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Why not just call this a ball group farming event?

  • AndyMac
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    PVP'ers don't respect ball groups zerging through districts and mowing down players, in my experience. Plenty of players are happy to jump on a opposing faction ball group. They get called out pretty regularly and players do seem to respond. I've seen a number wiped on purpose this event.

    Of course, if you want something particular, you may well be doing it solo - so, yep, you are very likely to get steam rolled.

    The main issue with this event is just the GA lag - skills not firing - ie Dragon Leap. Seriously, what is the point of this lol? It's all the worst parts of PVP and very little of the good imo. I don't know why ZOS would want to showcase it with an event.

    A new generation of players will learn to despise ESO PVP this event, I guess.
    Edited by AndyMac on September 5, 2020 12:34PM
    Andymac - Magicka DK - EP Grand Overlord - Flawless Conqueror
  • SamanthaCarter
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    Farm what 1k ?
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    Meanwhile I got my tier 1 in half an hour. Huzzah for transmute gems!
  • TequilaFire
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    Someday maybe just maybe people will learn the difference between a "ball" group and a PUG zerg.
  • mairwen85
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    The entire area is designed for predator prey type play, and let's not forget it is a war zone. No tactic, however distasteful is invalid. It sucks to get flattened by a large group when you're alone, but you either learn to play undetected, build a juggernaut, or find safety in numbers. Pve-er or pvp-er, those same rules apply. If that's not for you, get your tickets from the dungeons; if you want more rewards, get organised. I'm a massive proponent of getting more people into pvp, and IC in particular is at its best when the population is high, the more players, the greater the risk, the greater the rewards. The only way to make it an enjoyable experience is to build alliances and look for points of safety and leverage.
    Edited by mairwen85 on September 5, 2020 2:04PM
  • Dark_Lord_Kuro
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    Sometime i wish this zone never existed
    Worst dlc ever
  • mairwen85
    mairwen85
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    Sometime i wish this zone never existed
    Worst dlc ever

    I don't understand this mentality. If you don't like it, don't go. You are not forced to participate for tickets as dungeons provide those, and if you don't like the zone, extra tel var has no use to you.

    I always feel that if you are entering into something with the preexisting notion you're going to hate it, very little will change your mind. So why put yourself through it when you could just leave it to those who do enjoy it without any negative impact on yourself.
    Edit to add:
    Not trying to be awkward, just genuinely interested in trying to understand why you would want something removed that you can just as easily ignore with no ill effect.
    Edited by mairwen85 on September 5, 2020 2:33PM
  • Rungar
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    its a good zone, though i would of done telvar differently. The current mode allows for no risk and high reward which is why its empty most of the time except for a few gankers.

    they should lower losses to 25% and limit gains by how much telvar you have on you times your multiplier. So if your not holding there's nothing to win.

    if you had 40k telvar and died you would lose 10k but in order for another player to get that 10k from you they would need to be holding 3333 telvar with a 3x multiplier.

  • zergbase_ESO
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    pauld1_ESO wrote: »
    I mean that's all it is at least in no cp IC. Balls groups rolling through and collecting their Telvar. Nothing but a blob of red circles.

    What did you expect....
  • doomette
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    Jeremy wrote: »
    doomette wrote: »
    Jeremy wrote: »
    doomette wrote: »
    Jeremy wrote: »
    BigBragg wrote: »
    Jeremy wrote: »
    BigBragg wrote: »
    Jeremy wrote: »
    pauld1_ESO wrote: »
    I mean that's all it is at least in no cp IC. Balls groups rolling through and collecting their Telvar. Nothing but a blob of red circles.

    It is funny how PvPers constantly talk about how they prefer PvP to PvE because they supposedly like the added challenge and unpredictably of PvP combat. Yet when ever they get the chance they horde into giant zergs so as to make sure the people they pick on offer no challenge or unpredictability what-so-ever. What's the saying, actions speak louder than words? I think that definitely applies here.

    Just as likely to be PvE players grouping up to avoid being easy targets. Reality is there is probably both, and some groups that are a mix.

    Perhaps. But it doesn't change that PvPers supposedly long for exciting, unpredictable and challenging combat - and that is what draws them to PvP they say. But yet every time they get a PvP event they go out of their way to ensure no such fights ever happen and that it's all just one massive zerg ball steamrolling people who have no chance to defend themselves - which is the opposite of challenging and unpredictable combat.

    Some PvP groups will do that, but not all. Probably shouldn't lump everyone into these broad groups as it seldomly, if ever, paints an accurate portrait of events and people.

    Well, from what I see going in in Imperial City right now my generalization is more accurate than inaccurate. So if you ask me, they have only themselves to blame for these observations I have made.

    If PvPers wish to prove me wrong - the they are welcomed to do it (in fact I rather wish they would). But until then I'll be keeping to these opinions. I'm sure there are exceptions to the rule. But they are few and far between in my experience.

    So you know for a fact that the people you are seeing are the same people who have made the comments you’ve mentioned about PVP? I’m curious as to why you seem so sure they’re the same people.

    Yes, I know for a fact many are.

    And it's a crock - this whole idea that what draws people to PvP is challenging and unpredictable fights. And every PvP event that happens proves it's a crock.

    Are you like matching their game screen name to their forum’s screen name and remembering their past comments? Or remembering what they’ve said in zone/guild/whatever chat? Comments made on a Twitch broadcast? I’m not trying to ask a gotcha question, I’m just genuinely curious.
    Now if you or others are the exception to this rule - then my post is not referring to you. So please don't take offense at it. ^^

    Naw, well, maybe? If I’m just in there to get tickets and don’t have time for anything else, I’m going to run with other people in my alliance when available, but I stick to quest objectives and ignore enemy players. And I have run around IC with my guild during group events (not yet during this event), but theoretically we don’t go after single players (that dictate isn’t always followed by everyone sadly). But honestly I prefer farming solo, even if it’s a bit more dicey.
    But I do like PVP because it’s unpredictable and fun. As far as more skilled? Well that’s for the people who kill me, certainly not me most of the time 😆

    Either way, your statement didn’t offend me. Just curious as to what you based your generalization on. Hopefully you can find some fun during this event, and some none-globby players to fight. 🙂
  • Jaraal
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    Jeremy wrote: »
    BigBragg wrote: »
    Jeremy wrote: »
    pauld1_ESO wrote: »
    I mean that's all it is at least in no cp IC. Balls groups rolling through and collecting their Telvar. Nothing but a blob of red circles.

    It is funny how PvPers constantly talk about how they prefer PvP to PvE because they supposedly like the added challenge and unpredictably of PvP combat. Yet when ever they get the chance they horde into giant zergs so as to make sure the people they pick on offer no challenge or unpredictability what-so-ever. What's the saying, actions speak louder than words? I think that definitely applies here.

    Just as likely to be PvE players grouping up to avoid being easy targets. Reality is there is probably both, and some groups that are a mix.

    Perhaps. But it doesn't change that PvPers supposedly long for exciting, unpredictable and challenging combat - and that is what draws them to PvP they say. But yet every time they get a PvP event they go out of their way to ensure no such fights ever happen and that it's all just one massive zerg ball steamrolling people who have no chance to defend themselves - which is the opposite of challenging and unpredictable combat.

    I play primarily PvE, but I like PvP too. I'm not very good at it, but it's fun. And here's my experience with this event so far, without the drama and hyperbole.

    I've been doing all six dailies on four characters, two of those characters being in their 20's. With the free XP scrolls they give you, those alts are getting two levels per seven turn ins, including the zone quest, which can be done alongside the dailies.

    The zerg thing is real, however, I will say that I have died more to solo players or duos than I have ball groups. Ball groups are easy to see coming, all you have to do is be alert and move out of the way. Plus, I never engage solo players first, but I have no problem at least trying to fight them if they attack. Sometimes that's actually the fastest way to get back to your base to turn in quests. You don't lose any XP or gear health if killed by players, so why worry about it? Go into the districts with zero tel var in your posession, let them take half of that if they take you out.

    I dress and allocate CP to kill daedra, as i want to get the dailies done as fast as possible, so I'm vulnerable to PvP builds. But even I can get the occasional kill in.... not everybody in IC is a professional ganker. And if you want to earn Alliance Points to get your Rapids back, find the zerg (LFG in zone) and roll with them. You can collect a lot of tel var and AP from enemy players (and AP from capturing flags) if you are grouped and let the pros do the hard work for you. Drop some heals and AOEs and cash in. Plus there's safety in numbers. Got a load of tel var and don't want to lose it? Queue for a Cyrodiil campaign and port out to safety. Then queue back to Imperial City and appear in the safety of your base to deposit your tel var and get back at it.

    And not everybody in IC is some evil jerk. These are regular folks, just like you and me. Here's one experience I had:

    I was doing dailies on my main. I went into a building to light the ritual brazier, and there was an enemy player doing the same thing. They looked at me, I looked at them, and I went up next to them and lit the brazier. We both headed out the door, and there was another player of her faction standing there. We all looked at each other, and then he unloaded on me, lol. I started fighting him, but realized the the pacifist player would soon die quickly to my AOEs, so I just stopped fighting and waited for the free port back.

    When I respawened back in base, she whispered me, "I'm sorry. I tried to tell him you were friendly." I said, "No worries. Thank you."

    It was a much more interesting day than farming mudcrabs for leather and two handed axes.
  • Dark_Lord_Kuro
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    mairwen85 wrote: »
    Sometime i wish this zone never existed
    Worst dlc ever

    I don't understand this mentality. If you don't like it, don't go. You are not forced to participate for tickets as dungeons provide those, and if you don't like the zone, extra tel var has no use to you.

    I always feel that if you are entering into something with the preexisting notion you're going to hate it, very little will change your mind. So why put yourself through it when you could just leave it to those who do enjoy it without any negative impact on yourself.
    Edit to add:
    Not trying to be awkward, just genuinely interested in trying to understand why you would want something removed that you can just as easily ignore with no ill effect.

    I did not go in there with hating it in mind the first time
    Other player ruined the experiance for me and made me hate it
    The story is awesome but some poeple love ruining it for other by for exemple camping base exit or doors needed to progress trough the main story
    This dlc could have been awesome by either being fully pvp or pve (or a pve campain)but pvevp completly ruin it
    And no i dont hate pvp (almost legate), just having it mixed with pve as when i quest im not in the same mind set as when i pvp
  • Shardaxx
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    Not been in there, not planning to.
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • zergbase_ESO
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    Just spent the time ganking ball group peeps as they fight a boss wait for them drop low pop them and vanish away ranked in 10k+ Telvar from this and I am a happy Khajiit :D!
  • FlopsyPrince
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    Every year... Same thing.

    Send us your weak, your weary, your huddled masses yearning to be part of this heroic event.
    Thou you are but sheep, lead to the wolves. And the shepherds, they grin.
    "Your slaughter amuses us" they spit with beckoning hands. "Come try again, for there are riches to earn! And triumphs to gain"

    Dont be fooled by the event. Its only for a few. You might make 10 or 20k telvar a day. But there are people out there that have already topped 500k.

    Most of that came from people like me. They have no chance of being killed, so fighting them is hopeless.

    Great event!
    PC
    PS4/PS5
  • FlopsyPrince
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    I love IC event need more weeks

    Yeah, let it run until it sours the PvE people on the game after getting ganked so much!
    PC
    PS4/PS5
  • madman65
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    Sticking to the Dungeons myself and telling all the solo players about the ball groups. So have fun fighting each other and hope eso takes some notice but hoping for action "doubtful" someday, enjoy.
  • Jaraal
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    Incidentally, there are sets and skills that can ruin a ganker's day. But you basically have to run around waiting to be attacked, sacrificing regular damage. Honestly, I've made over 100k tel var from this event in a couple of days, not even PvPing. Just doing the dailies on various characters while leveling them up at the same time, and killing daedra in the districts and in the sewers. Just bank it when it gets heavy, and go back to work. Ignore the gankers, stay around other players, learn your way around, and it's pretty stress free. Might even turn out to be fun.

    I hated the idea of Cyrodiil and Imperial City when I first had to go there for events, but I ended up sticking around and learning how to play there successfully (not being elite, but holding my own and learning what earned armor sets to sell for profit, etc). A lot of it is being afraid to be in an unknown environment where you are up against people who can find their way around with their eyes closed. Educate yourself and learn from experience, eventually you will be on an even playing field with those you fear. Nobody sets foot in Cyro or IC for the first time and dominates. It takes practice and willingness to learn, like anything else. And you don't have to be an ass to PvP. There are plenty of good, courteous, and competitive people on both sides who are just looking for a challenge, and the ability to earn some coin, like the rest of us.
  • Th3M3nt0r
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    This is good event for lazy players like me :) All you need to do it get 6 daily quest, make group, share quests and let people work for you :smiley: Do same on all of you 9 (or 18 char if you so greedy). Other way is farm Molag Bal as AD (it more powerful faction in PvP) join group and stay in middle of it spotting gankers, leave other to group ;)
  • Pauwer
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    I have been in IC few times but i did not like it at all. And i LOVE cyro pvp. But the problem with IC for me is that i'd like to do the quest line there and always what happens is that i'm fighting some street boss and someone ganks me. In Cyro, i don't mind ganks or the gank attempts, but it's already hard enough to fight this challenging pve boss fight and then some hero comes and kills you when life is low. It's a weird mix of pve and pvp that i don't like. So like, i'm not involved in the event at all, but in general i'm not involved in them at all really, cause they're always like a forced grind to run same silly quests over and over. I don't need any tickets or anything. So don't go to IC if it's not your thing. A lot of people ask for no-pvp cyro, i'd actually like no-pvp IC.
  • Pauwer
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    Oh and i find the whole map confusing, i never know where i am and how to get where i need to go :D much like in real life :D i dunno if it's changed, i have not been in IC for so long, maybe they changed something now that is a separate campaing and all.
  • Jaraal
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    Pauwer wrote: »
    Oh and i find the whole map confusing, i never know where i am and how to get where i need to go :D much like in real life :D i dunno if it's changed, i have not been in IC for so long, maybe they changed something now that is a separate campaing and all.

    Most of the dailies have the zone noted in the quest description (with the exception of the Nobles District quest), so it's fairly simple to pick the correct ladder.

    I created a personal mnemonic to help me remember the districts: NEGMAAT. Starting clockwise from bottom left on the map: Nobles, Elven Gardens, Memorial, Arena, Arboretum, Temple. Also, the ladders are arranged in the same clockwise order as the map.


    Edited by Jaraal on September 6, 2020 7:10AM
  • thalosdaedra
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    IC - dead
  • Vildebill
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    I love this event, it's probably my favourite event in the game. But am I only a PvPer that groups up in big zergs? Absolutely not, I mostly play PvE, and when I'm in IC I solo in there, on my DK, and if I group up it's small scale, like 2-3 people.

    I get that it's frustrating to go into a PvP zone if you only PvP a couple of times a year and meet good players, but isn't that to be expected? I don't understand what you expect to happen, that you could walz in there, that everyone will ignore you so you could quest alone?

    IC is a zone where unexpected fights happen around corners, where you can possibly gain a lot of Tel Var just to lose it directly afterwards. It's not for everyone. But I'd rather have people accepting that than complain that other people that just want to have fun in there are doing something wrong.
    EU PC
  • gatekeeper13
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    Just made the mistake to attempt and farm an IC boss.

    While we where fighting it, everything froze. No enemies around, nothing.

    Around 10 secs later, we were all dead. Why? Because someone bombed us and the totally BROKEN server took us directly the death screen instead of showing us what was going on.

    Thanks for this "wonderful" event ZOS.
  • pauld1_ESO
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    pauld1_ESO wrote: »
    I mean that's all it is at least in no cp IC. Balls groups rolling through and collecting their Telvar. Nothing but a blob of red circles.

    Then we'd have to call Cyro that too.

    Cyro is much more spread out though, easier to avoid them.
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