VaranisArano wrote: »Bloodborne Orphan of Kos?
Likely a player. I do believe there isn’t any skill/set named that as yknow, most likely copyright. So do you know what skill it was? Also proc sets are a thing right now, could be that if you have a screenshot of death recap?
Yeah it's a player, he's a pretty decent weird hybrid nb. What you are talking about is the Knight Slayer set he uses.
Knight Slayer
Light Armor
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Maximum Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage
As it is oblivion damage it is not affected by resists or mist form's 75% dmg reduction. He dual wields but I am unsure if it can proc on both hits landing. In which case it could plausibly be that high and iirc it was hitting me for about 2kish per proc.
Yeah it's a player, he's a pretty decent weird hybrid nb. What you are talking about is the Knight Slayer set he uses.
Knight Slayer
Light Armor
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Maximum Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage
As it is oblivion damage it is not affected by resists or mist form's 75% dmg reduction. He dual wields but I am unsure if it can proc on both hits landing. In which case it could plausibly be that high and iirc it was hitting me for about 2kish per proc.
I could have swore it was a Dragon Knight. But maybe you're right.
In any case: I'm absolutely positive it was doing 5k+ damage to me. So how was it only doing 2kish damage to you? I guess because my health was higher? So basically building my health makes me take more damage. Well isn't that great.... haha
Usually having more health helps you live on games. It doesn't make you die faster.
It does sound like you could be right though because it seemed to be just completely ignoring my Mist Form and other defenses. I might as well had just been standing their naked.
Yeah it's a player, he's a pretty decent weird hybrid nb. What you are talking about is the Knight Slayer set he uses.
Knight Slayer
Light Armor
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Maximum Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage
As it is oblivion damage it is not affected by resists or mist form's 75% dmg reduction. He dual wields but I am unsure if it can proc on both hits landing. In which case it could plausibly be that high and iirc it was hitting me for about 2kish per proc.
I could have swore it was a Dragon Knight. But maybe you're right.
In any case: I'm absolutely positive it was doing 5k+ damage to me. So how was it only doing 2kish damage to you? I guess because my health was higher? So basically building my health makes me take more damage. Well isn't that great.... haha
Usually having more health helps you live on games. It doesn't make you die faster.
It does sound like you could be right though because it seemed to be just completely ignoring my Mist Form and other defenses. I might as well had just been standing their naked.
Well dual wield heavy attacks hit once per weapon so if it procs of each hit it could easily be 5k total (2.5k per hit). I had around 23k health iirc so 8% would be 1.8kish. If it procs twice with dual wield then each heavy attack would be 3.6kish total. I honestly don't remember what exactly recount (damage addon) said. It did seem odd at the time that he seemed to be doing more damage than that but I didn't really care enough to look into it.
And yeah depending on your health it would scale up to a max of 8k damage which would only happen if you have 100k health. I am also unsure if it is affected by the ring of malacath (25% more damage).
Yes I am a person. Yeah the reason I could pierce through your shield was because of oblivion damage. Your health was over 50k so I could hit you way harder.
Skullstachio wrote: »There’s also Sload’s Semblance which can place a powerful DoT on the target.
5 items: Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target's Max Health as Oblivion Damage every 1 second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds. This can deal a maximum of 3000 Oblivion Damage per tick.
May want to be mindful of that as well as weapon enchantments which can deal oblivion damage too.
There are also factors that can increase the oblivion damage done such as Malacath’s Band of Brutality, CP constellations that directly increase said damage such as Thaumaturge, shattering blows and Master-at-arms. Which can influence the amount of oblivion damage done.
Yes I am a person. Yeah the reason I could pierce through your shield was because of oblivion damage. Your health was over 50k so I could hit you way harder.
Skullstachio wrote: »There’s also Sload’s Semblance which can place a powerful DoT on the target.
5 items: Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target's Max Health as Oblivion Damage every 1 second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds. This can deal a maximum of 3000 Oblivion Damage per tick.
May want to be mindful of that as well as weapon enchantments which can deal oblivion damage too.
There are also factors that can increase the oblivion damage done such as Malacath’s Band of Brutality, CP constellations that directly increase said damage such as Thaumaturge, shattering blows and Master-at-arms. Which can influence the amount of oblivion damage done.
Fake news, oblivion damage cannot be boosted by any means the only way it scales now is with the hp of the target, so the more hp you have the more dmg it will do. The only thing aside from the hp that can effect it is whether or not you have it on a 1h weapon or a 2h, the infused trait doesn't boost it's damage anymore so it's a good enchant to put on stuff like powered/defending 2h weapon (weapons that take up 2 slots for the full effect of the enchant vs 1h weapons) backbars if you are dealing with a lot of hp tank trolls
Skullstachio wrote: »There’s also Sload’s Semblance which can place a powerful DoT on the target.
5 items: Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target's Max Health as Oblivion Damage every 1 second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds. This can deal a maximum of 3000 Oblivion Damage per tick.
May want to be mindful of that as well as weapon enchantments which can deal oblivion damage too.
There are also factors that can increase the oblivion damage done such as Malacath’s Band of Brutality, CP constellations that directly increase said damage such as Thaumaturge, shattering blows and Master-at-arms. Which can influence the amount of oblivion damage done.
Fake news, oblivion damage cannot be boosted by any means the only way it scales now is with the hp of the target, so the more hp you have the more dmg it will do. The only thing aside from the hp that can effect it is whether or not you have it on a 1h weapon or a 2h, the infused trait doesn't boost it's damage anymore so it's a good enchant to put on stuff like powered/defending 2h weapon (weapons that take up 2 slots for the full effect of the enchant vs 1h weapons) backbars if you are dealing with a lot of hp tank trolls
It means you were on a tank/defensive/high hp build possibly in the vamp ult as well which is the best use for oblivion damage since they nerfed it into the ground. Literally to get the best use out of it you target tanks and super defensive builds with it because it ignore battle spirit/resistances/mitigation and specifically does more dmg to tank like builds
It means you were on a tank/defensive/high hp build possibly in the vamp ult as well which is the best use for oblivion damage since they nerfed it into the ground. Literally to get the best use out of it you target tanks and super defensive builds with it because it ignore battle spirit/resistances/mitigation and specifically does more dmg to tank like builds
Yeah, I was playing on my defensive/health Templar.
I've noticed a lot of people in battlegrounds starting to use this Knight Slayer set up as well. You say it was nerfed to the ground - and maybe that's true. I don't know. But it's a hard counter right to defensive health builds - especially now since they nerfed healing so hard. So any defensive/health build who meets someone sporting this kind of build is just going to be easy prey. You can't defend against damage that just ignores all defense. And it procs a lot.
I like the idea of having different gear sets for more diversity. But they are just too powerful right now. This game's pvp - at least in no CP - is all about what sets people are wearing. That's literally all it is. A game of rock paper scissors based on who gets what proc when. Some people may like it. But I don't. I think it's lame.
Waffennacht wrote: »It means you were on a tank/defensive/high hp build possibly in the vamp ult as well which is the best use for oblivion damage since they nerfed it into the ground. Literally to get the best use out of it you target tanks and super defensive builds with it because it ignore battle spirit/resistances/mitigation and specifically does more dmg to tank like builds
Yeah, I was playing on my defensive/health Templar.
I've noticed a lot of people in battlegrounds starting to use this Knight Slayer set up as well. You say it was nerfed to the ground - and maybe that's true. I don't know. But it's a hard counter right to defensive health builds - especially now since they nerfed healing so hard. So any defensive/health build who meets someone sporting this kind of build is just going to be easy prey. You can't defend against damage that just ignores all defense. And it procs a lot.
I like the idea of having different gear sets for more diversity. But they are just too powerful right now. This game's pvp - at least in no CP - is all about what sets people are wearing. That's literally all it is. A game of rock paper scissors based on who gets what proc when. Some people may like it. But I don't. I think it's lame.
Its per heavy and is pretty lame against standard builds. You just happen to be running a build that has the same weakness as a very popular build type.
Honestly, there really isnt anything better than a high health proc build right meow
Also pst, for next time. Oblivion damage cannot be shielded but it can be healed through. Obviously if you’re running a lot of health and thus it’s hitting you harder - it’s probably your natural counter. Everyone has one.
And by high health proc meta, it means basically you can slap on two proc sets and run basically all of your stats into health to counter the other proc sets people are wearing. The sets already hit hard without having to build for them.
This set that killed you and maybe a few others being the exception to the rule that more health will hurt you, it’s a natural counter to the meta that everyone’s running.
Also pst, for next time. Oblivion damage cannot be shielded but it can be healed through. Obviously if you’re running a lot of health and thus it’s hitting you harder - it’s probably your natural counter. Everyone has one.
And by high health proc meta, it means basically you can slap on two proc sets and run basically all of your stats into health to counter the other proc sets people are wearing. The sets already hit hard without having to build for them.
This set that killed you and maybe a few others being the exception to the rule that more health will hurt you, it’s a natural counter to the meta that everyone’s running.
I'm not sure why he mentioned shields. It was the fact it was ignoring Mist Form that got my attention. I wasn't even using shields against him and was trying to get away. He had attacked me with a friend of his while I was clearing a flag.
And that proc is going to be the "natural counter" to any build that attempts to use defense. Because that damage completely ignored every defensive utility my class had. It's just ridiculous.
As I said, this isn't even PvP anymore. It's just proc against proc. I don't know what the current development team is doing to PvP on this game but in my strong opinion they are ruining it.
Also pst, for next time. Oblivion damage cannot be shielded but it can be healed through. Obviously if you’re running a lot of health and thus it’s hitting you harder - it’s probably your natural counter. Everyone has one.
And by high health proc meta, it means basically you can slap on two proc sets and run basically all of your stats into health to counter the other proc sets people are wearing. The sets already hit hard without having to build for them.
This set that killed you and maybe a few others being the exception to the rule that more health will hurt you, it’s a natural counter to the meta that everyone’s running.
I'm not sure why he mentioned shields. It was the fact it was ignoring Mist Form that got my attention. I wasn't even using shields against him and was trying to get away. He had attacked me with a friend of his while I was clearing a flag.
And that proc is going to be the "natural counter" to any build that attempts to use defense. Because that damage completely ignored every defensive utility my class had. It's just ridiculous.
As I said, this isn't even PvP anymore. It's just proc against proc. I don't know what the current development team is doing to PvP on this game but in my strong opinion they are ruining it.
Oh, well it still stands what I say. Defensively your only option with oblivion damage is to outheal it. If you look at other sources in game PvE wise (like cloudrest for example) - it cannot be countered any other way, for the most part resistances mean nothing and I know you’re not shielding, but they’re null and void too. Just my two cents, up to you what you choose to do.
Procs used to be a thing so long ago and they were nerfed into the floor, they’ve rolled back around and they’ll disappear again. I’m not the greatest fan in the world, but just slap together a stupidly broken build and enjoy it whilst it lasts. May aswell get a laugh out of it, it’s just a game.
Also pst, for next time. Oblivion damage cannot be shielded but it can be healed through. Obviously if you’re running a lot of health and thus it’s hitting you harder - it’s probably your natural counter. Everyone has one.
And by high health proc meta, it means basically you can slap on two proc sets and run basically all of your stats into health to counter the other proc sets people are wearing. The sets already hit hard without having to build for them.
This set that killed you and maybe a few others being the exception to the rule that more health will hurt you, it’s a natural counter to the meta that everyone’s running.
I'm not sure why he mentioned shields. It was the fact it was ignoring Mist Form that got my attention. I wasn't even using shields against him and was trying to get away. He had attacked me with a friend of his while I was clearing a flag.
And that proc is going to be the "natural counter" to any build that attempts to use defense. Because that damage completely ignored every defensive utility my class had. It's just ridiculous.
As I said, this isn't even PvP anymore. It's just proc against proc. I don't know what the current development team is doing to PvP on this game but in my strong opinion they are ruining it.
Oh, well it still stands what I say. Defensively your only option with oblivion damage is to outheal it. If you look at other sources in game PvE wise (like cloudrest for example) - it cannot be countered any other way, for the most part resistances mean nothing and I know you’re not shielding, but they’re null and void too. Just my two cents, up to you what you choose to do.
Procs used to be a thing so long ago and they were nerfed into the floor, they’ve rolled back around and they’ll disappear again. I’m not the greatest fan in the world, but just slap together a stupidly broken build and enjoy it whilst it lasts. May aswell get a laugh out of it, it’s just a game.
You make good points and I know you're just telling me how it is. I just can't believe the developers would actually design a proc that literally ignores every kind of defense my class is capable of. It ignores my armor and resistance.... it ignores my shields... it ignores my Mist Form.... hell, it even ignores my health because it does more damage based on my health. lol
You may as well give a person using this proc an I Win button to use against me because that is basically what it is. These procs are just way out of control in terms of power, spamming 5k+ damage on me like it's nobody's business while I have maxed resistances, tons of health, Major ward/resolve and 75% mitigation... yet that one proc completely eats all of that up like it was nothing.
But anyway, you're right. If you can't beat em join em. I've already come to the conclusion if I'm going to have any chance in this silly new PvP environment I'm going to have to don these silly proc sets. I think I'll just run around on my Night Blade and gank people with Caluurion and Zaan. I might even add unleashed to the mix, see how that does. Because there is really no point in me bothering with defense since it just all gets ignored anyway... haha
Also pst, for next time. Oblivion damage cannot be shielded but it can be healed through. Obviously if you’re running a lot of health and thus it’s hitting you harder - it’s probably your natural counter. Everyone has one.
And by high health proc meta, it means basically you can slap on two proc sets and run basically all of your stats into health to counter the other proc sets people are wearing. The sets already hit hard without having to build for them.
This set that killed you and maybe a few others being the exception to the rule that more health will hurt you, it’s a natural counter to the meta that everyone’s running.
I'm not sure why he mentioned shields. It was the fact it was ignoring Mist Form that got my attention. I wasn't even using shields against him and was trying to get away. He had attacked me with a friend of his while I was clearing a flag.
And that proc is going to be the "natural counter" to any build that attempts to use defense. Because that damage completely ignored every defensive utility my class had. It's just ridiculous.
As I said, this isn't even PvP anymore. It's just proc against proc. I don't know what the current development team is doing to PvP on this game but in my strong opinion they are ruining it.
Oh, well it still stands what I say. Defensively your only option with oblivion damage is to outheal it. If you look at other sources in game PvE wise (like cloudrest for example) - it cannot be countered any other way, for the most part resistances mean nothing and I know you’re not shielding, but they’re null and void too. Just my two cents, up to you what you choose to do.
Procs used to be a thing so long ago and they were nerfed into the floor, they’ve rolled back around and they’ll disappear again. I’m not the greatest fan in the world, but just slap together a stupidly broken build and enjoy it whilst it lasts. May aswell get a laugh out of it, it’s just a game.
You make good points and I know you're just telling me how it is. I just can't believe the developers would actually design a proc that literally ignores every kind of defense my class is capable of. It ignores my armor and resistance.... it ignores my shields... it ignores my Mist Form.... hell, it even ignores my health because it does more damage based on my health. lol
You may as well give a person using this proc an I Win button to use against me because that is basically what it is. These procs are just way out of control in terms of power, spamming 5k+ damage on me like it's nobody's business while I have maxed resistances, tons of health, Major ward/resolve and 75% mitigation... yet that one proc completely eats all of that up like it was nothing.
But anyway, you're right. If you can't beat em join em. I've already come to the conclusion if I'm going to have any chance in this silly new PvP environment I'm going to have to don these silly proc sets. I think I'll just run around on my Night Blade and gank people with Caluurion and Zaan. I might even add unleashed to the mix, see how that does. Because there is really no point in me bothering with defense since it just all gets ignored anyway... haha
Pretty much! Just join in til the proc set meta dies off and shelve your templar until things go back to normal! 😂 Good luck.
Oblivion damage was a response to health stacking tanks. People complained about the tanks, so we got sets like this. Now people are complaining about the sets and we've come full circle.
Keep in mind builds like this are pretty much only really strong against people who stack health. So a person is giving up an entire 5 piece set to gain an advantage against one specific type of enemy. Thats a hefty price to pay.
Oblivion damage was a response to health stacking tanks. People complained about the tanks, so we got sets like this. Now people are complaining about the sets and we've come full circle.
Keep in mind builds like this are pretty much only really strong against people who stack health. So a person is giving up an entire 5 piece set to gain an advantage against one specific type of enemy. Thats a hefty price to pay.
That damage ignores defense and I'm told shields too - and even Mist Form. It's not just health it's effective against.
in any case, I would argue no single proc - whether it's a 5 set or not (and let's not forget the set gives other bonuses too, it's not just that one proc) should give you that much of an advantage over someone else, no matter what build they are. It's just too much of a hard counter.