DigitalHype wrote: »Dragonnord wrote: »No, please! If your easy-mode Magblade got Flawless Conqueror that doesn't mean your rotten and dusty Stamden can have it too.
I know a lot, and I mean, a lot of people that change to meta constantly so they can complete things because they can't with other classes.
So no, leave Achievement Points as they are now, please.
The above is a fallacy. You are still thinking of it in terms of a character-based achievement. The OP is asking for achievements to be earned by the account. In your example neither the "easy-mode Magblade" nor the "rotten and dusty Stamden" got the achievement. @player got the achievement. The character they used becomes irrelevant.
dimitrisp1 wrote: »I like how the only argument against account wide achievements is rp and craglorn groups(bruh). I just want all my trial trifectas to be account wide... Keep the rest character wide for all I care but make high end achievements account wide. I mean come on dawnbringer is broken atm(maybe?who even knows at this point no confirmation from zos). I don't wanna grind it like 5 times that's absurd.
It isn't may argument at all. My argument is much more simple. If a character wants to show off a title they have to earn that title. It doesn't count if another character earned part of the title.
People argue that it is the player that earns the achievement. The player can't earn the achievement without the character though. A team effort of sorts. I wouldn't mind if there were a way for a player to share all the achievements they have accomplished over all their characters but if they want to display a title that character must have earned that title.
The character wants nothing. It is you that thinks of your character as a living entitiy. In reality your Character is a tool, nothing more. It will do nothing without you thats why it isnt a team efford at all. I as the player did these things and i choose what to do with it.
Now let me ask you this. If you are so against account achievments and having account wide titles, why are you content with dyes, personalities, skins and mounts being account wide? After all your character didnt do them. While you are heavy RP based, do you make sure that everything your character uses was actually earned on it? I bet you dont.
You miss his point.
This is a complicate topic. Some want Achievments to be account wide, others dont. The complicated part is that many Achievment unlocks are already account wide like dyes, pets, styles, skins and personalities. While the Achievments and Titles are not. This also brings up an odd situation. You can use achievment furnishings on every character, but you can only buy them on the ones that have the Achievment. Its realy some random line drawn in the sand. There is no actual argument to why it should stay this way other than personal taste and given the arguments some ppl put up the question from him is very valid.
MaddPowered wrote: »Account wide achievements is a terrible idea.
Haha level 3 5 star btw
haha level 3 godslayer btw
haha if you want achievements on other characters go do them again haha
Pretty much every character has the ability to complete every achievement in the game.
With the homogenization of classes and class abilities, and the similar homogenization of race and racial passives, there is only a very small difference between different specs.
Yes, there are some that have a slight advantage over others (breton over others for sustain on healers), (argonian over others for resource management on tanks), (altmer over others for mag dps), but these advantages are measured in the single percents and would not preclude you from completing any achievement in the game.
Alienoutlaw wrote: »redspecter23 wrote: »Account wide achievement will encourage me to play alts.
how? surely the reason to play Alts is to get achievements and finish quest? if you already on all accounts what would be the incentive to play other Alts? think you just shot ya self in the foot there
DigitalHype wrote: »Dragonnord wrote: »No, please! If your easy-mode Magblade got Flawless Conqueror that doesn't mean your rotten and dusty Stamden can have it too.
I know a lot, and I mean, a lot of people that change to meta constantly so they can complete things because they can't with other classes.
So no, leave Achievement Points as they are now, please.
The above is a fallacy. You are still thinking of it in terms of a character-based achievement. The OP is asking for achievements to be earned by the account. In your example neither the "easy-mode Magblade" nor the "rotten and dusty Stamden" got the achievement. @player got the achievement. The character they used becomes irrelevant.
Why don't they all get the first character's quest rewards and experience then? @player earned them, not the character, right?
DigitalHype wrote: »DigitalHype wrote: »Dragonnord wrote: »No, please! If your easy-mode Magblade got Flawless Conqueror that doesn't mean your rotten and dusty Stamden can have it too.
I know a lot, and I mean, a lot of people that change to meta constantly so they can complete things because they can't with other classes.
So no, leave Achievement Points as they are now, please.
The above is a fallacy. You are still thinking of it in terms of a character-based achievement. The OP is asking for achievements to be earned by the account. In your example neither the "easy-mode Magblade" nor the "rotten and dusty Stamden" got the achievement. @player got the achievement. The character they used becomes irrelevant.
Why don't they all get the first character's quest rewards and experience then? @player earned them, not the character, right?
Because the OP isn't proposing that change. They are specifically only asking for achievements to be account-based. Not drops and experience. Your response was textbook strawman.
DigitalHype wrote: »DigitalHype wrote: »Dragonnord wrote: »No, please! If your easy-mode Magblade got Flawless Conqueror that doesn't mean your rotten and dusty Stamden can have it too.
I know a lot, and I mean, a lot of people that change to meta constantly so they can complete things because they can't with other classes.
So no, leave Achievement Points as they are now, please.
The above is a fallacy. You are still thinking of it in terms of a character-based achievement. The OP is asking for achievements to be earned by the account. In your example neither the "easy-mode Magblade" nor the "rotten and dusty Stamden" got the achievement. @player got the achievement. The character they used becomes irrelevant.
Why don't they all get the first character's quest rewards and experience then? @player earned them, not the character, right?
Because the OP isn't proposing that change. They are specifically only asking for achievements to be account-based. Not drops and experience. Your response was textbook strawman.
Not at all. I was responding to the usual claim that everything in the game is done by the player and not by the character so should be shared across all the player's characters. I was saying that if that is the case then why aren't people asking for quest rewards and experience to be account-wide too? That is a perfectly valid point to make in response to the attempt to justify achievements being account-wide.
Thechuckage wrote: »DigitalHype wrote: »DigitalHype wrote: »Dragonnord wrote: »No, please! If your easy-mode Magblade got Flawless Conqueror that doesn't mean your rotten and dusty Stamden can have it too.
I know a lot, and I mean, a lot of people that change to meta constantly so they can complete things because they can't with other classes.
So no, leave Achievement Points as they are now, please.
The above is a fallacy. You are still thinking of it in terms of a character-based achievement. The OP is asking for achievements to be earned by the account. In your example neither the "easy-mode Magblade" nor the "rotten and dusty Stamden" got the achievement. @player got the achievement. The character they used becomes irrelevant.
Why don't they all get the first character's quest rewards and experience then? @player earned them, not the character, right?
Because the OP isn't proposing that change. They are specifically only asking for achievements to be account-based. Not drops and experience. Your response was textbook strawman.
Not at all. I was responding to the usual claim that everything in the game is done by the player and not by the character so should be shared across all the player's characters. I was saying that if that is the case then why aren't people asking for quest rewards and experience to be account-wide too? That is a perfectly valid point to make in response to the attempt to justify achievements being account-wide.
Using that same train of thought (characters earn it, not the player) then CP should be individually earned, like back in the Vet level days.
In fact, the entire collections tab would have to be gutted, unless that character earned the pet / costume / mount etc.
EdmondDontes wrote: »It seems like either achievement points should be account wide, OR, we should get a class change token so we can change up our main to tailor to any content.
Thechuckage wrote: »With the new gear re-construction coming out, gear is essentially account wide. Granted it's not automatic.
Why not something similar with achieves?
There are four types of Achievements really.
1 ) Progression
These are achievement associated with quest progression, sky shards, specific dolmens destroyed.
2 ) Grind
These are achievements associated with repeating a task over and over, such as kill X many dolmens, monsters, etc. I would include undaunted achievements in this, if no death / speed etc were account wide they could bring back the skins behind harder content as it would be less onerous if you can do it between any character at any time.
3 ) Content unlocks
These are achievements that when awarded provide a collectible or dye
4 ) Titles
These are achievements that when awarded provide a title
I am perfectly fine with 2 and 3 being account wide. It would make the game less grindy and given the content is awarded account wide, the achievement may as well be too.
1 should not be account wide as it provides useful information to the player, which skyshards are yet to be collected, where the player is at in the story, etc, addons rely on this information.
4 should be disconnected from achievements entirely and have its own panel. The titles in this game should culled, remove over half of them, and all military titles prior are revoked when promoted. No military allows a General to hold himself out as a Lieutenant.
Reduced to 2 panels
Achievements (Grind and Unlocks)
Feats (Titles)
Have the progression attached to the Zone Guide
A class change could work, but that’s still only a band aid over the problem that the game is made to have many alts in one player account, each specialized into a ROLE.
And that’s the forgotten aspect of this discussion - ROLES.
Most achievements are geared in some way toward one of the roles. Damage blocking achievement is aligned toward the tank role, for example. Nobody expects the dps to be making any appreciable progress on that achievement. And so, the achievement list is fractured.
We who want to progress toward completing all the achievements are fighting uphill, not only against the game’s challenges but also against the developers’ alt-encouraging design.
Let me expand on how the devs encourage the fracture into alt characters, just in case someone flippantly hand waves it away.
Think about it... how many times would you have to go through dungeons to get Greater Dungeon Blocker, Greater Dungeon Healer, and Dungeon Damage Dispenser on the same character? 10 million points of damage healed on allies is one thing for a healer, entirely another for a tank or dps character. And with the costly barriers to switching roles - skill points to allocate or reallocate, champ points to allocate or reallocate, attribute points to allocate or reallocate, gear sets to farm and switch out, sometimes a race change as well. I presume nobody is going to say a Breton Templar makes a good foundation for a tank, right? Also that a nord DK would make a horrible base to build a healer, okay? Good.
Alienoutlaw wrote: »Iron_Blurr wrote: »karthrag_inak wrote: »No thank you. This one likes to achieve things on his alts, that's why he has them.
You can still do that. It will say you got the achievement onAlienoutlaw wrote: »redspecter23 wrote: »Account wide achievement will encourage me to play alts.
how? surely the reason to play Alts is to get achievements and finish quest? if you already on all accounts what would be the incentive to play other Alts? think you just shot ya self in the foot there
If you are trying to get a really hard achievement, you should be able to earn it for your account since it is YOU the player who earned it. There can be a compromise where it shows which character you got the achievement on so players can challenge themselves to still get them on every character. But what about for players that already got the achievement on that character? Why cant they continue to have their stats tracked so we can see how many times you get something on a character?
Let's say you want master angler. Why cant it say master angler: 2 times on (This toon) and (That toon) or master angler: 2 on (this toon)
YOU may be the player but the role requires very different things from that player.........so still NO
A class change could work, but that’s still only a band aid over the problem that the game is made to have many alts in one player account, each specialized into a ROLE.
And that’s the forgotten aspect of this discussion - ROLES.
Most achievements are geared in some way toward one of the roles. Damage blocking achievement is aligned toward the tank role, for example. Nobody expects the dps to be making any appreciable progress on that achievement. And so, the achievement list is fractured.
We who want to progress toward completing all the achievements are fighting uphill, not only against the game’s challenges but also against the developers’ alt-encouraging design.
Let me expand on how the devs encourage the fracture into alt characters, just in case someone flippantly hand waves it away.
Think about it... how many times would you have to go through dungeons to get Greater Dungeon Blocker, Greater Dungeon Healer, and Dungeon Damage Dispenser on the same character? 10 million points of damage healed on allies is one thing for a healer, entirely another for a tank or dps character. And with the costly barriers to switching roles - skill points to allocate or reallocate, champ points to allocate or reallocate, attribute points to allocate or reallocate, gear sets to farm and switch out, sometimes a race change as well. I presume nobody is going to say a Breton Templar makes a good foundation for a tank, right? Also that a nord DK would make a horrible base to build a healer, okay? Good.
On the argument that it’s the character and not the player... it is always your physical meaty fingers pushing the buttons. If you use a saw, hammer, and screwdriver it is still YOU that built an entire house... the tools always obeyed your hands, just like the game characters always obey your button-presses.
Perhaps a compromise. Make the achievement points span all characters in a second Total Completion tab that is separate from a Character Completion tab. Let that Total tab be accumulative so that if an achievement is completed then it will remain in that listing even if the character is deleted - because getting rid of a character should not erase all the effort you put into it with all the button pushing you did with your fingers.
Example: should you lose your emperor costume if that character is deleted? Should all that effort be erased along with the character? I say no. And that is an argument in favor of achievements being made to be account wide in at least some ways.