yeah i was pretty sure everyone is going to misinterpret what i wrote.
Nobody asked to delete the skill, and nobody said to nerf Nb. Buff their damage, range, heal, cast times, whatever, idc. But if we fight and i win, you simply vanishing behind the wall and being instantly safe without any chance for me to counter this, it's not fair. Playing a Nb instantly makes you god of 1v1?
read again; didn't say to delete or remove the teleport. Just make it in a way it can be countered, such as gap closers at the tp point in sight. Also the Nb can play it here, by moving the a point where he has sight but the enemy doesn't.
as Hircine says, it's not a hunt if the prey doesn't have the slightest chance of escape. Instead of 100% safe, make it 99% safe by being cautious where you use the tp from so u have sight and enemy not
of course somebody said to nerf NB because what you propose is nothing else than a nerf to NB.and nobody said to nerf Nb
MashmalloMan wrote: »Slot a gap closer and an aoe dot, when they port, look around for them, charge them. How do they escape after that point? You will know exactly where they place the next shade and it's impossible to cloak if you have an aoe slotted in melee range.
DUTCH_REAPER wrote: »I do not use shade but as a NB.
SO with that being said let me give my point of view as a magblade and stam blade user.
1. Blades are so ridiculously squishy it is unbelievable how fast they go down if you get on top of them. They ARE NOT tanky with high damage. they are either glass cannon gank or full tank and do nothiing in terms of damage
2. INCAP/Soul Harvest I have had more people dodge this skill than it hit. if a blade hits u with it send them 100k gold because they got lucky
3. Cloak....hahahaha cloak is so ...MUCH OF A MIGRAINE. Everything pulls you out. detect pots, AOE skill, Certain Poisons, CAMO hunter, Mage light. There are way too many counters to this skill. So either use one or dont complain about cloak peeps.
4. Blades have NO CLASS HEAL spammable. so...they either use a pot, a resto or vigor/rally. Its sad actually they have to crutch on only those choices.
5. Roll Dodge....mag aint doin this but stam is, the ONLY 3 ways to effectively utilize this is to either tower/rock hump, use a shade or sprint out with speed. Counters are quite easy all you have to do is use a unblockable hard CC, have some speed on your toon to catch them(use a skill RAT or a pot or wild hunt or swift jewelry)
specific counter to shade. look for it and now when they use it, its on a timer. I recommend playing blade (I main a MDK) and you start figuring out tricks you would use to evade and can counter that play better on non blade toons.
Shade does have a counter. Stand next to it. Pay attention when its dropped, you'll see the shadow dude before it disappears.
The counter is situational awareness versus button smash and not seeing where the NB dropped it.
deviousthevile wrote: »Being aware of your surroundings it the best counter for Shadow Image. I can't count how many times my group is struggling with an image user, chasing and chasing. If people would stop for a second and realize that you need to leave someone at the image, the place the NC with TP back to, to kill them when they teleport back to the shade. It's the easiest counterplay there is.
Shade does have a counter. Stand next to it. Pay attention when its dropped, you'll see the shadow dude before it disappears.
The counter is situational awareness versus button smash and not seeing where the NB dropped it.
Shade teleport has no counter and the only option is either useless chase, either let you go, which also makes the Nb the winner here. It's not fair for the Nb to be the god of 1v1.
aka only with at least two people you can take one Nb Shade tp user. How can you be "aware" of your surroundings? even if you stay in my face, you teleport behind a wall or above a platform. What is there for me to be "aware" of? run to an open field with no line of sight blocks? the Nb won't follow me, meaning he wins since he will be safe.
No. Shade is fine as it is.
Try playing a magblade for a while and I guarantee that your perspective on the class in general, and Shade specifically, will change once you have to make do without the tankiness & healing that you're used to on your current class.