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Lets face it ZOS, we need more housing furniture slots

I_am_Groot
I_am_Groot
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With the Antiquities, the ever expanding list of zone achievements we are acquiring, music boxes, statuettes and crown goodies, our homes are filled up to the max and and I mean to the max! And now we're going to be adding roaming NPC's (which is totally off the hook cool!) and that means something in the house has to go....total bummer man....so you're not fooling anyone ZOS, we have a couple non-combat pets that have expanded our character inventory by 5 (each pet) so bust a move and come up with something crafty that gives us home owners something to use (or buy) that adds additional home slots.

Make it a quest achievement, you have to do X,Y & Z to get "this item" and it will allow you additional 100 slots (or whatever) for your house or just put it in the crown store.

Cheers!
NA PS4 and PC, Main on PS4
Guild Master of the Undaunted Enclave
For the Dominion

Cursed be the ground for our sake. Both thorns and thistles it shall bring forth for us. For out of the ground we were taken, for the dust we are... and to the dust we shall return
AD-Sorcerer - High Elf - Osaras the Warpriest Lv 50:810 (M.Crafter)
AD-Nightblade - Wood Elf - Zaphiod-Beeblebrox Lv 50:810
AD-Nightblade (Stam) - Khajiit - Dar'Kaaji Ja'med Lv 50:810
AD-Nightblade (Mag) - Khajiit - Sarshar Lv 50:810 (V)
AD-Dragonknight - Argonian (Tank) - Eye of Razum-Dar Lv 50:810
AD-Dragonknight - Imperial - Primus Marcus Cassius Lv 50:810
AD-Dragonknight - Nord - One-eye Cheezemonger Lv 50:810
AD-Necromancer (Stam) - Ork - One-Eye Cheesemonger Lv 50:810
AD-Necromancer (Mag ) - Breton - Primus Nephilim Lv 50:810
AD-Templar - Breton - Deorum Malleo 50:810
AD-Templar - Redguard - Dominus'in Lucem Lv 50:810
AD-Templar - Argonian (Healer) - Beeko Beeblebrox Lv 50:810
DC-Sorcerer - Ork - Deorum Omnium Lv 50:810
DC-Sorcerer - Breton - Nephritis Terrere Lv 50:810
DC-Warden - Redguard - Nanimir Lv 50:810
EP-Dragonknight - Breton - Ahkahtuz Lv 50:810
EP-Dragonknight - High Elf - Primus Pilus Cassius Lv 50:810
EP-Warden - Breton - Dominus Potens Veraz Lv 50:810 (V)
  • I_am_Groot
    I_am_Groot
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    They gave their official statement on this in February and I highly doubt it's changed. Beating a dead horse does not in fact make it move. Soul gems don't seem effective either.

    haha...I didn't hear their statement on this but I'll beat a dead horse till the cows come home :)
    NA PS4 and PC, Main on PS4
    Guild Master of the Undaunted Enclave
    For the Dominion

    Cursed be the ground for our sake. Both thorns and thistles it shall bring forth for us. For out of the ground we were taken, for the dust we are... and to the dust we shall return
    AD-Sorcerer - High Elf - Osaras the Warpriest Lv 50:810 (M.Crafter)
    AD-Nightblade - Wood Elf - Zaphiod-Beeblebrox Lv 50:810
    AD-Nightblade (Stam) - Khajiit - Dar'Kaaji Ja'med Lv 50:810
    AD-Nightblade (Mag) - Khajiit - Sarshar Lv 50:810 (V)
    AD-Dragonknight - Argonian (Tank) - Eye of Razum-Dar Lv 50:810
    AD-Dragonknight - Imperial - Primus Marcus Cassius Lv 50:810
    AD-Dragonknight - Nord - One-eye Cheezemonger Lv 50:810
    AD-Necromancer (Stam) - Ork - One-Eye Cheesemonger Lv 50:810
    AD-Necromancer (Mag ) - Breton - Primus Nephilim Lv 50:810
    AD-Templar - Breton - Deorum Malleo 50:810
    AD-Templar - Redguard - Dominus'in Lucem Lv 50:810
    AD-Templar - Argonian (Healer) - Beeko Beeblebrox Lv 50:810
    DC-Sorcerer - Ork - Deorum Omnium Lv 50:810
    DC-Sorcerer - Breton - Nephritis Terrere Lv 50:810
    DC-Warden - Redguard - Nanimir Lv 50:810
    EP-Dragonknight - Breton - Ahkahtuz Lv 50:810
    EP-Dragonknight - High Elf - Primus Pilus Cassius Lv 50:810
    EP-Warden - Breton - Dominus Potens Veraz Lv 50:810 (V)
  • bellatrixed
    bellatrixed
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    We do need more furnishing slots, but it's the player cap that really hinders housing for me. I find it impossible to believe there's no way for them to allow more slots. Even just making the existing houses able to hold 24 (some of the 12 people ones are HUGE) would help so much.

    Just because they gave their statement once doesn't mean nothing will ever change. They need to know how dissatisfied the housing community is with the player and furnishing slots.
    Crescent Pact | NA/PC Imperial Vampire Coven, Heavy RP Guild
    ESO Roleplay | RP community for all factions/servers/platforms
  • MoonlightShadow
    I would agree that some of the larger houses do need a bump up in furniture slots. I doubt we will ever see one, but one can dream. I do like you idea of making it a quest reward or achievement, so we can earn more spaces. The difficulty will be in calculating how many extra spaces to give. My snugpod has no more room for junk, but my Psijic Manor has plenty. Maybe it can be a you are rewarded an X% more slots than the house default amount.
    Edited by MoonlightShadow on July 24, 2020 6:51PM
  • katanagirl1
    katanagirl1
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    Could the devs possibly enable some variability in the allocation of things like slots versus number of players, or let us shift from one category of furnishings to another?

    I’m the only one ever in my house, so I could live with much lower player limits on notable houses in order to raise the number of other furnishings, for example. I don’t put a menagerie of animals in either so that might be another option.

    I don’t recall them addressing this specifically, but I might have missed it.
    Khajiit Stamblade
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP

    PS4/ NA

  • Earrindo
    Earrindo
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    I've said for ages they need to eliminate the collectibles category (undaunted busts, 110 slots in a notable home) and simply combine it with the traditional furnishings. That lets us put more than 110 of the collectibles in (it is no longer possible to place every undaunted trophy and bust in a house, or it won't be come the next dungeon pack) and for homes where the undaunted stuff isn't used, we get a slot boost. At least it's something.
  • mrsrobot
    mrsrobot
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    Yes we need more slots, definitely.
  • Thannazzar
    Thannazzar
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    Their statement said 700 was the performance cap for a housing instance, they havent responded to the question as to why classic homes cant have the cap increased to 700.
  • katanagirl1
    katanagirl1
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    Thannazzar wrote: »
    Their statement said 700 was the performance cap for a housing instance, they havent responded to the question as to why classic homes cant have the cap increased to 700.

    In one other game I ran into issues when placing several objects very close together that it caused problems with those objects being rendered properly, meaning some of them did not get rendered and were there but invisible. I had to get creative with methods to remove those objects. I don’t know if something similar would happen in this game.

    I can imagine that there might be problems with the ray tracing when several objects are close together as well.

    It would be nice if the PTS were able to let players play around with the allotment of housing slots and see what other combination of housing slot types might be viable, or if increasing slots in smaller houses is an option as well. It could be a test bed for gathering more data on this.
    Khajiit Stamblade
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP

    PS4/ NA

  • volkeswagon
    volkeswagon
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    They know
  • TigerDRena
    I really hope the furniture slots can be increased, the current limits even with eso+ greatly affect the creativity of creating unique houses.

    Currently I only own classic homes and their limit feels so little, if you want to properly decorate the garden and inside the house.
  • Hallothiel
    Hallothiel
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    They have not, as far as I am aware, answered the suggestion that the inside & outside of big houses could be considered separate instances, and thus separate limits.

    I would be very happy to put up with a longer loading screen between inside & out if it enabled an increase.
    PS4 / EU

    It’s all utterly ridiculous.
  • TigerDRena
    I mean, the outside and inside of the house seem to be separate instances, but can't tell for sure.
    I had tried with multiple huge furniture outside that were going through the house, but once inside, that furniture is not even there or visible.
  • seecodenotgames
    seecodenotgames
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    The inside and outside as one instance but separate cells. When you walk through a door you are effectively teleported to a different area of the map, usually below the outside area.
    Houses on PC EU (newest first)
    Vampire Academy with wine bar (Daggerfall Overlook) - Come for the nibbles; stay for eternity
    Three Pillows War (Grymharth's Woe) - Re-enact the three banners war with pillow forts and floof balls
    Treefern House (Moon-sugar meadow) - A treehouse build around a giant treefern
    Artaeum Threatre/Operahouse/Divine Chapel (Grand Psijic Manor) - Tiered Balcony with many seats
    Imperial Bridal Suite (Linchal Grand Manor) - Extension with Alinor wedding theme
    Dragonguard Penthouse (Jode's Embrace) - 3 Extra floors and indoor conservatory
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    Hallothiel wrote: »
    They have not, as far as I am aware, answered the suggestion that the inside & outside of big houses could be considered separate instances, and thus separate limits.

    I would be very happy to put up with a longer loading screen between inside & out if it enabled an increase.

    You might be happy with it, but not everyone.
    [Lie] Of course! I don't even worship Daedra!
  • AefionBloodclaw
    AefionBloodclaw
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    That excuse they gave on "performance" inhibiting the number of slots is a complete lie, there's no reason why they can't increase the furnishing slots. The performance will not go down if the furnishing slots was increased.
    'For love, for friendship and for valour, I stand with the Aldmeri Dominion.'

    Zephyrle Starbreeze, Bosmer Nightblade
    Aefion Bloodclaw, Bosmer Sorcerer
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    That excuse they gave on "performance" inhibiting the number of slots is a complete lie, there's no reason why they can't increase the furnishing slots. The performance will not go down if the furnishing slots was increased.

    It is very much a reason they can't.
    [Lie] Of course! I don't even worship Daedra!
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