I played a couple weeks ago the skyrim questline and I noticed a more casual, out of the era language, with more swearing and less depth compared to the dialogues the eso had when it came out. Quality has dropped indeed.
AcadianPaladin wrote: »Age vs complaining is irrelevant. While there is a bit of truth to with age comes wisdom, just as often young jerks and whiners simply grow up to be old jerks and whiners. I think it undermines the thread and any quest/dialogue writing critique to somehow try and link it to 'age vs complaining'.
Mystic_wolf479 wrote: »...I'll cut off my own big tow and mail it to you lol.
...there is one quest imparticular that hit my heart right in the nuts.
Canned, rushed, uninspired, stiff, predictable, and lifeless. Good writing makes people care. Bad writing just makes us indifferent. Every new release I tell myself I'm going to take my time and get into the story. Invariably I'm soon skipping dialog to get the skill points and get it over with. There is the occasional flare that touches the heart and humor, but it's exceedingly rare. Beyond efforts to generate profit, it's like the people who produce this game have stopped caring.
Moloch1514 wrote: »Hard to stay awake doing story quests in new DLC. Recently did Bleakrock (vanilla starter island) and those quests were actually entertaining and engaging, and I've done that island 10 times in the past.
There are important male NPC, from the top of my head - Jarl Reddharn and Swordthane Uthlet. My BF also said that he found Western Skyrim story "very female" so far. But then he added that there should be "only males" so that kinda invalidates his opinionno male nord NPC's?
MasterSpatula wrote: »Yeesh, some of you would have thought Shakespeare was a one-trick pony if Hamlet and Henry V has both been princesses instead of princes.
Eh, not really. More like what he expected from a Nordic land =/= what actually happened. There are a ton of quests involving women in Western Skyrim, and while I don't mind women playing a role in quests it was very excessive and noticeable. That being said there were some really neat quests with male characters like the Lightless Hollow, but the vast majority of the time they were the villains for some reason or involved Narsis Dren/Rigurt. I hate Narsis Dren...
drkfrontiers wrote: »Here's me thinking that every storyline treats men like either idiots or needing rescuing by their wives or some heroine... The feminist slant to it is a major source of eyerolling for me personally.
Princes, princesses, or whatever.. it doesn’t matter. The writing/storytelling for Greymoor was very bad and it has to improve for future releases.
To me the Greymoor story was a boring cliche. Reluctant princess has to overthrow a moustache twirling evil king that is just a puppet of the real bad guy. Snore.
I think peak story was Wrothgar.
Morrowind wasn’t too bad.
Summerset was ok, but it was odd that it mentioned the Three Banners War was over but in reality it isn’t.
They really need to progress the storyline properly. Like reopen Bleakrock Isle, stop the dolmens and make Cyrodiil a non-AvA area, stop infinite troops invading the same beach head ad nauseum. Give players the option to progress in time but also let those that want to PvP or grind dolmens have their own instances.
Edit: Forgot about Elsweyr...that felt like a ratings grab. Screw the lore...we need dragons!
Sylvermynx wrote: »To me the Greymoor story was a boring cliche. Reluctant princess has to overthrow a moustache twirling evil king that is just a puppet of the real bad guy. Snore.
I think peak story was Wrothgar.
Morrowind wasn’t too bad.
Summerset was ok, but it was odd that it mentioned the Three Banners War was over but in reality it isn’t.
They really need to progress the storyline properly. Like reopen Bleakrock Isle, stop the dolmens and make Cyrodiil a non-AvA area, stop infinite troops invading the same beach head ad nauseum. Give players the option to progress in time but also let those that want to PvP or grind dolmens have their own instances.
Edit: Forgot about Elsweyr...that felt like a ratings grab. Screw the lore...we need dragons!
In order to progress in that manner, they'd have to instance all content to every character's progression through it.
Nightmare time in an MMO....
Why such a large age gap between genders?
Sylvermynx wrote: »To me the Greymoor story was a boring cliche. Reluctant princess has to overthrow a moustache twirling evil king that is just a puppet of the real bad guy. Snore.
I think peak story was Wrothgar.
Morrowind wasn’t too bad.
Summerset was ok, but it was odd that it mentioned the Three Banners War was over but in reality it isn’t.
They really need to progress the storyline properly. Like reopen Bleakrock Isle, stop the dolmens and make Cyrodiil a non-AvA area, stop infinite troops invading the same beach head ad nauseum. Give players the option to progress in time but also let those that want to PvP or grind dolmens have their own instances.
Edit: Forgot about Elsweyr...that felt like a ratings grab. Screw the lore...we need dragons!
In order to progress in that manner, they'd have to instance all content to every character's progression through it.
Nightmare time in an MMO....
I’d do it more as a 2 stage progression: once you’ve finished Cadwell’s Gold you can pick a pre or post war.