scorpius2k1 wrote: »
ZoS, please, for the love of sanity and FUN factor, do something about your RNG methods because they are pretty outlandish.
CaffeinatedMayhem wrote: »
Yep. Farming gear for my tanks isn't any different. Want a Leeching shield? Yeah, the only one I've evergotten was a quest reward for ICP, the one that talks to you every time you bar swap. *goes insane*
CaffeinatedMayhem wrote: »
CaffeinatedMayhem wrote: »
CaffeinatedMayhem wrote: »
get another necro staff...?
i mean having 2x5 set bonuses up 100% of the time is far more beneficial especially with a 2 set monster.
RefLiberty wrote: »They will probably nerf it, that crit is OP for 5 item set
gatekeeper13 wrote: »
Personally stopped farming for it. I will go 2 heavy divines (chest-greaves), 3 jwlry and use light for monster set.
Dagoth_Rac wrote: »RefLiberty wrote: »They will probably nerf it, that crit is OP for 5 item set
Why would they nerf it? It is a worse version of Mother's Sorrow (which has a Maximum Magicka bonus that Medusa lacks) and the Minor Force can be gotten from other means than a 5-piece bonus. In terms of stat density, Mother's Sorrow + a separate source of Minor Force > Medusa.
Medusa feels more like a convenience set. Where you can get more DPS from Mother's Sorrow and using Channeled Acceleration or Barbed Trap, but find CA or BT to be kind of clunky and annoying. You are sacrificing DPS for convenience and an extra bar slot.
Also, Medusa is Heavy Armor, giving you significant limitations and drawbacks over light armor Mother's Sorrow. You either have to go weapons and jewelry, losing about 8% crit chance and 10% crit damage on back bar. Or, use 2 heavy body pieces and jewelry for 100% uptime on that 8% crit chance and 10% crit chance, but are forced into both monster pieces being light armor and losing out on some Undaunted passives that increase DPS.
In addition, Channeled Acceleration is only cast every 36 seconds and Barbed Trap is a stamina skill. Using Medusa and replacing CA or BT with a typical 10-second DoT increases your resource drain noticeably over a long fight. It will be harder to sustain a Medusa build, making it more likely you need to sacrifice some DPS stats for sustain stats.
It actually seems like one of ZOS' better designed sets. It has good stats, but has clear drawbacks.
CaffeinatedMayhem wrote: »After getting my 5th (!) Medusa ice staff today, I'm beginning to think this set does not have a fire or lightning staff.
Dagoth_Rac wrote: »RefLiberty wrote: »They will probably nerf it, that crit is OP for 5 item set
Why would they nerf it? It is a worse version of Mother's Sorrow (which has a Maximum Magicka bonus that Medusa lacks) and the Minor Force can be gotten from other means than a 5-piece bonus. In terms of stat density, Mother's Sorrow + a separate source of Minor Force > Medusa.
Medusa feels more like a convenience set. Where you can get more DPS from Mother's Sorrow and using Channeled Acceleration or Barbed Trap, but find CA or BT to be kind of clunky and annoying. You are sacrificing DPS for convenience and an extra bar slot.
Also, Medusa is Heavy Armor, giving you significant limitations and drawbacks over light armor Mother's Sorrow. You either have to go weapons and jewelry, losing about 8% crit chance and 10% crit damage on back bar. Or, use 2 heavy body pieces and jewelry for 100% uptime on that 8% crit chance and 10% crit chance, but are forced into both monster pieces being light armor and losing out on some Undaunted passives that increase DPS.
In addition, Channeled Acceleration is only cast every 36 seconds and Barbed Trap is a stamina skill. Using Medusa and replacing CA or BT with a typical 10-second DoT increases your resource drain noticeably over a long fight. It will be harder to sustain a Medusa build, making it more likely you need to sacrifice some DPS stats for sustain stats.
It actually seems like one of ZOS' better designed sets. It has good stats, but has clear drawbacks.
Yes, farmed it 50 sometimes with no resto staff, also no SPC jewlery outside the necklaged from quest.CaffeinatedMayhem wrote: »scorpius2k1 wrote: »
ZoS, please, for the love of sanity and FUN factor, do something about your RNG methods because they are pretty outlandish.
Yep. Farming gear for my tanks isn't any different. Want a Leeching shield? The only one I've ever gotten was a quest reward for ICP; the one that talks every time you bar swap. *goes insane*
Grinding for an SPC resto staff for my healer, bc the one I had got deconned in the last 3 years. All I get are destruction staves, never a resto. It's like whoever assigns probability in the loot tables WANTS to make us insane with grind.
Edit: I did about 10-12 runs of Arx before the patch, that's how I got 2/5 ice staves and 1/3 resto staves I've pulled so far.