Keep in mind that bloodthirsty does not affect any of your healing skills as those are not used against an enemy.
Personally I'd say in PvP infused is superior simply because people are either at 100% health or dead. You rarely have fights were your enemy is constantly within execute range and still doesn't die.
Mariusghost84 wrote: »So the new bloodthirsty trait gives up to 300 dmg again enemies, the lower their HP is? So if someone is 10% Hp , with 3x bloodthirsty, i do around 900 more dmg to them?
I only play BGs, if thats somehow relevant.
PS: Can i put infused of them and get even more wep dmg?
I was wondering about this myself, so i did some testing and from what i gather from it was this.
If Bloodthirsty give 300-350 Weapon and Spell Damage against enemies under 90% health, seem that's the way to go. However, what i also notice is that it would be BEST to make your necklace+2 rings Bloodthirsty won't you won't notice the differences.
Infused give 51% if purple and 60% if gold, however this depends on the Enchantment you put on it, it's not the over all damage. You could put something good as a Enchantment and make it work, but from what i notice is that it's not as good unless you have all 3 infused. Basically it's just a stacking thing>
This is coming from a Magicka class character, i haven't tested it on any stamina classes yet. If i made any mistake, let me know i do love to know more and improve!