Also how many people really care that much about lore?
I guess for most people "acting like a medieval warrior or wizard" is roleplaying enough, even without lore or backgroud ..Also how many people really care that much about lore?
It's a medieval-like fanstasy MMORPG.
Lore is one of its main pillars; a huge part the structure of a RPG.
I would imagine a majority of people who play games in this genre ("swords & sorcery" fantasy) care about the lore.
It's what sets this genre apart from others.
It's a medieval-like fanstasy MMORPG.
Lore is one of its main pillars; a huge part the structure of a RPG.
I would imagine a majority of people who play games in this genre ("swords & sorcery" fantasy) care about the lore.
It's a medieval-like fanstasy MMORPG.
Lore is one of its main pillars; a huge part the structure of a RPG.
I would imagine a majority of people who play games in this genre ("swords & sorcery" fantasy) care about the lore.
That's what you would think. I've met both types of people here already: Lore fanatics - and those who only care for fighting (PvP or PvE), skip all dialogues, don't read a single book and don't care for the lore at all, as long as they can fight and farm for items. Which seems really weird for me (and I think it's a pity because TES lore is so complex and interesting), but it's their choice, not mine. What the percentages are - I don't know.
But my assertion (which is my opinion, I'm not trying to say it's fact) is that there are more people who play fantasy games for whom lore is important than not.
I guess for most people "acting like a medieval warrior or wizard" is roleplaying enough, even without lore or backgroud ..
Thanks for the analysis, @ealdwin !
I guess my main question is... If you're playing a fantasy game with tons of races and magical creatures... why go plain? Why play a boring human, riding a boring horse, using a mundane sword and a shield? You can do this in literally any medieval video game. Human races are so boring and feel like copy/pasta - only Redguards stick out as more creative and fun but basically no-one uses them (just look at the poll). The Nedes (Nords, Imperials, Bretons), feel and look the same - if they're slim and short with white eyes you can't even tell them apart!
For me, the fun lies in playing as an elf, using magic, and doing things I can't do irl. I do try to stay lore-friendly and refrain from extravagant outfits/skins etc. But gotta spice it up a little!
For the rest I also wonder why so many people use helmets as it removes the last thing that makes your character distinguish itself from the others.
I guess that's why people do it. Everyone likes anonymity. I would enjoy barring other players from knowing my race but my height gives it away!
I really enjoy the lore, culture, and lifestyle of the Argonians. They are unique in the world of Tamriel, and because they see things so vastly different compared to the other races in terms of values and beliefs, they are labeled as primitive and dumb when this couldn't be farther from the truth.
My absolute favorite thing about them is the lore of the Shadowscale order, and the Argonians' direct ties to Sithis. From what I understand of it, the Hist originate from Sithis' realm, making the Argonians direct descendants.
I personally don't believe that Argonians themselves are slaves to the Hist, but rather individuals that exist symbiotically with them, and that the Hist has created the forms of what we know today as Argonians for them to interact with this world. In turn, they keep the Hist protected and act as their eyes and ears when needed.
We know from already established lore that the Hist and Black Marsh are from a bygone era prior to the Elnofey wars, and from what I understand of Tamriel being the remnants of a larger world now destroyed or removed when the realms merged, it would make sense that what the Argonians may have been had the help of the Hist to keep from being exterminated, and thus they continue to exist as we know them today.
Most of this is just speculation on my part, as the world of the Elder Scrolls is very vague and full of mystery, but it's fun to imagine. XD
I really enjoy the lore, culture, and lifestyle of the Argonians. They are unique in the world of Tamriel, and because they see things so vastly different compared to the other races in terms of values and beliefs, they are labeled as primitive and dumb when this couldn't be farther from the truth.
My absolute favorite thing about them is the lore of the Shadowscale order, and the Argonians' direct ties to Sithis. From what I understand of it, the Hist originate from Sithis' realm, making the Argonians direct descendants.
I personally don't believe that Argonians themselves are slaves to the Hist, but rather individuals that exist symbiotically with them, and that the Hist has created the forms of what we know today as Argonians for them to interact with this world. In turn, they keep the Hist protected and act as their eyes and ears when needed.
We know from already established lore that the Hist and Black Marsh are from a bygone era prior to the Elnofey wars, and from what I understand of Tamriel being the remnants of a larger world now destroyed or removed when the realms merged, it would make sense that what the Argonians may have been had the help of the Hist to keep from being exterminated, and thus they continue to exist as we know them today.
Most of this is just speculation on my part, as the world of the Elder Scrolls is very vague and full of mystery, but it's fun to imagine. XD
The head-canon/backstory for my collection of characters is one of a ragtag band of figurative sisters and brothers who are united in common purpose outside of Alliance bonds; their cultural diversity a strength.
Nords could have a lot more depth, if they didn't only make them stand out as alcoholics, and if TES lore was based a little more on old Norse culture (not necessarily the faith, but customs etc!), and less on contemporary Swedish culture like fermented herring, meatballs, cheese/cheese cutters and drinking etc. A missed opportunity there. However, I like the new Solitude furnishings in a way, because a lot of them are based on actual Norse archaeological artifacts. Great research there!
Elvenheart wrote: »“Please, have a seat here on the couch while I get my clipboard so I can take notes while we discuss this further.”
Just teasing, I create interesting back stories and familial connections for all my characters in the games I play too, and I find I don’t have fun with a new character until their story is somewhat in place. I have tried to imagine describing their stories to a psychologist and what they might think the stories mean about ME, though! 😁
Zodiarkslayer wrote: »I am Breton. Always.
In Oblivion and Skyrim I always got the max magic resistance and went on high elf killing sprees. God, that felt good.
Why the hate for arrogant racists, you might ask?
Just because.
I love the history of the Dunmer - how they went from Altmer to Chimer to Dunmer; the worship of Boethia, Mephala, and Azura; the creation of the Four Corners of the House of Troubles; the Anticipations (their rise and fall); the geography and topography of Resdayn/Morrowind; etc.
I would have picked Nord as a very close second if it included "ancient" (late-Merethic, 1E) Nords. With the exception of Lyris Titanborn and the Nord from the ESO trailers, ESO Nords are like a separate race compared to Ysgramor and the 500 Companions, the ancient Nordic pantheon with the animal totem/avatars, dragon worship and uprising, and the era of the Tongues. If ESO is truly cannon, I don't know what happened to the 2E Nords. Maybe they were drinking bad mead.
Elvenheart wrote: »“Please, have a seat here on the couch while I get my clipboard so I can take notes while we discuss this further.”
Just teasing, I create interesting back stories and familial connections for all my characters in the games I play too, and I find I don’t have fun with a new character until their story is somewhat in place. I have tried to imagine describing their stories to a psychologist and what they might think the stories mean about ME, though! 😁
My main started as a young Telvanni mage, was exiled from his home due to House issues (that really was unpleasant...), then spent years traveling, got in shady company, got out of it again, made closer acquaintance with a living God, had a severe accident with a Dwemer machine after which both of his arms had to be amputated (It's only a crumb of comfort, but finally it was an advantage to know Lord Seht...). After several months of rest he was travelling again, and at the moment he's about to resolve his conflicts in his homeland.
Any psychologist would probably be shocked. And I'd probably be shocked about their misinterpretations.
Body modification is an essential part of any real commitment in the service of Seht.