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Should ZoS take a break from making a chapter next year?

  • Cireous
    Cireous
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    I have a strong feeling that most of the quality of life changes that I personally would like to see are all in a queue behind the one magical day performance has been resolved. Once it is, I'll be curious to see what new offerings Chapters can finally award us. Hopefully, we will still be around to find out.
  • Narvuntien
    Narvuntien
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    No
    Chapters pay the bills to keep the lights on, effectively paying for anything else to work

    I personally prefer this chapters method over aggressive microtransactions, which this game also has.
  • Mettaricana
    Mettaricana
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    Yes
    Narvuntien wrote: »
    Chapters pay the bills to keep the lights on, effectively paying for anything else to work

    I personally prefer this chapters method over aggressive microtransactions, which this game also has.

    No eso plus and crown crates pay the bills chapters are just a 1 time a year lil bonus between crates, crowns, chapters and the small dev crew there should be no reason they can't throw enough pocket change at enough of the right kinda developers or programmers to fix the problems with this game...
  • Maulkin
    Maulkin
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    If your argument is of more quality over quantity, why do you think quality will increase if their revenue streams are reduced?

    If they take 2 years to work on a chapter instead of 1 quality might indeed be a lot better, but they'll have to charge double per chapter (and hope that at least as many people buy it) to break even with their current approach.

    Would you buy their chapters if they were charging double for them? Because if not you're just asking to have more for less. And the point of any corporation is to make money.
    EU | PC | AD
  • Mettaricana
    Mettaricana
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    Yes
    Maulkin wrote: »
    If your argument is of more quality over quantity, why do you think quality will increase if their revenue streams are reduced?

    If they take 2 years to work on a chapter instead of 1 quality might indeed be a lot better, but they'll have to charge double per chapter (and hope that at least as many people buy it) to break even with their current approach.

    Would you buy their chapters if they were charging double for them? Because if not you're just asking to have more for less. And the point of any corporation is to make money.

    Must we forget they charge nearly the price of a chapter for a reskinned mount or motif or house thays 2-3 times the price of a chapter so they can afford more quality easily dont think for a second they can't
    Edited by Mettaricana on August 4, 2020 1:09PM
  • idk
    idk
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    No
    baltic1284 wrote: »
    idk wrote: »
    baltic1284 wrote: »
    BigBragg wrote: »
    Do I think they should and focus on much needed repairs? Absolutely.

    Do I think they will stop one of the strongest driving forces in their revenue stream that causes players to return pushing subscriptions and various Crown Store purchases? Fat chance.

    This is true but the community says no money till fixed they then will have to face it and that is already being felt in game low player numbers and in the company as revenue has dropped. For reasons beyond covid. So eventually they will have to face it and women up or man up and fix the issues and make good changes to what they do and put out.

    By the way here are the steam charts represents just Steam players but it does show a change and a trend of what it going on.
    https://steamcharts.com/app/306130#1y

    @baltic1284

    What is interesting when someone looks at the Steam Charts for ESO as a business analyst would do it shows continued growth with the exception of three months. Looking through the entire history of that chart before COVID every month has had an increase in player numbers over the same month the year before with the exception of three months in 2019 that coincided with a Blizzard release for WoW.

    That is the type of numbers that business analysts like to see as it clearly demonstrates growth. They look at the same month across years to eliminate seasonal fluctuations. Such fluctuations are very much part of MMORPGs. As for COVID, we all know that is an anomaly.

    In other words, Steam Charts are showing an increase for ESO.

    Not what it was before growth wise, dont get me wrong it is getting more players slowly, but still not what it could be if they got there act together.

    You had seemed to indicate that revenue was in decline based on the Steam Charts. I merely pointed out that is not what they demonstrate. We can speculate on what growth would be but that is not the point.
    Edited by idk on August 4, 2020 1:18PM
  • technohic
    technohic
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    Yes
    Yeah; I think they are to a point where all their new stuff is not as positively received any more. Just churning out content that is lackluster, or frankly just does not work; to go along with a backload of performance issues and broken parts of the game is not not going to be as fruitful.

    That is to say; they are to a point where they will turn more people away than draw by just piling on broken garbage
    Edited by technohic on August 4, 2020 1:17PM
  • winterscrolls229prerb18_ESO
    No
    Im still way behind on the story content, but its good, keep doing it.

    What has me much more worried are the leaks that its going to be cyrodyll.

    I hate imperials. There was one good thing about them that i subjectively liked, tiber septum, and that goodness was self contained in that one lore story.

    I don't care about romans (in my eso), the asthetics and what they'll probably act like has no appeal.

    Kinda not wanting that at all.
  • DaveMoeDee
    DaveMoeDee
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    No
    On one hand, I would probably welcome a year of not playing the game and not spending on ESO+. If they stop tell stories, I have little reason to remain interested in the game.
    Michae wrote: »
    I'd say it would be nice if they focused on smaller stories again, similar to ones in Guilds dlcs or Wrothgar. You don't have to always save the world or a region from some ancient evil, sometimes it's nice just to have some local adventure in a smaller scope.

    You think Wrothgar was a smaller story than Greymoor? I haven't finished Greymoor, but everyone seems to have said it was a very short story.
    Edited by DaveMoeDee on August 4, 2020 1:41PM
  • ccfeeling
    ccfeeling
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    Other
    No matter new chapter or not, the game is still laggy.
  • joerginger
    joerginger
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    Yes
    Even more important would be to stop the needless development of even more dungeons with even more sets. There are way too many of both in the game already. I'd be perfectly happy with getting one GOOD expansion per year after dedicating one entire year to technical improvement and QoL enhancements. This might also be a way to escape the endless nerf cycle.
  • Maulkin
    Maulkin
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    Maulkin wrote: »
    If your argument is of more quality over quantity, why do you think quality will increase if their revenue streams are reduced?

    If they take 2 years to work on a chapter instead of 1 quality might indeed be a lot better, but they'll have to charge double per chapter (and hope that at least as many people buy it) to break even with their current approach.

    Would you buy their chapters if they were charging double for them? Because if not you're just asking to have more for less. And the point of any corporation is to make money.

    Must we forget they charge nearly the price of a chapter for a reskinned mount or motif or house thays 2-3 times the price of a chapter so they can afford more quality easily dont think for a second they can't

    I'll say it again, because you don't seem to understand. More quality would cost them more money. They are a profit-seeking corporation. Their point isn't just to survive, but to maximise profit.

    Whether they could afford to swallow the cost of this or not is a completely moot point. You wouldn't accept to be paid less than you currently do just because you could afford it (assuming you could). It's a nonsensical demand. They would only change their approach if another approach was considered to be more profitable. That's how corporations work.
    EU | PC | AD
  • Frozen_Heart246
    Frozen_Heart246
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    Yes
    As a PvPer myself I think it's time to understand that we will never have a fix for performance. PvE quests works and PvP % of players extremely low. Peoples buy crates and chapters so why bother? This game become a solo questing and house decorating stuff.
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