sDK could use some love.
It used to be tanky class of ESO.
Now its tankiness is not there, especially when compared to stamcro and stamden.
It used to be DoT based class. Now the pressure sDK can make revloves only around sets, because corrosive no longer buffs dots. Some other classes have better presure tools, like stamco with blastbones that have defile and 10% extra damage from dots in its class passive, and stamden with shalks
Please, buff a bit sDK. It is slow, not tanky enough, and damage it has in class kit is mediocre at best.
Canned_Apples wrote: »
Ariades_swe wrote: »Paul posting nerf threads when he plays a class (stamblade) that's considered top tier this patch lol.
At least among most skilled players.
Ariades_swe wrote: »Considering OP is a stamblade, the best solo stamina class in the game atm with arguably the best offense and defensive toolkit in the game when outnumbered I assume he's running solo and gets killed by these mythic stamdens in a 1v1 when he tries to gank them.
I'm sorry but if you die to a stamden with an open world build in a 1v1 you're mediocre.
Stamdens are excellent pubstompers killing zerglings that gets too hungry for a kill with their telegraphed burst.
Ariades_swe wrote: »sDK could use some love.
It used to be tanky class of ESO.
Now its tankiness is not there, especially when compared to stamcro and stamden.
It used to be DoT based class. Now the pressure sDK can make revloves only around sets, because corrosive no longer buffs dots. Some other classes have better presure tools, like stamco with blastbones that have defile and 10% extra damage from dots in its class passive, and stamden with shalks
Please, buff a bit sDK. It is slow, not tanky enough, and damage it has in class kit is mediocre at best.
Is this a joke?
A dot dk with malacath and eternal vigor with or without heavy armor is very good this patch.
Eternal vigor lets dks more or less spam fossilise, arguably the best cc in the game.
All classes rely on sets.
Canned_Apples wrote: »
It is close enough....the % damage increases are additive, I think. I don't know where minor vulnerability fits in mathematically.
I don't think it is broken either. The class just complements the current meta better than the other classes. If you don't play the current meta, then stamden is just another class. Next DLC the meta will completely change again, and Stamden may not be the best choice for the new meta.
Ariades_swe wrote: »sDK could use some love.
It used to be tanky class of ESO.
Now its tankiness is not there, especially when compared to stamcro and stamden.
It used to be DoT based class. Now the pressure sDK can make revloves only around sets, because corrosive no longer buffs dots. Some other classes have better presure tools, like stamco with blastbones that have defile and 10% extra damage from dots in its class passive, and stamden with shalks
Please, buff a bit sDK. It is slow, not tanky enough, and damage it has in class kit is mediocre at best.
Is this a joke?
A dot dk with malacath and eternal vigor with or without heavy armor is very good this patch.
Eternal vigor lets dks more or less spam fossilise, arguably the best cc in the game.
All classes rely on sets.
Tell me why would a competitive player pick sDK over stamden or stamcro this patch?
I love it when people say t
HalvarIronfist wrote: »Ariades_swe wrote: »sDK could use some love.
It used to be tanky class of ESO.
Now its tankiness is not there, especially when compared to stamcro and stamden.
It used to be DoT based class. Now the pressure sDK can make revloves only around sets, because corrosive no longer buffs dots. Some other classes have better presure tools, like stamco with blastbones that have defile and 10% extra damage from dots in its class passive, and stamden with shalks
Please, buff a bit sDK. It is slow, not tanky enough, and damage it has in class kit is mediocre at best.
Is this a joke?
A dot dk with malacath and eternal vigor with or without heavy armor is very good this patch.
Eternal vigor lets dks more or less spam fossilise, arguably the best cc in the game.
All classes rely on sets.
Tell me why would a competitive player pick sDK over stamden or stamcro this patch?
Sdk main.
I personally feel - between playing all three classes and the builds, that stamden and stamcro are arguably way more powerful than a stamdk.
Both classes can easily outheal DK, Warden with cheap heal ulti, the cc on the arctic wind is downright nasty between brawlers. Stamcro has the damned spirit guardian + essentially another class heal that can equate to vigor.
Both classes get downright nasty tankiness compared to dk. Necro has very easy access to minor and major protection, as does warden. DK doesn't have either in their class kit
Class heal for the DK.. Absolute trash. Cauterize is fine, not excellent, not bad, but fine. Dragon blood? Completely untouchable on stam builds IMO.
Dots. DK wins this easily. Building a dot dk is pretty easy and stays pretty effective, especially with malacath.
Burst: DK burst? you mean leap? Stamden has shalks, necro has blastbones. DK burst is tied to a leap. That's about it.
Now. IS IT IMPOSSIBLE TO KILL STAMCROS OR STAMDENS ON A STAMDK?
The short answer: No, it is not.
But: Between two competent players I would wager that stamnecro or stamden will almost always beat out stamdk. They just have more utility and betters overall kits.
HalvarIronfist wrote: »Ariades_swe wrote: »sDK could use some love.
It used to be tanky class of ESO.
Now its tankiness is not there, especially when compared to stamcro and stamden.
It used to be DoT based class. Now the pressure sDK can make revloves only around sets, because corrosive no longer buffs dots. Some other classes have better presure tools, like stamco with blastbones that have defile and 10% extra damage from dots in its class passive, and stamden with shalks
Please, buff a bit sDK. It is slow, not tanky enough, and damage it has in class kit is mediocre at best.
Is this a joke?
A dot dk with malacath and eternal vigor with or without heavy armor is very good this patch.
Eternal vigor lets dks more or less spam fossilise, arguably the best cc in the game.
All classes rely on sets.
Tell me why would a competitive player pick sDK over stamden or stamcro this patch?
Sdk main.
I personally feel - between playing all three classes and the builds, that stamden and stamcro are arguably way more powerful than a stamdk.
Both classes can easily outheal DK, Warden with cheap heal ulti, the cc on the arctic wind is downright nasty between brawlers. Stamcro has the damned spirit guardian + essentially another class heal that can equate to vigor.
Both classes get downright nasty tankiness compared to dk. Necro has very easy access to minor and major protection, as does warden. DK doesn't have either in their class kit
Class heal for the DK.. Absolute trash. Cauterize is fine, not excellent, not bad, but fine. Dragon blood? Completely untouchable on stam builds IMO.
Dots. DK wins this easily. Building a dot dk is pretty easy and stays pretty effective, especially with malacath.
Burst: DK burst? you mean leap? Stamden has shalks, necro has blastbones. DK burst is tied to a leap. That's about it.
Now. IS IT IMPOSSIBLE TO KILL STAMCROS OR STAMDENS ON A STAMDK?
The short answer: No, it is not.
But: Between two competent players I would wager that stamnecro or stamden will almost always beat out stamdk. They just have more utility and betters overall kits.
Isn't there another thread about 6 below this one about OP stamDK dw heavy attack build one-shotting players?
HalvarIronfist wrote: »HalvarIronfist wrote: »Ariades_swe wrote: »sDK could use some love.
It used to be tanky class of ESO.
Now its tankiness is not there, especially when compared to stamcro and stamden.
It used to be DoT based class. Now the pressure sDK can make revloves only around sets, because corrosive no longer buffs dots. Some other classes have better presure tools, like stamco with blastbones that have defile and 10% extra damage from dots in its class passive, and stamden with shalks
Please, buff a bit sDK. It is slow, not tanky enough, and damage it has in class kit is mediocre at best.
Is this a joke?
A dot dk with malacath and eternal vigor with or without heavy armor is very good this patch.
Eternal vigor lets dks more or less spam fossilise, arguably the best cc in the game.
All classes rely on sets.
Tell me why would a competitive player pick sDK over stamden or stamcro this patch?
Sdk main.
I personally feel - between playing all three classes and the builds, that stamden and stamcro are arguably way more powerful than a stamdk.
Both classes can easily outheal DK, Warden with cheap heal ulti, the cc on the arctic wind is downright nasty between brawlers. Stamcro has the damned spirit guardian + essentially another class heal that can equate to vigor.
Both classes get downright nasty tankiness compared to dk. Necro has very easy access to minor and major protection, as does warden. DK doesn't have either in their class kit
Class heal for the DK.. Absolute trash. Cauterize is fine, not excellent, not bad, but fine. Dragon blood? Completely untouchable on stam builds IMO.
Dots. DK wins this easily. Building a dot dk is pretty easy and stays pretty effective, especially with malacath.
Burst: DK burst? you mean leap? Stamden has shalks, necro has blastbones. DK burst is tied to a leap. That's about it.
Now. IS IT IMPOSSIBLE TO KILL STAMCROS OR STAMDENS ON A STAMDK?
The short answer: No, it is not.
But: Between two competent players I would wager that stamnecro or stamden will almost always beat out stamdk. They just have more utility and betters overall kits.
Isn't there another thread about 6 below this one about OP stamDK dw heavy attack build one-shotting players?
I haven't personally ever heard or seen of this until now. Seems interesting, at the very least. I've seen heavy attack builds before but never knew that this sort of thing existed.
HalvarIronfist wrote: »Ariades_swe wrote: »sDK could use some love.
It used to be tanky class of ESO.
Now its tankiness is not there, especially when compared to stamcro and stamden.
It used to be DoT based class. Now the pressure sDK can make revloves only around sets, because corrosive no longer buffs dots. Some other classes have better presure tools, like stamco with blastbones that have defile and 10% extra damage from dots in its class passive, and stamden with shalks
Please, buff a bit sDK. It is slow, not tanky enough, and damage it has in class kit is mediocre at best.
Is this a joke?
A dot dk with malacath and eternal vigor with or without heavy armor is very good this patch.
Eternal vigor lets dks more or less spam fossilise, arguably the best cc in the game.
All classes rely on sets.
Tell me why would a competitive player pick sDK over stamden or stamcro this patch?
Sdk main.
I personally feel - between playing all three classes and the builds, that stamden and stamcro are arguably way more powerful than a stamdk.
Both classes can easily outheal DK, Warden with cheap heal ulti, the cc on the arctic wind is downright nasty between brawlers. Stamcro has the damned spirit guardian + essentially another class heal that can equate to vigor.
Both classes get downright nasty tankiness compared to dk. Necro has very easy access to minor and major protection, as does warden. DK doesn't have either in their class kit
Class heal for the DK.. Absolute trash. Cauterize is fine, not excellent, not bad, but fine. Dragon blood? Completely untouchable on stam builds IMO.
Dots. DK wins this easily. Building a dot dk is pretty easy and stays pretty effective, especially with malacath.
Burst: DK burst? you mean leap? Stamden has shalks, necro has blastbones. DK burst is tied to a leap. That's about it.
Now. IS IT IMPOSSIBLE TO KILL STAMCROS OR STAMDENS ON A STAMDK?
The short answer: No, it is not.
But: Between two competent players I would wager that stamnecro or stamden will almost always beat out stamdk. They just have more utility and betters overall kits.
Isn't there another thread about 6 below this one about OP stamDK dw heavy attack build one-shotting players?
I love it when people say that “Stamden has access to all these buffs, multiple burst heals and related burst” Try slotting everything and see how it turns out for you.
Edit:
So you have:
sub assault, growing swarm, bull netch, bird of prey, shimmering shield, ice fortress, green lotus, arctic blast, soothing spores, living trellis or the other morph, cutting dive, permafrost, trees. Explain how you’re going to fit it all while having enough room for a spammable, vigor, execute, cc, snare removal, dbos, and etc.
JayKwellen wrote: »I love it when people say that “Stamden has access to all these buffs, multiple burst heals and related burst” Try slotting everything and see how it turns out for you.
Edit:
So you have:
sub assault, growing swarm, bull netch, bird of prey, shimmering shield, ice fortress, green lotus, arctic blast, soothing spores, living trellis or the other morph, cutting dive, permafrost, trees. Explain how you’re going to fit it all while having enough room for a spammable, vigor, execute, cc, snare removal, dbos, and etc.
It's actually not hard at all to fit sub assault, swarm, netch, wings, ice fortress, arctic blast, and leeching vines on your bars. That gives you on-demand, easy, readily available access to major fracture, major brutality, major resolve, minor heroism, minor vulnerability, major expedition, major mending, minor protection, and minor lifesteal, *edit and major berserk (there's so many I couldn't even remember them all).
That's only 7 active abilities, which still leaves space for your vigor, execute, and a spammable in either cutting dive or dizzy swing. The only thing you're sacrificing from your own class abilities is major savagery from green lotus, which admittedly nobody uses.
The only thing really missing is snare removal. However you still have a free purge and readily available major expedition from abilities which are already going to be on your bars, so you can get by with just keeping a few immovable potions slotted. Although I'll admit I did still use shuffle on my stamden, but it was moreso for the major evasion, which I guess is also another major buff you can add to the buff list above.
Just admit it man, stamdens are pretty great. They're well rounded and have excellent burst, healing, sustain, and passive defense. I wish all the other classes were as well rounded-out at them.
pauld1_ESO wrote: »Ariades_swe wrote: »Considering OP is a stamblade, the best solo stamina class in the game atm with arguably the best offense and defensive toolkit in the game when outnumbered I assume he's running solo and gets killed by these mythic stamdens in a 1v1 when he tries to gank them.
I'm sorry but if you die to a stamden with an open world build in a 1v1 you're mediocre.
Stamdens are excellent pubstompers killing zerglings that gets too hungry for a kill with their telegraphed burst.
First of all I do consider myself mediocre, never claimed to be a pro. And thank you for making my point....I can solo entire teams in BGs with my Stamden and I am not even that good rofl.
JayKwellen wrote: »I love it when people say that “Stamden has access to all these buffs, multiple burst heals and related burst” Try slotting everything and see how it turns out for you.
Edit:
So you have:
sub assault, growing swarm, bull netch, bird of prey, shimmering shield, ice fortress, green lotus, arctic blast, soothing spores, living trellis or the other morph, cutting dive, permafrost, trees. Explain how you’re going to fit it all while having enough room for a spammable, vigor, execute, cc, snare removal, dbos, and etc.
It's actually not hard at all to fit sub assault, swarm, netch, wings, ice fortress, arctic blast, and leeching vines on your bars. That gives you on-demand, easy, readily available access to major fracture, major brutality, major resolve, minor heroism, minor vulnerability, major expedition, major mending, minor protection, and minor lifesteal, *edit and major berserk (there's so many I couldn't even remember them all).
That's only 7 active abilities, which still leaves space for your vigor, execute, and a spammable in either cutting dive or dizzy swing. The only thing you're sacrificing from your own class abilities is major savagery from green lotus, which admittedly nobody uses.
The only thing really missing is snare removal. However you still have a free purge and readily available major expedition from abilities which are already going to be on your bars, so you can get by with just keeping a few immovable potions slotted. Although I'll admit I did still use shuffle on my stamden, but it was moreso for the major evasion, which I guess is also another major buff you can add to the buff list above.
Just admit it man, stamdens are pretty great. They're well rounded and have excellent burst, healing, sustain, and passive defense. I wish all the other classes were as well rounded-out at them.
On my stamden I already do have netch, Vigor, ice fortress, shuffle, arctic blast, trees Sub, Birds, spammable, flies and on demand cc on my bars and it works well.
My point was not you can not make a good Stamden build neither was that Stamden is in a bad spot. The point was that it is imposible to make a good Stamden build AND have ALL the buffs it has effectively as you pointed out too.
Also Wardens do not have access to major berserk or minor heroism in their class skills (major heroism yes via shimmering and minor berserk yes via wings)
PS
Immovables only protect against ccs, not snares and not roots.
On my stamden I already do have netch, Vigor, ice fortress, shuffle, arctic blast, trees Sub, Birds, spammable, flies and on demand cc on my bars and it works well.
My point was not you can not make a good Stamden build neither was that Stamden is in a bad spot. The point was that it is imposible to make a good Stamden build AND have ALL the buffs it has effectively as you pointed out too.
Also Wardens do not have access to major berserk or minor heroism in their class skills (major heroism yes via shimmering and minor berserk yes via wings)
PS
Immovables only protect against ccs, not snares and not roots.
I agree.
At this point I'm just as tired of 30k+ hp (in *** no CP battlegrounds...) stamden frauds running all the same *** as I am of magsorcs.
Tone their healing down a little or add a weapon/spell penalty past a certain amount of hp in battle spirit.
I love it when people say t
I love it when people defend the class wich able to deal 6k sub assaults in heavy armor and 27k hp NO CP.
Only once glance required to see that stuff as completely broken balance.
Most mmorpgs have simple rule - you go full defence means lower damage, you go full damage means lower defence.
And only in ESO some classes can go both and still perform as tanky and bursty unit in the same time.
Hard to argue with eso "veteran pvpers" when all their lifetime xperience is broken teso pvp and mario cart/zelda journey.
[snip]
[Edited to remove Baiting]
JayKwellen wrote: »On my stamden I already do have netch, Vigor, ice fortress, shuffle, arctic blast, trees Sub, Birds, spammable, flies and on demand cc on my bars and it works well.
My point was not you can not make a good Stamden build neither was that Stamden is in a bad spot. The point was that it is imposible to make a good Stamden build AND have ALL the buffs it has effectively as you pointed out too.
Also Wardens do not have access to major berserk or minor heroism in their class skills (major heroism yes via shimmering and minor berserk yes via wings)
PS
Immovables only protect against ccs, not snares and not roots.
You right about heroism and berserk - I was thinking minor berserk, which I got mixed up, and minor toughness which I forgot about completely and mixed up with heroism...which I also forgot came from shimmering. There's so many it's hard to keep them all straight! It's been a couple months since I played my stamden so things start to fade. Honestly though, it would probably be easier to just make a list of the buffs stamdens don't have access too.
But yes, I'll agree it's difficult/impossible to have them all. I mean, it's basically the perfect example of the paradox of choice. So many options but so little space, which one to choose? It's still very easy though to have most of them though while maintaining a viable and otherwise well balanced build.
Truth be told, I'm honestly just hella bitter because I main a magblade is all. Compared to my stamden all I get from my class kit is minor vulnerability, major resolve, and minor maim. There is major defile too, but only on the ultimate if you use it. Technically there's also passive minor savagery, but obviously that's useless as a magblade. Unlike wardens most of our useful and PvP necessary buffs were either taken away completely (vitality, berserk), or are locked behind class abilities which are not viable for PvP outside of very niche builds (expedition on path[lol], major berserk/breach behind mark target[lol] snare removal and evasion on blur, sorcery on sap essence, vitality on soul siphon, and major protection on consuming darkness [be honest, when was the last time you saw this ulti and knew what it was or how to use it?]) Because of this, plus all the other essential things the class is missing, it means I'm reliant on using a combination of potions, guild/world skills, and 1 specific weapon to be able to patchwork together a semi-functional build, which is quite frustrating. So when I look at and experience everything wardens have I just feel extremely jealous, after which I get all bitter and jaded and brooding.
We are in the middle of a mobility favoured meta(For small scale players), stamsorc with eternal vigor and sugar skulls has infinite sustain and can easily have over 2k health recov whilst moving around with major and minor expedition spamming convert, giving insane stam recov with a decent burst heal, every time one gets low, 2 streaks/bol and has given the time to spam 3-4 converts giving a huge amount of healing and more stam back than using a pot.