I must have done Spindleclutch 2 like 45,253 times. I'm tired of it.
There must be like 45,253 places in ESO's Tamriel I haven't ever seen once. I'm interested in those.
But there are a few problems that make we still wind up at Spindleclutch twice a day...
1) All the overland stuff -- although beautiful, variegated, and so interesting -- has absolutely ZERO challenge or reward. My suggested solution here: - Scale up the difficulty by cp, all the way to cap, and along with it scale the amount of GOLD, and include some semi-rare drops out there like transmutes, furnitures, crafting surveys, gold mats, alchemy sachels with lots of the valuable flowers, etc. Scale the difficulty AND rewards, and scale it HARDER, and throw a rare mob here and there that is really unusually scalled high. And make the world bosses less pathetic.
2) I run a guild and play with best friends and basically almost NEVER play solo. Figure out more ways to make the overland stuff work well for groups, especially large groups.
Harrowstorms are interesting - for a small group of 2 or 3 people.
Scale the harrowstorms, geysers, and dolmens to the amount of people there! More people = more HP and higher DMG from the monsters.
PRETTY PLEASE WITH SWEETROLLS ON TOP!