We have Wardens, they're pretty much the Druids of Tamriel. They receive their powers from Y'ffre, the god of Forest and Song who gave everything a fixed form/shape, so shapeshifting is rather... looked down upon... even punishable. (unless it's the Wild Hunt)
Shapeshifting is a boon/curse from the Daedric Prince Hircine.
Elwendryll wrote: »We have Wardens, they're pretty much the Druids of Tamriel. They receive their powers from Y'ffre, the god of Forest and Song who gave everything a fixed form/shape, so shapeshifting is rather... looked down upon... even punishable. (unless it's the Wild Hunt)
Shapeshifting is a boon/curse from the Daedric Prince Hircine.
And wood elves used to be shapeshifters before the green pact, right?
Elwendryll wrote: »We have Wardens, they're pretty much the Druids of Tamriel. They receive their powers from Y'ffre, the god of Forest and Song who gave everything a fixed form/shape, so shapeshifting is rather... looked down upon... even punishable. (unless it's the Wild Hunt)
Shapeshifting is a boon/curse from the Daedric Prince Hircine.
And wood elves used to be shapeshifters before the green pact, right?
Elwendryll wrote: »We have Wardens, they're pretty much the Druids of Tamriel. They receive their powers from Y'ffre, the god of Forest and Song who gave everything a fixed form/shape, so shapeshifting is rather... looked down upon... even punishable. (unless it's the Wild Hunt)
Shapeshifting is a boon/curse from the Daedric Prince Hircine.
And wood elves used to be shapeshifters before the green pact, right?
Well, technically all races of Tamriel stem from the Ehlnofey who were constantly changing shape until they sacrificed their forms to remain on NIrn and hardened into the original races of men, mer and beast folk. That aside though, the Wild Hunt is something native to only Bosmer and is a hold over of their chaotic shape-shifting, and you are correct the Green Pact is what helps them retain their forms. Outside of the Wild Hunt, shape-shifting is frowned upon.
NotaDaedraWorshipper wrote: »Elwendryll wrote: »We have Wardens, they're pretty much the Druids of Tamriel. They receive their powers from Y'ffre, the god of Forest and Song who gave everything a fixed form/shape, so shapeshifting is rather... looked down upon... even punishable. (unless it's the Wild Hunt)
Shapeshifting is a boon/curse from the Daedric Prince Hircine.
And wood elves used to be shapeshifters before the green pact, right?
Well, technically all races of Tamriel stem from the Ehlnofey who were constantly changing shape until they sacrificed their forms to remain on NIrn and hardened into the original races of men, mer and beast folk. That aside though, the Wild Hunt is something native to only Bosmer and is a hold over of their chaotic shape-shifting, and you are correct the Green Pact is what helps them retain their forms. Outside of the Wild Hunt, shape-shifting is frowned upon.
Shapeshifting is a crime most foul to the Green Pact, Wild Hunt or not. Because the Wild Hunt is not a good thing either. It's bosmers' version of just nuking everything. Nothing good comes from it.
That's the Warden. Yes.
I agree with those who suggest some kind of Bard will be the next one. That there will be a Bard personality next DLC, and that we have had several bard costumes, and that we had the Bards College recently, is kind of a good "hint" I guess (remember the necro personality, and several "necro'ish" crown store items, and necro themed content - prior to the Necromancer).
I still kind of laugh a bit thinking about what kind of offensive class abilities a Bard could have? "Untuned Violin Strings of Torment"? "Black Metal Drum solo of Tinnitus?" "Boring R'n'B tune of Suffocation"? "Carzy Frog Blast of Insanity"?
A Bard is the proverbial "Jack of all Trades". They are able to perform many tasks, including but not limited to critical strikes, weapons skill, picking locks/pockets, and magic. They are a very versatile class, able to take up slack in almost any situation. Bards receive an amount equal to their Intelligence in spell points. A Bard's critical strike capability is useful when cornered by stronger opponents, though their chance to score is not as great as Thieves and the others in this subclass.
Bards are the most versatile class, learned in many different arts. They are familiar with weaponry, magic, and the thiefly talents.
Intelligent and personable, they prefer to accomplish tasks with their words first, and sword second.
Bards are loremasters and storytellers. They crave adventure for the wisdom and insight to be gained, and must depend on sword, shield, spell and enchantment to preserve them from the perils of their educational experiences.
That's the Warden. Yes.
I agree with those who suggest some kind of Bard will be the next one. That there will be a Bard personality next DLC, and that we have had several bard costumes, and that we had the Bards College recently, is kind of a good "hint" I guess (remember the necro personality, and several "necro'ish" crown store items, and necro themed content - prior to the Necromancer).
I still kind of laugh a bit thinking about what kind of offensive class abilities a Bard could have? "Untuned Violin Strings of Torment"? "Black Metal Drum solo of Tinnitus?" "Boring R'n'B tune of Suffocation"? "Carzy Frog Blast of Insanity"?
I think that's mainly because people misinterpret the traditional TES Bard and conflate it with the DnD Bard archetype. The 2 are very different. TES Bard uses charms (buffs/debuffs), enchantment, illusion and alteration, restoration and destruction, blade and staff, and a handful of rogue-ish abilities. Its a jack of all trades, but master of none, a true hybrid. The concept being that Bard is the profession and to be a good Bard, you need to seek out the adventure and party with capable heroes for your stories and songs. To do this you need to learn many combat disciplines to be able to support the hero of your tale. Not quite a healer, not quite dps, but a bit of whatever is needed.
https://en.uesp.net/wiki/Arena:Classes#BardA Bard is the proverbial "Jack of all Trades". They are able to perform many tasks, including but not limited to critical strikes, weapons skill, picking locks/pockets, and magic. They are a very versatile class, able to take up slack in almost any situation. Bards receive an amount equal to their Intelligence in spell points. A Bard's critical strike capability is useful when cornered by stronger opponents, though their chance to score is not as great as Thieves and the others in this subclass.
https://en.uesp.net/wiki/Daggerfall:Humanoid#BardBards are the most versatile class, learned in many different arts. They are familiar with weaponry, magic, and the thiefly talents.
https://en.uesp.net/wiki/Oblivion:Classes#BardIntelligent and personable, they prefer to accomplish tasks with their words first, and sword second.
https://en.uesp.net/wiki/Morrowind:Classes#BardBards are loremasters and storytellers. They crave adventure for the wisdom and insight to be gained, and must depend on sword, shield, spell and enchantment to preserve them from the perils of their educational experiences.
That's the Warden. Yes.
I agree with those who suggest some kind of Bard will be the next one. That there will be a Bard personality next DLC, and that we have had several bard costumes, and that we had the Bards College recently, is kind of a good "hint" I guess (remember the necro personality, and several "necro'ish" crown store items, and necro themed content - prior to the Necromancer).
I still kind of laugh a bit thinking about what kind of offensive class abilities a Bard could have? "Untuned Violin Strings of Torment"? "Black Metal Drum solo of Tinnitus?" "Boring R'n'B tune of Suffocation"? "Carzy Frog Blast of Insanity"?
I think that's mainly because people misinterpret the traditional TES Bard and conflate it with the DnD Bard archetype. The 2 are very different. TES Bard uses charms (buffs/debuffs), enchantment, illusion and alteration, restoration and destruction, blade and staff, and a handful of rogue-ish abilities. Its a jack of all trades, but master of none, a true hybrid. The concept being that Bard is the profession and to be a good Bard, you need to seek out the adventure and party with capable heroes for your stories and songs. To do this you need to learn many combat disciplines to be able to support the hero of your tale. Not quite a healer, not quite dps, but a bit of whatever is needed.
https://en.uesp.net/wiki/Arena:Classes#BardA Bard is the proverbial "Jack of all Trades". They are able to perform many tasks, including but not limited to critical strikes, weapons skill, picking locks/pockets, and magic. They are a very versatile class, able to take up slack in almost any situation. Bards receive an amount equal to their Intelligence in spell points. A Bard's critical strike capability is useful when cornered by stronger opponents, though their chance to score is not as great as Thieves and the others in this subclass.
https://en.uesp.net/wiki/Daggerfall:Humanoid#BardBards are the most versatile class, learned in many different arts. They are familiar with weaponry, magic, and the thiefly talents.
https://en.uesp.net/wiki/Oblivion:Classes#BardIntelligent and personable, they prefer to accomplish tasks with their words first, and sword second.
https://en.uesp.net/wiki/Morrowind:Classes#BardBards are loremasters and storytellers. They crave adventure for the wisdom and insight to be gained, and must depend on sword, shield, spell and enchantment to preserve them from the perils of their educational experiences.
I have - as I tried to point out - no problem whatsoever to understand other types of abilities, buffs and de-buffs etc. that bards could have. Frankly, it's even a real historic thing. Celts used Carnyx horns with bone chilling shrieking sounds, Germanic tribes had some kind of chant while biting their shields, or perhaps muffling their mouths with their shields (not exactly clear), Roman legions/Germanic tribes were beating their shields with swords or spears, to kind of "inflate" the sound of them marching forward (riot police squads still do this, just look for it), wardrums were around still in WWI at the very least.
Healing through galdr/chants/songs have been around well into the 1900's in parts of Europe, and still in the 1700's they saw the need to ban "pagan battle warlocks" in the Swedish army, from trying to curse/demoralize enemy armies through songs etc.
So, all that's not really hard to get - very easy, on the contrary. But, for offensive abilities? Seriously? What would be a Bard's Frags, Jabs, Scythe etc? What kind of class spammables could they possibly have? Smashing with Lutes? Piercing enemies with flutes? Strangling with harp strings? Really? It would need some kind of identity there too? Maybe some "Sonic Boom" kind of rip-off from old Street Fighter games? Dunno?
CMDR_Un1k0rn wrote: »Guys, the next class is almost certainly going to be Battlemage.
And to be honest, if this means we get a class that utilises fire, ice and shock magic in one class, I will be so happy LOL.
CMDR_Un1k0rn wrote: »Guys, the next class is almost certainly going to be Battlemage.
And to be honest, if this means we get a class that utilises fire, ice and shock magic in one class, I will be so happy LOL.
Source?
CMDR_Un1k0rn wrote: »CMDR_Un1k0rn wrote: »Guys, the next class is almost certainly going to be Battlemage.
And to be honest, if this means we get a class that utilises fire, ice and shock magic in one class, I will be so happy LOL.
Source?
If you're asking for a source, I want to see you provide evidence that a Bard class is coming or has potentially some basic framework already existing. (Hint: It doesn't)
As for me? Well, for one, I said "almost certainly". That is not the same as definitely coming. But it is a theory based on actual evidence from the game itself, as shown here: https://en.uesp.net/wiki/Online:Battlemage
Scroll down for all the information. There's also some more information here: https://en.uesp.net/wiki/Online:Classes
It's worth noting that the Warden class was initially cut alongside the Battlemage at pre-release.
Unlike the typical Bard requests, which are frankly baseless, Battlemage has real evidence and actual assets already behind it.
As for Druid? The word is rarely used in Elder Scrolls, period. The only big mention I can think of was the "Druids of Galen" in Arena.
CMDR_Un1k0rn wrote: »CMDR_Un1k0rn wrote: »Guys, the next class is almost certainly going to be Battlemage.
And to be honest, if this means we get a class that utilises fire, ice and shock magic in one class, I will be so happy LOL.
Source?
If you're asking for a source, I want to see you provide evidence that a Bard class is coming or has potentially some basic framework already existing. (Hint: It doesn't)
As for me? Well, for one, I said "almost certainly". That is not the same as definitely coming. But it is a theory based on actual evidence from the game itself, as shown here: https://en.uesp.net/wiki/Online:Battlemage
Scroll down for all the information. There's also some more information here: https://en.uesp.net/wiki/Online:Classes
It's worth noting that the Warden class was initially cut alongside the Battlemage at pre-release.
Unlike the typical Bard requests, which are frankly baseless, Battlemage has real evidence and actual assets already behind it.
As for Druid? The word is rarely used in Elder Scrolls, period. The only big mention I can think of was the "Druids of Galen" in Arena.
I didn't make any statement of certainty, no need to get defensive. I was merely asking where you were basing your certainty on. It is interesting that those assets exist and certainly they do give credence to a heavy armoured melee sorc class coming into the game at some point. I agree it would be nice to see it in game as an option, but I personally feel it's not different enough from existing options to be all that interesting. If a new class is introduced at some point, I would prefer some uniqueness to it.
CMDR_Un1k0rn wrote: »CMDR_Un1k0rn wrote: »CMDR_Un1k0rn wrote: »Guys, the next class is almost certainly going to be Battlemage.
And to be honest, if this means we get a class that utilises fire, ice and shock magic in one class, I will be so happy LOL.
Source?
If you're asking for a source, I want to see you provide evidence that a Bard class is coming or has potentially some basic framework already existing. (Hint: It doesn't)
As for me? Well, for one, I said "almost certainly". That is not the same as definitely coming. But it is a theory based on actual evidence from the game itself, as shown here: https://en.uesp.net/wiki/Online:Battlemage
Scroll down for all the information. There's also some more information here: https://en.uesp.net/wiki/Online:Classes
It's worth noting that the Warden class was initially cut alongside the Battlemage at pre-release.
Unlike the typical Bard requests, which are frankly baseless, Battlemage has real evidence and actual assets already behind it.
As for Druid? The word is rarely used in Elder Scrolls, period. The only big mention I can think of was the "Druids of Galen" in Arena.
I didn't make any statement of certainty, no need to get defensive. I was merely asking where you were basing your certainty on. It is interesting that those assets exist and certainly they do give credence to a heavy armoured melee sorc class coming into the game at some point. I agree it would be nice to see it in game as an option, but I personally feel it's not different enough from existing options to be all that interesting. If a new class is introduced at some point, I would prefer some uniqueness to it.
Uniqueness is subjective, and has no set definition. What is barely different in your eyes might be wildly opposites with everything in those of ZOS.
Nemesis7884 wrote: »The theme is already covered by warden
what zos SHOULD have done
they should have given the ultimate transformation (bear, ice elemental, nature spirit) to the warden
and the persistent ultimate pet (lich, draugr lord) to the necro
would make more sense and fit better
Well warden, make them werewolves for the shapeshifting aspect. Not BiS but fun.
kathandira wrote: »Imo. Warden is more akin to a Ranger than a Druid. I personally view Druids as Shape Shifters, which we really don't have in this game as a core class function.
CMDR_Un1k0rn wrote: »Guys, the next class is almost certainly going to be Battlemage.
And to be honest, if this means we get a class that utilises fire, ice and shock magic in one class, I will be so happy LOL.