When ESO released you always told us that crafted gear would always be better or comparable to high end dropped gear. Along the way this vision apparently vanished because this is not true anymore. The closest you came recently ZOS was NMA when players could pair it up and pull decent numbers. Yet it was nerfed. As a tank in the old days Torugs and Maybe Histbark were great tanking craftable sets..now Torugs is niche and hardly ever used and Hist is..well just look at it. Same goes for healer sets. I remember a time making so much gold selling crafted sets to players like Arena, TBS and clever alchemist (RIP CA
)
With that in mind I am asking you to please consider this:
1. Allow 9 trait master crafters to either modify a crafted set by inserting minor slayer or minor aegis etc on a 5 piece OR
Create new crafted sets that incorporate minor slayer, etc in them that are comparable to dropped.
2. Allow 9 trait master crafters the ability to modify ANY weapon to place a stat on them or atleast crafted ones. For example You have a master staff that has spell penetration on it, allow us to craft a staff and apply a bonus to it like that whether it is spell pen or spell crit etc. This goes for stamina weapons as well. Because right now your BiS weapons are only BiS bc of those extra stats on them. I mean at what point can we look at pve content and say "hey guys VMA inferno staff is a CHOICE because now we can use blah blah blah now". Maybe just don't make the crafted ones as high a numbers but atleast its something.
3. If we are master crafters why cant we make things like Master weapons? If we are master crafters why can't we get higher numbered stats on items we make compared to non master crafters? Why cant master crafters "change" any 2,3 or 4 piece stat on a piece of gear to something else?
I could be completely out to lunch on this...but I don't think I am. I am sure there are others on here who would agree on this.
Edited by DUTCH_REAPER on September 18, 2020 8:01AM