote: »
    it says Blackreach...
    @Env_t
    20200922125337-1.png
  • CuriousNumber5
    How many quests did you complete?

    I completed the main Markarth questline and the conclusion questline. I had a mighty need to know just what happens with our favorite scholar. <3 Though, I also did the Lyris/Sai side quest because I love them.
    The rest I'm saving for when it goes live and I can leisurely amble through things at a more story-like pace.


    Which areas did you explore?


    I did my best to take a look at as much available area as I could. I love how familiar it is yet still so different. I've thought all of Blackreach was beautiful all throughout Greymoor, but Arkthzand Cavern beneath Markarth I found to be especially stunning.

    What’s the favorite and least favorite content you encountered?

    So far, my favorites are the aesthetics of Arkthzand Cavern, and the two major boss fights. I liked the mechanics of them and how they prevent players from just standing there and burning them down.

    As for least favorite, - I don't know yet. I haven't delved (heheh) deep enough into side quests and the like to make that determination.

    Do you have any other general feedback?

    My only extra/general feedback/complaint at this point is that Fennorian's armor changed. The Breton armor he wore in the main chapter and in Unhallowed Grave, in my opinion at least, seemed to suit him better for his personality. What they've put him in for Markarth (different Breton armor) feels too much like someone aiming to get into more combat would wear.

    Overall, I'm excited for the story!
  • MyKillv2.0
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    This is the official feedback thread for The Reach. Specific feedback that the team is looking for includes the following:
    • How many quests did you complete? Just the main quest line.
    • Which areas did you explore?
    • What’s the favorite and least favorite content you encountered?
    • Do you have any other general feedback?

    How many quests did you complete? Just the main quest. I enjoyed the quest line, the story gave us three new characters that I walked away from having felt a connection to the story in addition to the many others that we had already known. While I feel the story beats for the season as a whole were FAAAARRRRR to similiar to last year's story beats, the story of this DLC is fun, sad, and allowed me to stay entertained from begining to end.

    [*] What’s the favorite and least favorite content you encountered? My favorite content was actually the charater interaction, whether it was Gwendis or anyone else from Ravenwatch... to the three new PoV characters from this DLC, to even the return of of the She Wolf. The interactions with the main characters are well done. My least favorite parts were... actually nothing. Even the boss fights were not too mechanic driven but yet still gave a fun game play.

    The only thing I came way from the experience at all with a sour taste was the "hit box" for the void portal. I play with a controller and they were on the small side at times. I wish the hit boxes would have been larger, to make the gameplay to be more fluid. Other than that, great fun time!

    [*] Do you have any other general feedback?
    Can we follow a different character beat next year? While I hope my criticism is not simply lumped into to the "he hates stories with female protagonist" ... it is rather disappointing that for two straight years we get basically the same story line structure of stumbling upon a princess, watching her journey as she rises to become the Queen of her land, and then watch as one of our OG heroes that has traveled with us along the way must sacrifice themselves to save the world, galaxy, time, whatever the case is....

    ... the story worked great in Elswyer. The story worked great with Skyrim. However the two very similiar stories told back-to-back created a bit of "90s Sequel" vibe throughout the year. I hope we get a different character beat in 2021.
    Edited by MyKillv2.0 on September 30, 2020 9:41PM
  • ectoplasmicninja
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    I finished the main quest and the one with Lyris and Sai, on a max level template character. Major spoilers and this may be long.

    The main quest felt very abrupt and anticlimactic. I thought the aim of gathering the people in Markarth was to unleash a harrowstorm on them, which was good misdirection, but I also was a bit bummed that I could not suggest this as a possibility at any point, as it seemed incredibly obvious even though it turned out to be incorrect.

    The sense of urgency in stopping the Orrery was also nonexistent during the scene itself. Verandis is all "we need all of it to stop it" and I was just like...literally all I have to do is walk up there and throw a switch, any third pair of hands could perform this arduous task. Travelling around with the void portals was neat. Targeting them was a bit finicky, but I like new methods of movement like grappling, so I enjoyed the limited puzzle solving this mechanic offered.

    The corpses in Markarth did make me oddly sad, because I spoke to all of those people upon entering the city when I saw that they offered dialogue. Seeing them all dead was a bit sobering...but how long do they stay there? That seems unhygienic.

    When I turned in the last quest and I got the Champion of Markarth title I was very underwhelmed and surprised that it was over. It didn't feel like it should have been over at all. We have not stopped Rada, not even a little. He still has this massively powerful army and the Icereach coven at his back, and has presumably just swirled menacingly away to go be evil somewhere else. He also said he wasn't awakening the Dark Heart before the exarchs were all restored, so he has his council returned to his side and all we've done is stick a fork in the toaster of the latest plan to sever their souls from Molag Bal. He has no reason to just go take a nap after this, so next year better continue this Grey Host storyline, or nothing about this will have made any sense.

    The Lyris and Sai quest was equal parts sweet and cringe. I love them separately as well as together but the whole alternating singing didn't quite hit me in the right place somehow. Also, Sai becoming a full blown Sword-Saint and manifesting a shehai is a HUGE deal yet treated very casually. Also, I learned the story of Rada and Leki from Rada himself, yet could not ever offer this knowledge to Lyris or Sai when I was first told that he was interested in Rada for sword singing reasons. Sai knew already, but my character didn't know that, and at no point could I be like "oh yeah, I spoke to Rada himself and he told me about that three day battle, thrilling stuff".

    The ard wasn't fleshed out enough for me. He feels a lot like another Kurog, bent on uniting the clans under him in a culture that specifically frowns on the idea of bending the knee. It's been done before. Nathari was also a bit of a shallow antagonist. She likes the darkness, yay death, then Lady Belain tells her that death is extra good so she sacrifices her whole clan. Evil evilness is evil. Arana was cool and gave some more insight into Reach culture.

    Blackreach was beautiful, the library was neat, the Reach environment was very scenic and nostalgic but also felt very empty. I saw very few nodes, not much clutter or camps or things to investigate and loot. I do plan to explore some more later. So far, my verdict would be pretty but shallow, lacking storywise, but with potential to be much better. However, I know major changes to quests are never made at this stage (understandable with the complexity involved), so...
    PC NA, CP2500+. Character creation is the true endgame.
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