Cant you guys just accept it and move forward???
Under the time you spent here. You could have farm it countless Times 💩
Cant you guys just accept it and move forward???
Under the time you spent here. You could have farm it countless Times 💩
Given this does not impact you, your game-play and the suggested change in other threads to make it level 3 has 0 impact on you, can't you just accept our feedback and move forward? The time you spend here trying to force a play-style on us could be better spent playing the game and advancing your toon.
redspecter23 wrote: »Not getting into how OP tainted their own poll by basing it on their opinion as that is something that does not need to be said.
The question I want to ask is how is moving rapids to a different point in the AvA tree insincere or not candid. It seems Zos was very sincere about moving the skill to a later point. It was a fairly straight forward change even if some would have liked it to stay as it was.
The shady part was the reasoning for the change as well as complete silence on the topic after the community called them out on it.Yes, it is helpful to have vigor earlier, but it's also helpful to have rapids earlier. In the case of alliance war skill lines, the difference is locking a skill behind pvp if it's not unlocked at level 1.
It also looks very suspect to move a mobility ability later in the skill line when it's very helpful to have faster movement in order to unlock it to begin with. All while selling you the ability to negate the need to level the skill line on alts.
I suppose it comes down to how you see it, but I see it as ZOS causing an inconvenience in order to charge players for the solution while remaining absolutely silent on the matter after announcing the implementation. If they wanted vigor to be more accessible, it doesn't automatically mean that rapids needs to be made less accessible. That was a choice they made that has been rather unpopular with a lot of players.
@redspecter23
I never saw their reason. What did they give?
As for the community calling them on it, pretty much all I saw was people complaining because they did not like it. Clearly I missed something on both ends.
It was a complete logical choice to make this change.
Vigor is a requirement for Builds and is a must have for some characters. Rapid on the other hand is just convenience. You will not get issues making a build just because you dont have Rapid.
What ppl have to realize is that this change aims for newer players and PvE players that had issues getting the skill and now have an easier time getting it.
The forums are mostly populated by senior players and for them the change is mostly inconvenient. They end up with more characters using rapid than they use Vigor on so it is more convenient to farm AP on some for Vigor than it is to farm AP on all for Rapid.
Now we have this "discussion" going on where ppl spinning their little theories and made up their minds already and realy wonder why the Devs dont say anything about it because it would just be a waste of time.
And again there was always a heal for new players, use the resto. Low levels are not even around long.
AND to REPEAT OVER AND OVER
NO ONE IS SUGGESTING TO TAKE AWAY VIGOR. Posters just want rapids moved to level 3 or swapped with the support line or in the case of those who had it previously just grandfather it.
This poll is the result of the frustration of the Devs not listening to feedback on the previous non impacting solutions
DarcyMardin wrote: »
redspecter23 wrote: »SilverBride wrote: »marius_buys wrote: »A new character at level 10 has had only 1 day to train their horse, this prevents players from keeping up with a group in Cyrodiil.
I've never used Rapids, but isn't it a group buff?
Yes it is. That is a very good point. You will benefit from someone in the group using the skill as much as you would if you used it yourself.
By similar logic you could say the same about Vigor. You don't need it yourself, just stand near someone using Echoing Vigor and you'll get the same effect as you would if you used it yourself.
redspecter23 wrote: »SilverBride wrote: »marius_buys wrote: »A new character at level 10 has had only 1 day to train their horse, this prevents players from keeping up with a group in Cyrodiil.
I've never used Rapids, but isn't it a group buff?
Yes it is. That is a very good point. You will benefit from someone in the group using the skill as much as you would if you used it yourself.
By similar logic you could say the same about Vigor. You don't need it yourself, just stand near someone using Echoing Vigor and you'll get the same effect as you would if you used it yourself.
Except that we were addressing the point made by the OP that without someone using Rapids themselves they would fall behind their group, and that isn't the case if Rapids is a group buff. Other than, of course, if a lowbie's mount training is below the rest of the group - but isn't that the case regardless of whether the lowbie casts Rapids or has it cast on them? Moreover, everyone in the group is on the same side, isn't it for the leader to make sure that everyone keeps up and to look out for a lowbie in the group? That was certainly the case in my grouping days, both in PvE and PvP.
Thechuckage wrote: »Thechuckage wrote: »If you want to PVE on stamina you need vigor, but don't really need rapids.
If you want to PVP you'll unlock rapids soon enough anyway. Definitely sooner than PVE-er who never even wanted to PVP would unlock vigor before.
No you did not need Vigor, many posters have already attested to that. Plus just use a resto staff then until you can get it. Really no diff execpt noe rapids takes it's place and ther eis no real solution to it other than grinding it.
Resto? On stamina? Am I missing something?
Also didn't find where someone said that one doesn't need vigor, would you kindly throw a link to a comment or two?
If you did not see the multiple comments about vigor not being needed in these threads I am not going to do your work for you. I have seen both those saying it is needed and those saying it is not. I am of the opinion it is not needed as much as most who want it say it is.
As for resto yes, I know it is magicka, so? It heals not much different than magika users relying on sta to run, use to be horrible but magika users lived with it then.
why dont the mag users just have a supply of speed pots to run fast? Actually that would be less disruptive than giving up an entire bar for healing, as opposed to a single slot (vigor)Thechuckage wrote: »If you want to PVE on stamina you need vigor, but don't really need rapids.
If you want to PVP you'll unlock rapids soon enough anyway. Definitely sooner than PVE-er who never even wanted to PVP would unlock vigor before.
No you did not need Vigor, many posters have already attested to that. Plus just use a resto staff then until you can get it. Really no diff execpt noe rapids takes it's place and ther eis no real solution to it other than grinding it.
Resto? On stamina? Am I missing something?
Also didn't find where someone said that one doesn't need vigor, would you kindly throw a link to a comment or two?
If you did not see the multiple comments about vigor not being needed in these threads I am not going to do your work for you. I have seen both those saying it is needed and those saying it is not. I am of the opinion it is not needed as much as most who want it say it is.
As for resto yes, I know it is magicka, so? It heals not much different than magika users relying on sta to run, use to be horrible but magika users lived with it then.
why dont the mag users just have a supply of speed pots to run fast? Actually that would be less disruptive than giving up an entire bar for healing, as opposed to a single slot (vigor)
Why don't sta users have an endless supply of heal potions available? Seriously the issue is not about consumables and consumables are not the answer, otherwise my statement about heal pots would have been a reason not to even change things to begin with.
The same reason heal posts were not the answer to Vigor is the same reason sped pots are not the answer to rapids.
My point was that giving up a backbar weapon is unfeasible esp when there is a single slot skill that will do the job. Stam players nerfing themselves is not reasonable suggestion.
No one is asking sta to get nerfed or to change Vigor back, All posters are asking for is to make Rapids easier to get, level 3 for example. Or move it to the support line, or have grandfathered it for those who already had it and used it for 6 years. How do these points keep getting ignored?
I fail to see how speed pots have anything to do with this in the context of the posted threads on this issue
redspecter23 wrote: »SilverBride wrote: »marius_buys wrote: »A new character at level 10 has had only 1 day to train their horse, this prevents players from keeping up with a group in Cyrodiil.
I've never used Rapids, but isn't it a group buff?
Yes it is. That is a very good point. You will benefit from someone in the group using the skill as much as you would if you used it yourself.
By similar logic you could say the same about Vigor. You don't need it yourself, just stand near someone using Echoing Vigor and you'll get the same effect as you would if you used it yourself.
Except that we were addressing the point made by the OP that without someone using Rapids themselves they would fall behind their group, and that isn't the case if Rapids is a group buff. Other than, of course, if a lowbie's mount training is below the rest of the group - but isn't that the case regardless of whether the lowbie casts Rapids or has it cast on them? Moreover, everyone in the group is on the same side, isn't it for the leader to make sure that everyone keeps up and to look out for a lowbie in the group? That was certainly the case in my grouping days, both in PvE and PvP.
The rapid buff is quite short compared to the distances you have to ride sometimes, so yes a lowbie alt will fall behind very fast. And in such groups players are usually already bad enough and easy targets anyway. Goal is to do a siege quickly, not wait for all eternity until a decent opponent has arrived. If such a lowbie alt wants to profit from the AP gained, he can hop on, but nobody is gonna wait for 5+ minutes until he or she is there.
Except that we were addressing the point made by the OP that without someone using Rapids themselves they would fall behind their group, and that isn't the case if Rapids is a group buff.
Taleof2Cities wrote: »Rapids is a luxury ... not a necessity.
We're not talking about Undaunted Mettle, here, which is a necessity and much harder to get.
Taleof2Cities wrote: »Rapids is a luxury ... not a necessity.
We're not talking about Undaunted Mettle, here, which is a necessity and much harder to get.
redspecter23 wrote: »Taleof2Cities wrote: »Rapids is a luxury ... not a necessity.
We're not talking about Undaunted Mettle, here, which is a necessity and much harder to get.
(snipped by me)
Leaving Vigor out of the discussion for a moment, ZOS never mentioned why Rapids needed to be moved to later in the tree and create a situation where players need to refarm it on multiple toons.
Thechuckage wrote: »I would think because it would be a huge pain to move a skill from one tree to another. I doubt you could find someone who thinks ESO has good coding, let alone great. Maybe it would completely break something - very likely in my unlearned opinion, just from how much has been broken with "fixes" over the years.
Of course we dont know. Because the people who do know have not told us. While that is their right, I feel the clear target of ire and frustration has one clear target.....and it not any of the other players.