If that's so, then why did they feel the need to move Vigor in the first place?jcmlongb16_ESO wrote: »I think it's a good balance change and it really doesn't take that long to get to level 5 in cyro.
kendellking_chaosb14_ESO wrote: »slasb16_ESO wrote: »Rapids at Assault rank 1 had been in place since beta. The reason it was put there was because Cyrodiil is a MASSIVE zone and you needed it to get anywhere.
The Catch-22 is this. To get Rapids I need to get to rank 5, but to get to rank 5 I need to get to the fight and I can't get there in a timely manner without rapids. In the <50 campaign at level 12, Cyrodiil is all but unplayable.
Okay umm no I’m so tried of seeing this from PvE player that clearly never PvPed you can teleport to keeps before they are flagged you get A LOT OF WARNING IN ZONE CHAT you know where the fight will be and can just pop in before in flags most fights are 15-20 minutes long and good back and forth it doesn’t take anywhere near that to RUN from one keep to another.
Stamina characters need a good heal if they don’t have class stamina heals you NEED to ride faster it just helps.