For general purpose pvp yes, better use 2 handed. Althought I see lots of ball group use it for rending slashes to prevent mob from running and spam whirling blade. ALL 2 handed skill is great for pvp. I agree dual wield skill really need some kind of buff but not to the level where people use it to spam steel tornade in pvp long time ago.
cheesefome wrote: »Surprised more people arent inclined to suggest buffs. Guess its because most people donr visit forums. All the activity is on reddit
Odd how steel tornado was called spin-to-win in PvP not that long ago, and still works, and here we have someone suggesting that DW is not worthy for PvP. It really comes down to what you are doing and how you are using it.
The biggest reason to pick 2H over DW is damage the damage comes all at once (and having a heal) vs a channeled skill and a DoT. In the end, the difference between the two skill lines is good overall and good for the game.
BTW, I doubt a dev will reply to the question though as it is pretty straight forward why there is a difference. Maybe ask during an ESO Live.
cheesefome wrote: »Odd how steel tornado was called spin-to-win in PvP not that long ago, and still works, and here we have someone suggesting that DW is not worthy for PvP. It really comes down to what you are doing and how you are using it.
The biggest reason to pick 2H over DW is damage the damage comes all at once (and having a heal) vs a channeled skill and a DoT. In the end, the difference between the two skill lines is good overall and good for the game.
BTW, I doubt a dev will reply to the question though as it is pretty straight forward why there is a difference. Maybe ask during an ESO Live.
You have clearly not tested 2H and DW in PvP.
Atherakhia wrote: »Specifically for PvP, Stamina in general is overpowered and needs to be toned down. I really don't think we need to see DW improved any just to bring it in line with 2h. It's honestly not that weak to begin with it. It suffers from 2 issues. The first is it doesn't have rally. Rally alone is enough for most people to bring a 2hander. It provide major brutality that is hard to get for many stamina classes and it provides a burst heal that many stamina classes lack. While you can get major brutality on DW, there's no denying that Rally is better overall because of the ability to pre-buff it and the heal is icing on the cake.
The second major issue is the 50% execute on 2h is far more powerful than DW. DW execute is quite powerful, but because it's AE it's much weaker in comparison. Considering the way damage works in this game, it doesn't take much effort to drop someone to 50% health which makes it very easy to burst people down in PvP.
As I said above, Stamina in general is overpowered and there's a reason so few mag classes stand out in PvP. If anything, I'd sooner adjust 2H down than improve DW any.
Odd how steel tornado was called spin-to-win in PvP not that long ago, and still works, and here we have someone suggesting that DW is not worthy for PvP. It really comes down to what you are doing and how you are using it.
The biggest reason to pick 2H over DW is damage the damage comes all at once (and having a heal) vs a channeled skill and a DoT. In the end, the difference between the two skill lines is good overall and good for the game.
BTW, I doubt a dev will reply to the question though as it is pretty straight forward why there is a difference. Maybe ask during an ESO Live.