Really? Its pretty clear that the PTS is to test bugs, NOT develop the game according to player wishes. Ever since I started playing its been pretty clear that ZOS has a vision for how they want the game to play....they don't really care if players like it or not, which as well and good...its far better than listening to every suggestion that someone throws out there. Listening to players is what causes nerfs after all. PvP players come on forums, complain about dying to X build, next patch, X build is nerfed....this is BAD, it negatively affects the entire playerbase.
While a lot of the changes they make every patch negatively affect the entire playerbase, they do make more subtle changes that help as well. Obviously they do listen to some things...look at stranglers as an example. Some leaderboard group goes in wearing all stranglers and streams it...ZOS watches said video and says "oh look, the top .01% of the playerbase is able to use stranglers to do massive damage and still survive...lets nerf the set that was probably the biggest single floor-raising set we ever made". This hurts the low DPS people a lot more than the high DPS people...they will continue to steamroll vet trials...whereas lower DPS people who were just starting to pass DPS checks because of stranglers are now back under that threshold. It reminds me of the shield-tank setup from years ago where because of balance tanks were able to keep massive shields on the group making vet trials easier....ZOS couldn't have that, so they nerfed it into the ground.
Its really baffling to me honestly....if they don't want to make the game easier...why in the world do they allow power creep the way they do? Average DPS has quadrupled over the past few years....all because of the builds some of these sets enable...but, they keep adding them, knowing they will just nerf them next patch...and so power creep progresses, 2 steps forward, 1 step back.
At this point, I have given up really caring what they do....I just look at each new patch as a way to re-learn and adjust as needed. Let them buff whatever they want...let them nerf whatever they want, I just don't care....I will adjust as needed.
ah yes, their vision..Really? Its pretty clear that the PTS is to test bugs, NOT develop the game according to player wishes. Ever since I started playing its been pretty clear that ZOS has a vision for how they want the game to play....
Fur_like_snow wrote: »Sure they listened. They realized they could sell some alliance war skill lines outta the crown store. Did you think they were gonna make easier?
My other favourite is the often used "to bring this in line with other abilities" .. then why did you make it not in line with other abilities in the first place.Charon_on_Vacation wrote: »
JamuThatsWho wrote: »Not getting exactly what you specifically want all the time =/= them not listening.
What the topic says.
I cannot believe all the feedback, suggestions, nerfs, buffs, and whatever inbetweene went unanswered. Not even a comment from developers about why they didn't take in suggestions.
Would love to hear what direction you aim to take the game so we, the community, could decide should we continue to play or invest our time in other games.
In most games new content adds better gear, items and skills. In ESO we need to grind old content for random sets just because developers felt like it.
Why is it so hard to communicate with your players?
I cannot believe all the feedback, suggestions, nerfs, buffs, and whatever inbetweene went unanswered. Not even a comment from developers about why they didn't take in suggestions.
Artorias24 wrote: »For me they always go the easiest way of doing things to at least say, they did something.
For example the new class spammables the Community was asking since release for.
Stamdk stone Fist, no one using it out of a Trial tank to buff dps. Ppl told them in hundreds of posts how clunky the skill is and that it doesnt fit the purpose of a dragonknight wich fights melee. And also throwing rocks looks not really powerfull. But here we have our rock to throw at ppl. With an initial cast time, being melee and ranged and single target and aoe hybrid whatever it is man. Wtf.
Now we got our long demanded stamsorc spammable. Wich is a copy paste of elemental weapon. Same Animation, some different effects and here we are done. Does it feel satisfying to use? Feeling powerfull? Looks dope af? Nooooppeee.
Dunno man, give me 1 hour and i come up with a concept showing more power of your Character with fluid Animation fitting the whole class theme.
But here we are, pooping rocks at ppl and light attacking with some glowy weapons. While nightblades strike with a dagger from the shadow to cut through enemies or templars using a light Spears to stab everyone in their paths.
(...)Its pretty clear that the PTS is to test bugs, NOT develop the game according to player wishes.(...)