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How is Zenimax STILL allowing this?

Technopium
Technopium
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Ok so in the Sewers of Imperial city, we can't get to the center because the opposing Faction is camping outside the last door to get to the center...
We open the door... and spawn on the other side.... DEAD.

Like really? this *** is what killed the DIVISION PVP...
Why is this still allowed? We should be BLUE for a lot longer to MAKE sure we can see the Campers when we load in!
So at least we can get ready for the fight OR go back into the door.... SO stupid!

Why is it done for the 2 first doors and not the LAST ONE?
  • nukk3r
    nukk3r
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    Because stuff like this happens only during the events, most of the time the sewers are empty. Why change anything?
  • Dusk_Coven
    Dusk_Coven
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    There are so many open world PvP exploits it's amazing they continue to allow open world PvP at all. They don't even have to camp anything, they just AP boost in Cyrodiil for example.
    People who exploit will keep finding ways to exploit no matter what ZOS does. They already expanded the safe zone around the sewer HQ exits. The next step is to move all PvP into BGs only to reduce exploits.
    Edited by Dusk_Coven on September 8, 2020 12:13AM
  • Vevvev
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    Always wondered why they didn't give invincibility on the sewer platforms. If they did add an invincibility zone you could at least wait on some allies and let one of them jump down to fish out all the people camping.
    Edited by Vevvev on September 8, 2020 12:21AM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • phairdon
    phairdon
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    This event is the most time I've spend in the sewers/imperial city since release. Took me by surprise all the people camping different district doors and skill points. Groups of AD & DC camped on ledges, trying to kill players even when they had immunity. Btw, I have no doubt EP were doing the same somewhere.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Red_Feather
    Red_Feather
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    It happens every event.

    I made a topic about it on public test server asking for it to get fixed, and it was partially deleted and clearly ignored.

    https://forums.elderscrollsonline.com/en/discussion/539341/hope-imperial-sewers-still-dont-have-the-exploits



    Edited by Red_Feather on September 8, 2020 1:09AM
  • linuxlady
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    Ty for validating my decision to stay out of cry-O-pickle during the event. Totally stellar
  • VaranisArano
    VaranisArano
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    It happens every event.

    I made a topic about it on public test server asking for it to get fixed, and it was partially deleted and clearly ignored.

    https://forums.elderscrollsonline.com/en/discussion/539341/hope-imperial-sewers-still-dont-have-the-exploits



    Yep. I pointed out a similar problem for the Midyear Mayhem PTS: https://forums.elderscrollsonline.com/en/discussion/524204/midyear-mayhem-v6-0-1-problems

    ZOS removed doors on Cyrodiil resources to fix door-camping there, but didn't protect questgiver buildings in Cyrodiil or sewer exits in Imperial City.

    Problem is, while ZOS absolutely should fix it, there's not really a lot of financial incentive to do so. Imperial City is free now, and this is only an issue on a noticeable scale during three PVP events (none of which require using the unsafe sewer exits).
  • Strider__Roshin
    Strider__Roshin
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    Vevvev wrote: »
    Always wondered why they didn't give invincibility on the sewer platforms. If they did add an invincibility zone you could at least wait on some allies and let one of them jump down to fish out all the people camping.

    They did originally and it was terrible.
  • Minyassa
    Minyassa
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    I think on a certain level they like to see genuinely malignant conflict in the player base. This is a society in which terrible, tacky reality shows about awful people is very popular; the majority of people enjoy watching drama and anger. Why would the people running the game be any different? There are so many things in this game that could be given small QOL tweaks to remove unnecessary drama (changing the way chests/nodes are looted, the IC doors, the Cyrodiil doors, etc.) and people have mentioned these things for years and it never gets so much as a nod. I figure this is the only way that some people get any amusement, by allowing dishonorable people to continue to defecate all over the streets and watching people who are here to actually play the game step into it.
  • ZaroktheImmortal
    ZaroktheImmortal
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    Dusk_Coven wrote: »
    There are so many open world PvP exploits it's amazing they continue to allow open world PvP at all. They don't even have to camp anything, they just AP boost in Cyrodiil for example.
    People who exploit will keep finding ways to exploit no matter what ZOS does. They already expanded the safe zone around the sewer HQ exits. The next step is to move all PvP into BGs only to reduce exploits.

    Some may not like that but personally I wouldn't mind it. Battlegrounds is the only enjoyable pvp that I've found in this game. I would like to see them put more into battlegrounds perhaps...like more types of matches.
  • JonnytheKing
    JonnytheKing
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    Technopium wrote: »
    Ok so in the Sewers of Imperial city, we can't get to the center because the opposing Faction is camping outside the last door to get to the center...
    We open the door... and spawn on the other side.... DEAD.

    Like really? this *** is what killed the DIVISION PVP...
    Why is this still allowed? We should be BLUE for a lot longer to MAKE sure we can see the Campers when we load in!
    So at least we can get ready for the fight OR go back into the door.... SO stupid!

    Why is it done for the 2 first doors and not the LAST ONE?

    Yoy do know u can go up top and get around them when this is happening
    TWITCH jtk__gaming
    GM of Elder-Skills DC PVP Guild NA
    Main Toons
    MagSorc
    MagTemp
  • Ozby
    Ozby
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    For the same reason NPC's are obnoxious and push you around while you are trying to port somewhere or interact with the banker in Rimmen or for the same reason they made it a competition for nodes and chests so people can steal them from you while your killing the mobs to get to it.
    PC NA
    Aurora Bravepaw (Healden), Basks in Fire (DKTank), Bran Artlion (Magplar), Brindel Seedthorne (Stamden WW), Brugo Gargak (Stamcro), Casimir Delmar (StamDK), Falco Bastion (Stamsorc), Fus Ro Dah (Stamplar), Gandalff the Gay (Petsorc), Jo-Qinan Betula (Magden), Laveera Hex (Magcro), Raine Whitestag (Stamden), Raised by Bears (Wardentank), Ralak Rotheart (Healcro), Selene Sunshadow MagDK), Shadow Mirage (NBTank), Slythe Rattlebone (Healplar), Ulfnor Dragonslayer (Tankcro).
  • VaranisArano
    VaranisArano
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    Technopium wrote: »
    Ok so in the Sewers of Imperial city, we can't get to the center because the opposing Faction is camping outside the last door to get to the center...
    We open the door... and spawn on the other side.... DEAD.

    Like really? this *** is what killed the DIVISION PVP...
    Why is this still allowed? We should be BLUE for a lot longer to MAKE sure we can see the Campers when we load in!
    So at least we can get ready for the fight OR go back into the door.... SO stupid!

    Why is it done for the 2 first doors and not the LAST ONE?

    Yoy do know u can go up top and get around them when this is happening

    Someone can correct me, but I don't believe you can access the Barathrum Centrata from the Districts. Now, if all you need to do is leave your base, yeah, go up to the Districts and then drop down.
  • Firstmep
    Firstmep
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    The sanctuary buff in the sewers is way too short for how long loadscreens can be.
    This is coming from someone who already solo "farmed" 400k telvar from players, since the event started.
    I really like going down to the sewers below temple district, as ppl are a lot more lax down there thinking they're safe, but the long loadscreens mean I could(I don't) kill most people before their pc loads in, Beacuse their sanctuary buff already fallen off.
  • MrTtheDK
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    Look Gents. PVP is part of the game. "Gate Campers" are there to fight the zergs that try and make a run for Molag during the event. It is normally a battle that eventually becomes unsustainable for them as the opposing force eventually bubbles to out number them. I've killed plenty of gate campers because they didnt expect a PVPer to come out. Dont travel to PVP without a PVP build. These events give you the opportunity to get a good mix of PVE and PVP together. Focus on the fun parts. Team up and zerg them gate campers down.
    Main:
    DC- Diablo Azul , Mr T


    Alts: Nerf Something or Another

    Guild: - Imperial City Police
    RIP Guilds: Purple, WKB, Eight Divines, Rage, What Mechanics, Entropy Rising
    Game: @TalosSeptim
  • Delpi
    Delpi
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    Wow... I remember the days when the blue protection wasn't even in the game yet lol.
    "I used to be an adventurer like you. Then I took an arrow in the knee..."
  • scottii
    scottii
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    there are 7 different entrances to the sewers from the top city.

    [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on September 8, 2020 1:26PM
    Praying the Daedric Gods will make Cyrodiil great again.
  • KaGaOri
    KaGaOri
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    scottii wrote: »
    there are 7 different entrances to the sewers from the top city.

    [snip]

    Haven't gone to IC this event, but the last event all of those 7 entrances each had their own ganker or two, even in low pop hour. Gankers gonna gank, but the blue protection should last long enough to load the character in, so they can fight back instead of exiting loadscreen already dead.
    Edited by ZOS_ConnorG on September 8, 2020 1:26PM
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