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Dear ZOS, PLEASE give Templar back major mending. Here is why you should.

KuroyukiESO
KuroyukiESO
✭✭✭
For anyone who read the title and got a little heated and came in here to tell me how wrong I am, please do me the courtesy of reading the post through first, thank you c:

So, as of late ZOS, you have decided to really tone down healing and survivability across the board in PvP. Personally, I am all for it. However, the blanket nerf to healing in general negatively impacted some classes moreso than others. The main one that comes to mind being, you guessed it, Templar.

Now, I am minority player, being a solo player and a PvP Templar main at that. So my opinion may not be valued to highly, but the points I have to make are very valid.

First off, Templar, while being exceptionally strong in group scenarios, is much weaker solo or in outnumbered PvP. Every class in the game has their own unique way of staying alive. You have DK, who's healing on both Stam and Mag is out of this world due to Major mending, a passive 12%, great heals on their offensive kit, and anything else you can slap onto them for additional heals. Warden are very similar, with easy access to Major mending, one of the best utility heals in the game in that of Arctic Blast, free minor protection, a near spammable healing ultimate and an offensive ultimate that gives major protection. Necromancer has access to ridiculous amounts of mitigation through things such as spirit guardian, or their skill that gives major prot (the name escapes me), as well as amazing utility healing, and the best/easiest to utilize burst ability in the game which is great for forcing people to be less offensive, not mention they also get the equivalent of minor mending through passives, as well as a cleanse. Nighblades currently have the most mitigation in the game in most scenarios, as well several forms of mobility that are unmatched by any other class. The only class that rivals nightblade in the mobility department is Sorcerer, with their super powerful streak and ball of lightening, as well as easy access to movement speed buffs. Couple that on top of their strong defense with a powerful ward, pets to line of sight, and access to the strongest group burst heal in the game, and they are leagues above Templar.

What does Templar have? Minor mending, and an expensive cleanse. That's about it. We lack the healing and mitigation necessary to play the up front brawler. We have no mobility to speak of, even less so now that mist form just doesn't work 80% of the time. Our options for burst are limited, and seemingly even more so now that Burning light and Purifying Light/Power of the Light are going to be mostly useless. Couple that with the fact that our dots are also lack luster compared to other classes, and in the end, templar will have nothing. No tankiness, no healing, no damage.

The current state of Templar is unhealthy for the class. In PvP we don't really have many options aside from just going as tanky as possible, or going full healer, and even then every other tank and healer will outperform us.

All Templar needs to get pushed in the right direction again is that extra 17% healing. With heals being as they are now, that would not be enough to make Templars unkillable machines, but rather just give them enough to make them feel like they can stand and fight on their own two feet again.

Thank you for your time
-Kuro
Edited by KuroyukiESO on July 22, 2020 4:54AM
XboxNA/ PS4 NA/ PC NATemplar and DK all day babyI make YouTube videos: https://youtube.com/kingkurotv
  • Metemsycosis
    Metemsycosis
    ✭✭✭✭
    No.

    Please no.

    I think templar is overall strongest pvp class and major mending not necessary to have good healing on that class. A snb or well fitted is more than enough added defense. Outnumbered pvp is a chore for anyone and I have no sympathy for classes with insta-ok I don't die buttons, because 1v1s are often stale bc of them.

    No.

    They are already penultimate best healers and best self healers and every other class was affected more than the templar lacking such amazing mitigation and self healing tools.

    Besides snipe and cloak in tandem no other skill gets so much hate as templar Insta heal. Period. For a reason.

    Living dark op.
    Terethea Magdalena, Breton Nightblade
    A Dark-Adapted Eye, Imperial Necromancer

    sanguinare vampiris

    https://m.twitch.tv/amcrenshaw/profile
  • KuroyukiESO
    KuroyukiESO
    ✭✭✭
    No.

    Please no.

    I think templar is overall strongest pvp class and major mending not necessary to have good healing on that class. A snb or well fitted is more than enough added defense. Outnumbered pvp is a chore for anyone and I have no sympathy for classes with insta-ok I don't die buttons, because 1v1s are often stale bc of them.

    No.

    They are already penultimate best healers and best self healers and every other class was affected more than the templar lacking such amazing mitigation and self healing tools.

    Besides snipe and cloak in tandem no other skill gets so much hate as templar Insta heal. Period. For a reason.

    Living dark op.

    I feel like you didn't take the time to read the post at all. :/

    When it comes to magplar, all they have is Honor the dead, and that isn't hitting people for more than 5 or 6 max right now non crit. They have nothing else. Sub par HoTs with living dark and ritual, which with this current anti healing meta basically heal for nothing unless you are on a full blown healing spec.
    Edited by KuroyukiESO on July 22, 2020 4:59AM
    XboxNA/ PS4 NA/ PC NATemplar and DK all day babyI make YouTube videos: https://youtube.com/kingkurotv
  • Firstmep
    Firstmep
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    ✭✭✭
    No.

    Please no.

    I think templar is overall strongest pvp class and major mending not necessary to have good healing on that class. A snb or well fitted is more than enough added defense. Outnumbered pvp is a chore for anyone and I have no sympathy for classes with insta-ok I don't die buttons, because 1v1s are often stale bc of them.

    No.

    They are already penultimate best healers and best self healers and every other class was affected more than the templar lacking such amazing mitigation and self healing tools.

    Besides snipe and cloak in tandem no other skill gets so much hate as templar Insta heal. Period. For a reason.

    Living dark op.

    LOL. Hotd heals for like 4-5k now on an offensive Templar, living dark heals for like 1.2k.
    Too strong aha okay.
  • Josira
    Josira
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    wait wait wait wait
    They dont have Major Mending? I mean I last played them when they did
    They took Major Mending away. from the go to healing class.
    They took
    The healing buff
    Away from the Healing Class

    Yes I know they can do all rolls I had 2 magic templars back when I played them on console one was pve one was pvp
    But it was the main healing class

    You know what im not surprised. I see changes that look like no intelligent human being made then in the patch notes as of all this year,and you get comments deleted now for saying anything bad so.
    I dont know. part of me hopes that next year will improve things. but this whole year has been the worst eso year .Even more disappointing then finding out that thieves guild didnt come with active skills.
    "BlooD FReNZy TicKS aLL thE BoXes of WhaT iT mEanS tO bE a VaMpiRe"
  • Pauls
    Pauls
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    Why you cant get major mending from resto staff?
  • Unified_Gaming
    Unified_Gaming
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    I think he's getting at the fact that templar historically was a stand its ground and major mending was a big part of that. The loss of it made it harder but not impossible however the recent changes to heals means it can't do that as easy as before, even more so, when taking block into account. As such, it's nice forced to be mobile but mistform being buggy means that isn't an issue so templar suffers all around.

    Solution would be to adjust the passives and make it like warden when if you get healed by a templar heal below x% then you get major mending for y seconds. This would give the templar some bounce back and allow them to try and stand their ground.
    -Kuro

    Regards,

    Unified Gaming
    Edited by Unified_Gaming on July 22, 2020 8:06AM
    Unified Gaming - creating a shared and Unified Gaming community.

    For some of the best and most up to date PVP builds around or useful tips and tricks from an experienced player for PvP and PvE, then check out my channel and consider subscribing if you want to see regular ESO content.

    https://www.youtube.com/channel/UCorbta-fAHKJcxJ6ExbtPwg/
  • KuroyukiESO
    KuroyukiESO
    ✭✭✭
    I think he's getting at the fact that templar historically was a stand its ground and major mending was a big part of that. The loss of it made it harder but not impossible however the recent changes to heals means it can't do that as easy as before, even more so, when taking block into account. As such, it's nice forced to be mobile but mistform being buggy means that isn't an issue so templar suffers all around.

    Solution would be to adjust the passives and make it like warden when if you get healed by a templar heal below x% then you get major mending for y seconds. This would give the templar some bounce back and allow them to try and stand their ground.
    -Kuro

    Regards,

    Unified Gaming

    Or better yet, we could buff the Templar pasive that increases healing with restoring light skills. Instead of up to 12% for only restoring light skills, it could be up to 25% for ALL healing. Then Templar would always have good healing through their minor mending, major mending level heals at around 50% hp, and slightly higher when near death, so that "bounce back" play style would be much more effective.
    Edited by KuroyukiESO on July 22, 2020 8:11AM
    XboxNA/ PS4 NA/ PC NATemplar and DK all day babyI make YouTube videos: https://youtube.com/kingkurotv
  • L_Nici
    L_Nici
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    Imagine a Templar complaining about to low heals...BoL is still a strong instaheal (strongest in the game). Not to mention being able to purge any DoT with a heal over time (strongest in the game) a ridiculous armor buff with Focus (strongest in the game) and Magplars can even spam Jabs that heal them (Most advantages in the game on one skill).

    Templar is by far the most powerful healing class in PvE and PvP, it can stand in absolutely overwhelming numbers and doesn't even care, they are like Necros only with better heals.
    A very special girl

    PC|EU
  • Qbiken
    Qbiken
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    L_Nici wrote: »
    Imagine a Templar complaining about to low heals...BoL is still a strong instaheal (strongest in the game). Not to mention being able to purge any DoT with a heal over time (strongest in the game) a ridiculous armor buff with Focus (strongest in the game) and Magplars can even spam Jabs that heal them (Most advantages in the game on one skill).

    Templar is by far the most powerful healing class in PvE and PvP, it can stand in absolutely overwhelming numbers and doesn't even care, they are like Necros only with better heals.

    Ye got to love those 4-6k self heals as a non healbot in nocp, sounds super strong /s

    And there are definitely stronger healing specs in both PvE and PvP than templar.
  • KuroyukiESO
    KuroyukiESO
    ✭✭✭
    L_Nici wrote: »
    Imagine a Templar complaining about to low heals...BoL is still a strong instaheal (strongest in the game). Not to mention being able to purge any DoT with a heal over time (strongest in the game) a ridiculous armor buff with Focus (strongest in the game) and Magplars can even spam Jabs that heal them (Most advantages in the game on one skill).

    Templar is by far the most powerful healing class in PvE and PvP, it can stand in absolutely overwhelming numbers and doesn't even care, they are like Necros only with better heals.

    It's pretty clear you haven't looked at the numbers on these things. Twilight Matriarch is a Much stronger burst heal that is also aoe and absorbs damage for you through line of sight on top of doing damage itself.

    The cleanse from Templar is great, yes, but every other class has access to purge which is, arguably, better for group healers. They don't run ritual over purge most of the time due to the synergy cool down. And the ones that DO, tend to favor the damage morph, which will lose its healing altogether next patch. Not to mention the HoT is relatively weak compared to most other classes auxiliary heals, such as critical surge, cauterize, and restoring tether.

    And lastly, sweeps healing is bugged and has been bugged for the longest times, on top of taking a double hit from battle spirit. Healing from sweeps is very much useless unless you are having 6 or more people.

    The last thing you have is the armor buff. Something that gives about 3.5% extra mitigation if you stand completely still inside if it. Definitely not the move chief.
    XboxNA/ PS4 NA/ PC NATemplar and DK all day babyI make YouTube videos: https://youtube.com/kingkurotv
  • Algorax
    Algorax
    ✭✭✭✭
    For anyone who read the title and got a little heated and came in here to tell me how wrong I am, please do me the courtesy of reading the post through first, thank you c:

    So, as of late ZOS, you have decided to really tone down healing and survivability across the board in PvP. Personally, I am all for it. However, the blanket nerf to healing in general negatively impacted some classes moreso than others. The main one that comes to mind being, you guessed it, Templar.

    Now, I am minority player, being a solo player and a PvP Templar main at that. So my opinion may not be valued to highly, but the points I have to make are very valid.

    First off, Templar, while being exceptionally strong in group scenarios, is much weaker solo or in outnumbered PvP. Every class in the game has their own unique way of staying alive. You have DK, who's healing on both Stam and Mag is out of this world due to Major mending, a passive 12%, great heals on their offensive kit, and anything else you can slap onto them for additional heals. Warden are very similar, with easy access to Major mending, one of the best utility heals in the game in that of Arctic Blast, free minor protection, a near spammable healing ultimate and an offensive ultimate that gives major protection. Necromancer has access to ridiculous amounts of mitigation through things such as spirit guardian, or their skill that gives major prot (the name escapes me), as well as amazing utility healing, and the best/easiest to utilize burst ability in the game which is great for forcing people to be less offensive, not mention they also get the equivalent of minor mending through passives, as well as a cleanse. Nighblades currently have the most mitigation in the game in most scenarios, as well several forms of mobility that are unmatched by any other class. The only class that rivals nightblade in the mobility department is Sorcerer, with their super powerful streak and ball of lightening, as well as easy access to movement speed buffs. Couple that on top of their strong defense with a powerful ward, pets to line of sight, and access to the strongest group burst heal in the game, and they are leagues above Templar.

    What does Templar have? Minor mending, and an expensive cleanse. That's about it. We lack the healing and mitigation necessary to play the up front brawler. We have no mobility to speak of, even less so now that mist form just doesn't work 80% of the time. Our options for burst are limited, and seemingly even more so now that Burning light and Purifying Light/Power of the Light are going to be mostly useless. Couple that with the fact that our dots are also lack luster compared to other classes, and in the end, templar will have nothing. No tankiness, no healing, no damage.

    The current state of Templar is unhealthy for the class. In PvP we don't really have many options aside from just going as tanky as possible, or going full healer, and even then every other tank and healer will outperform us.

    All Templar needs to get pushed in the right direction again is that extra 17% healing. With heals being as they are now, that would not be enough to make Templars unkillable machines, but rather just give them enough to make them feel like they can stand and fight on their own two feet again.

    Thank you for your time
    -Kuro

    Of cooooooourse, templars need more buffs! There is absolutely NO REASON to not empower them more!
    It's not like pvp is littered with hordes of zerging templars: they are obviously all proficiently tanking!
    It's not like that major mending is granted freely when you perform an heavy attack with an healing stave, oh wait...
    Edited by Algorax on July 22, 2020 9:56AM
  • KuroyukiESO
    KuroyukiESO
    ✭✭✭
    Algorax wrote: »
    For anyone who read the title and got a little heated and came in here to tell me how wrong I am, please do me the courtesy of reading the post through first, thank you c:

    So, as of late ZOS, you have decided to really tone down healing and survivability across the board in PvP. Personally, I am all for it. However, the blanket nerf to healing in general negatively impacted some classes moreso than others. The main one that comes to mind being, you guessed it, Templar.

    Now, I am minority player, being a solo player and a PvP Templar main at that. So my opinion may not be valued to highly, but the points I have to make are very valid.

    First off, Templar, while being exceptionally strong in group scenarios, is much weaker solo or in outnumbered PvP. Every class in the game has their own unique way of staying alive. You have DK, who's healing on both Stam and Mag is out of this world due to Major mending, a passive 12%, great heals on their offensive kit, and anything else you can slap onto them for additional heals. Warden are very similar, with easy access to Major mending, one of the best utility heals in the game in that of Arctic Blast, free minor protection, a near spammable healing ultimate and an offensive ultimate that gives major protection. Necromancer has access to ridiculous amounts of mitigation through things such as spirit guardian, or their skill that gives major prot (the name escapes me), as well as amazing utility healing, and the best/easiest to utilize burst ability in the game which is great for forcing people to be less offensive, not mention they also get the equivalent of minor mending through passives, as well as a cleanse. Nighblades currently have the most mitigation in the game in most scenarios, as well several forms of mobility that are unmatched by any other class. The only class that rivals nightblade in the mobility department is Sorcerer, with their super powerful streak and ball of lightening, as well as easy access to movement speed buffs. Couple that on top of their strong defense with a powerful ward, pets to line of sight, and access to the strongest group burst heal in the game, and they are leagues above Templar.

    What does Templar have? Minor mending, and an expensive cleanse. That's about it. We lack the healing and mitigation necessary to play the up front brawler. We have no mobility to speak of, even less so now that mist form just doesn't work 80% of the time. Our options for burst are limited, and seemingly even more so now that Burning light and Purifying Light/Power of the Light are going to be mostly useless. Couple that with the fact that our dots are also lack luster compared to other classes, and in the end, templar will have nothing. No tankiness, no healing, no damage.

    The current state of Templar is unhealthy for the class. In PvP we don't really have many options aside from just going as tanky as possible, or going full healer, and even then every other tank and healer will outperform us.

    All Templar needs to get pushed in the right direction again is that extra 17% healing. With heals being as they are now, that would not be enough to make Templars unkillable machines, but rather just give them enough to make them feel like they can stand and fight on their own two feet again.

    Thank you for your time
    -Kuro

    Of cooooooourse, templars need more buffs! There is absolutely NO REASON to not empower them more!
    It's not like pvp is littered with hordes of zerging templars: they are boviously all proficiently tanking!
    It's not like that major mending is granted freely when you perform an heavy attack with an healing stave, oh wait...

    If Templar got major mending in its class passives then people that use healing staves would take an indirect nerf, since they would no longer be stacking Major and Minor mending together. Everything is OP in a zerg.
    XboxNA/ PS4 NA/ PC NATemplar and DK all day babyI make YouTube videos: https://youtube.com/kingkurotv
  • West93
    West93
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    Are they suggesting me to wear resto staff on stamina templar? And where is stamina templar burst heal? There is none.
  • fred4
    fred4
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    L_Nici wrote: »
    Imagine a Templar complaining about to low heals...BoL is still a strong instaheal (strongest in the game). Not to mention being able to purge any DoT with a heal over time (strongest in the game) a ridiculous armor buff with Focus (strongest in the game) and Magplars can even spam Jabs that heal them (Most advantages in the game on one skill).

    Templar is by far the most powerful healing class in PvE and PvP, it can stand in absolutely overwhelming numbers and doesn't even care, they are like Necros only with better heals.
    Sometimes I think people are multiple patches behind the curve. This game keeps changing, man. I am also someone who predominantly runs around solo or in small PUGs in CP open world. I agree with the OP.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • West93
    West93
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    These commentators seem to have never tried playing magicka/stamina templar solo.

    I never ask to nerf other class, expect stamina necro blighted blastbones.

    Magplar outside of dueling within tournament rules is pretty trash for solo play, purify requires damage build up to burst, if you spam BOL you don't build up burst, darkflare has a long hard cast time can be interrupted, if you got hit by fat snipes and full zerg is pounding on you, you gonna do what channel heavy resto staff for major mending? by the moment you done channeling you will be dead.

    Stamina templar has no healing besides vigor, rally and weak ritual hot, I made enough comments about its problem in previous posts already.
    Edited by West93 on July 22, 2020 3:36PM
  • Zahirr
    Zahirr
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    So, I'm a bit sick of this topic, and though it's a templar thread, I'd like to say that DK is even worse then Templar. Yeah, sure, we have major mending. On a skill that lasts for 6 seconds, and costs 4,000 magicka. We might as well not have major mending at all. Sure, you can get one or two vigors off with fragmented shield... a minute. It certainly, CERTAINLY, doesn't make up for the fact that our heals are absolutely garbage. Magicka DK has Blood, but that's the worst burst heal in the game. Stamina DK has... Cauterize? It's one of the worst skills in the game, and to top it all off it has a chance of healing other people, instead of you.

    I, WOULD, KILL, for half the defense of templar. You guys get the strongest major resolve skill in the game, while I need to spend 3k magicka for mine. You guys get a purge that not only makes DOT's useless, But purges everyone else around you, Heals you, and makes you block more. Oh, and your best spammable in the game that only templars get, Jabs, gives you minor protection.

    You don't have any idea how good templars have it, OP. I agree, we should buff up all other classes that aren't stamcro and magsorc, so that those of us who rely on just vigor for heals can actually stay alive. But saying that Templar has no defense, and that Dragonknights have so much healing? That's just not true at all.

    Everyone, Go make a DK, and fight a stamplar or magplar, and then come back to me and tell me that Templar's don't have any defense.
  • KuroyukiESO
    KuroyukiESO
    ✭✭✭
    Zahirr wrote: »
    So, I'm a bit sick of this topic, and though it's a templar thread, I'd like to say that DK is even worse then Templar. Yeah, sure, we have major mending. On a skill that lasts for 6 seconds, and costs 4,000 magicka. We might as well not have major mending at all. Sure, you can get one or two vigors off with fragmented shield... a minute. It certainly, CERTAINLY, doesn't make up for the fact that our heals are absolutely garbage. Magicka DK has Blood, but that's the worst burst heal in the game. Stamina DK has... Cauterize? It's one of the worst skills in the game, and to top it all off it has a chance of healing other people, instead of you.

    I, WOULD, KILL, for half the defense of templar. You guys get the strongest major resolve skill in the game, while I need to spend 3k magicka for mine. You guys get a purge that not only makes DOT's useless, But purges everyone else around you, Heals you, and makes you block more. Oh, and your best spammable in the game that only templars get, Jabs, gives you minor protection.

    You don't have any idea how good templars have it, OP. I agree, we should buff up all other classes that aren't stamcro and magsorc, so that those of us who rely on just vigor for heals can actually stay alive. But saying that Templar has no defense, and that Dragonknights have so much healing? That's just not true at all.

    Everyone, Go make a DK, and fight a stamplar or magplar, and then come back to me and tell me that Templar's don't have any defense.

    If you build your DK right there is almost no way to die unless you are extremely overwhelmed, or dealing with a highly toxic dueling build. My DK can have near 100% uptime on mending, as well as plenty of of extra mag for other utilities. Maybe you should watch my video, since you are having so much trouble.
    https://youtu.be/mRBMLA7-7iA
    Edited by KuroyukiESO on July 22, 2020 7:14PM
    XboxNA/ PS4 NA/ PC NATemplar and DK all day babyI make YouTube videos: https://youtube.com/kingkurotv
  • Firstmep
    Firstmep
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    Zahirr wrote: »
    So, I'm a bit sick of this topic, and though it's a templar thread, I'd like to say that DK is even worse then Templar. Yeah, sure, we have major mending. On a skill that lasts for 6 seconds, and costs 4,000 magicka. We might as well not have major mending at all. Sure, you can get one or two vigors off with fragmented shield... a minute. It certainly, CERTAINLY, doesn't make up for the fact that our heals are absolutely garbage. Magicka DK has Blood, but that's the worst burst heal in the game. Stamina DK has... Cauterize? It's one of the worst skills in the game, and to top it all off it has a chance of healing other people, instead of you.

    I, WOULD, KILL, for half the defense of templar. You guys get the strongest major resolve skill in the game, while I need to spend 3k magicka for mine. You guys get a purge that not only makes DOT's useless, But purges everyone else around you, Heals you, and makes you block more. Oh, and your best spammable in the game that only templars get, Jabs, gives you minor protection.

    You don't have any idea how good templars have it, OP. I agree, we should buff up all other classes that aren't stamcro and magsorc, so that those of us who rely on just vigor for heals can actually stay alive. But saying that Templar has no defense, and that Dragonknights have so much healing? That's just not true at all.

    Everyone, Go make a DK, and fight a stamplar or magplar, and then come back to me and tell me that Templar's don't have any defense.

    If you have mag issues with Stam DK, run eternal vigor, the hp recovery is also not bad as DK gets bonuses to it.
    Extended ritual doesn't purge everyone around us, and the heal from it is easily outpaced by health Recovery, also it costs 5k Magicka on a stamina toon.
    Stamplar doesn't even have a chance to get major mending, or the ability to run next to no recovery and still sustain like a king.
    I don't think Stam DK is better overall than stamplar I think the healing nerfs have affected both severely.
    Oh and BTW DK has the same block passive as Templar and you don't even have to stand inside any circles to get it.
  • Kadoin
    Kadoin
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    ✭✭
    Zahirr wrote: »
    Everyone, Go make a DK, and fight a stamplar or magplar, and then come back to me and tell me that Templar's don't have any defense.

    My mag DK can tank an entire zerg in light armor with no shields 16k resists on live and I do it all the time without sweating, esp. if I use a tri-pot (of course when the server is not lagging :D ). No other class is capable of that besides mag warden, and even then the mag warden would need heavy.

    I'd say that without BoL/Honor the Dead, DK is definitely better than templar, but maybe it's just me?
  • BaiterOfZergs
    BaiterOfZergs
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    Templar’s ? The best healers ? In 2020? Lol
    Zerg of House Smallscale, First of his name, wielder of Volendrung, battleground hero, Cyrodiil butcher, the swifft footed, OG of the Templars and first pvpers, defender of scrolls and baiter of zergs.
  • exeeter702
    exeeter702
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    Josira wrote: »
    wait wait wait wait
    They dont have Major Mending? I mean I last played them when they did
    They took Major Mending away. from the go to healing class.
    They took
    The healing buff
    Away from the Healing Class

    Yes I know they can do all rolls I had 2 magic templars back when I played them on console one was pve one was pvp
    But it was the main healing class

    You know what im not surprised. I see changes that look like no intelligent human being made then in the patch notes as of all this year,and you get comments deleted now for saying anything bad so.
    I dont know. part of me hopes that next year will improve things. but this whole year has been the worst eso year .Even more disappointing then finding out that thieves guild didnt come with active skills.

    Templars havent been the "healing class" for many many years. Funny enough, DKs have had access to on demand major mending for nearly as long as templars have.
  • fred4
    fred4
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    Zahirr wrote: »
    So, I'm a bit sick of this topic, and though it's a templar thread, I'd like to say that DK is even worse then Templar. Yeah, sure, we have major mending. On a skill that lasts for 6 seconds, and costs 4,000 magicka. We might as well not have major mending at all. Sure, you can get one or two vigors off with fragmented shield... a minute. It certainly, CERTAINLY, doesn't make up for the fact that our heals are absolutely garbage. Magicka DK has Blood, but that's the worst burst heal in the game. Stamina DK has... Cauterize? It's one of the worst skills in the game, and to top it all off it has a chance of healing other people, instead of you.

    I, WOULD, KILL, for half the defense of templar. You guys get the strongest major resolve skill in the game, while I need to spend 3k magicka for mine. You guys get a purge that not only makes DOT's useless, But purges everyone else around you, Heals you, and makes you block more. Oh, and your best spammable in the game that only templars get, Jabs, gives you minor protection.

    You don't have any idea how good templars have it, OP. I agree, we should buff up all other classes that aren't stamcro and magsorc, so that those of us who rely on just vigor for heals can actually stay alive. But saying that Templar has no defense, and that Dragonknights have so much healing? That's just not true at all.

    Everyone, Go make a DK, and fight a stamplar or magplar, and then come back to me and tell me that Templar's don't have any defense.
    I play both classes, magplar and stam DK, and I can say without hesitation that stam DK is much better (for me), in no small part due to the healing. Stam DK is weathering this patch's healing nerfs better than magplar IMO. I play mostly magicka, by the way, so it's not like I don't know how to play that nor that I simply like stamina better. I play a medium armor DK and I bounce back to full health (in CP) from time to time, because of Cauterize healing simultaneously with Vigor or Rally expiring simultaneously. If you're backed into defense, such that you start spamming Honor the Dead on magplar, you're really, really screwed. The same cannot be said for DK and in the worst case you leap. Such a great ultimate to turn the fight around with (I also wear Titanborn).

    Despite the fact that it can go to other people, I find Cauterize a great heal, one of the very best healing skills in the game. It's rare, these days, to find a healing skill that lasts for 15 seconds. Sometimes you get caught out, but fundamentally it's a skill that allows you to stay on attack, because you don't have to recast it all the time. By comparison I am one of the few people who doesn't like Extended Ritual. It's great in a duel to cleanse off DK DOTs or sorc / templar burst skills, but if you play solo or in PuGs, like me, it's pretty useless in outnumbered situations, because it's very expensive and can't keep up. I'd rather have the greater mobility and dodge roll sustain I get from playing a stam class. I've also run Rapid Regen in place of Ritual, because I prefer that ongoing mobile heal. Sacrilege, I know, but desperate times, desperate measures. I neither find Living Dark very good anymore, nor does staying in my Ritual suit my playstyle.

    If you're having issues with magicka on stam DK, I have a few suggestions. One is not to run Fragmented Shield, but limit yourself to Volatile Armor and Cauterize. The snag is that you go without Minor Brutality or you have to find it elsewhere. I run Stonefist, Shuffle and Rally. Even though experienced players will boo you out of the room for not running Dizzying, I quite like how the former plays. Another option is to consider Fragmented as your Minor Brutality skill and the Major Mending as a bonus. You can't use it all the time. Your magicka issues are amplified in medium armor, by the way, since you're lacking the Constitution passive from heavy. With Bloodspawn nerfed, I am currently running Engine Guardian. That also helps, although on my build I hardly need the magicka. I would not go so far as running a magicka sustain set on stam DK. Doing so is just such a damage loss. I love Fossilize and I used to love Wings back in the day on stam DK, but such a DK invariably compromises on damage. Engine Guardian is an exception, because it's just such an all round good PvP set right now.
    Edited by fred4 on July 23, 2020 6:49AM
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • Zahirr
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    @kuroyukiESO I think your build is neat, but I don't see how picking up a magicka regen set, running magicka regenerating potions, and running a race and item set to try and generate as much ultimate as possible, all to cast fragmented shield maybe half, means anything. Yeah, sure, you can cast fragmented shield alot when you stack magicka and magicka regen. You can also live forever if you build 50k health on a nightblade. It doesn't mean that nightblades are tanky, or that fragmented shield isn't ridiculously over costed for what it does. What other skills give a singular buff for 6 seconds?

    @Kadoin I'd sure like to see this 16k resistance build fighting people. But, even then, I submit that you can make, any, class, tanky. I personally know a guy who loves going out and making tank nightblades, and there's a great clip on one of a... certain Daggerfall Streamer and 10+ dudes trying and failing to kill him on a tank necromancer. Every single class can tank, but I ask... What skills can a DK tank with? There's no purges or % mitigation on a dk.

    @fred4 There's nothing wrong with liking one class, or even one style of play over the other. But I think we can both agree that cauterize going off and healing randos in a group is pretty annoying, and really dampens the skill when you consider you only get 4 of those little heals over 15 seconds. But Dk still has to work twice as hard in all of the scenarios you pitched. We have to have an ult ready to heal, and it certainly doesn't make you unkillable. And unlike Magplar, pressing vigor twice does nothing at all, whereas they can mash away at blockcasting heals to only die when they want to. But I don't wanna force you to like Templar, I just want you to hear my opinion that Dragonknights have a harder time at sustaining and damage and, really everything not involving a leap.


    It just seems to me like you have to bend over backwards as a Staminadk to even compete with these other classes. And, don't get me wrong, I think Templar should be buffed too. I think it's a travesty that all the class is known for is "Jabs and heals". But, at the same time, I also think that it's unfair that I can't make a dot build, because even a stamina templar can make exactly the same nord+engine guardian or eternal vigor, and completely turn off all of our class identity outside of leap.

    I think templar should be buffed in healing, because I've completely given up hope that ZOS will ever buff stamdk again. So while our collective dragon ship is sinking, I just want people to look at our actual skills and realize that we have to try twice as hard as every other class to achieve half as much, especially when it comes to healing.

    Just let us dragonknights die in peace XD
  • SshadowSscale
    SshadowSscale
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    I am all for giving buffs to other classes... But the fact that you think nightblades have good healing is way to funny for me.... Take away a restro staff from a magblade and it becomes the biggest joke on the planet.... So while you are buffing templars.... Can we maybe throw a bone towards magblades.... They really need it
  • KuroyukiESO
    KuroyukiESO
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    I am all for giving buffs to other classes... But the fact that you think nightblades have good healing is way to funny for me.... Take away a restro staff from a magblade and it becomes the biggest joke on the planet.... So while you are buffing templars.... Can we maybe throw a bone towards magblades.... They really need it

    Definitely, magblade is also in a rough spot. Such an unfun playstyle at the moment. They need some love 100%
    XboxNA/ PS4 NA/ PC NATemplar and DK all day babyI make YouTube videos: https://youtube.com/kingkurotv
  • fred4
    fred4
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    Zahirr wrote: »
    @kuroyukiESO I think your build is neat, but I don't see how picking up a magicka regen set, running magicka regenerating potions, and running a race and item set to try and generate as much ultimate as possible, all to cast fragmented shield maybe half, means anything. Yeah, sure, you can cast fragmented shield alot when you stack magicka and magicka regen. You can also live forever if you build 50k health on a nightblade. It doesn't mean that nightblades are tanky, or that fragmented shield isn't ridiculously over costed for what it does. What other skills give a singular buff for 6 seconds?

    @Kadoin I'd sure like to see this 16k resistance build fighting people. But, even then, I submit that you can make, any, class, tanky. I personally know a guy who loves going out and making tank nightblades, and there's a great clip on one of a... certain Daggerfall Streamer and 10+ dudes trying and failing to kill him on a tank necromancer. Every single class can tank, but I ask... What skills can a DK tank with? There's no purges or % mitigation on a dk.

    @fred4 There's nothing wrong with liking one class, or even one style of play over the other. But I think we can both agree that cauterize going off and healing randos in a group is pretty annoying, and really dampens the skill when you consider you only get 4 of those little heals over 15 seconds. But Dk still has to work twice as hard in all of the scenarios you pitched. We have to have an ult ready to heal, and it certainly doesn't make you unkillable. And unlike Magplar, pressing vigor twice does nothing at all, whereas they can mash away at blockcasting heals to only die when they want to. But I don't wanna force you to like Templar, I just want you to hear my opinion that Dragonknights have a harder time at sustaining and damage and, really everything not involving a leap.


    It just seems to me like you have to bend over backwards as a Staminadk to even compete with these other classes. And, don't get me wrong, I think Templar should be buffed too. I think it's a travesty that all the class is known for is "Jabs and heals". But, at the same time, I also think that it's unfair that I can't make a dot build, because even a stamina templar can make exactly the same nord+engine guardian or eternal vigor, and completely turn off all of our class identity outside of leap.

    I think templar should be buffed in healing, because I've completely given up hope that ZOS will ever buff stamdk again. So while our collective dragon ship is sinking, I just want people to look at our actual skills and realize that we have to try twice as hard as every other class to achieve half as much, especially when it comes to healing.

    Just let us dragonknights die in peace XD
    You have not understood what I said. As someone who plays both classes, I am saying (stam) DK is currently in a stronger position than magplar, no ifs, no buts. If you think not being able to spam Vigor is a drawback, you have not played magplar. Once you are in a position where you end up spamming Honor the Dead, 9 times out of 10 that is a sign you're already dead. Spammable heals do not work well in PvP. They run down your resources like nothing else and then you die. [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on July 24, 2020 1:42PM
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • Firstmep
    Firstmep
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    I dont think templar needs major mending back, it would just bring us back to the sit on backbar spam BOL meta.

    Instead rework eclipse to be an actual good self heal, rework the crappy passives like mending, to work with all heals, make eclipse scale with highest stats etc.

    Basically make self healing better without making templar healer in pve even more of a powerhouse.
  • KuroyukiESO
    KuroyukiESO
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    Firstmep wrote: »
    I dont think templar needs major mending back, it would just bring us back to the sit on backbar spam BOL meta.

    Instead rework eclipse to be an actual good self heal, rework the crappy passives like mending, to work with all heals, make eclipse scale with highest stats etc.

    Basically make self healing better without making templar healer in pve even more of a powerhouse.

    Perfectly valid opinions. Templar just needs healing buffs. Whether it's through MM, or skill /passive tweaks, we need it. Simple as that
    XboxNA/ PS4 NA/ PC NATemplar and DK all day babyI make YouTube videos: https://youtube.com/kingkurotv
  • angelofdeath333
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    Okay hold your horses...nb has the highest dmg mitigation? Are we even playing the same game?
  • KuroyukiESO
    KuroyukiESO
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    Okay hold your horses...nb has the highest dmg mitigation? Are we even playing the same game?

    They hav built in minor protection and 10% extra mitigation through use of merciless. The only class with more built in mitigation outside of ultimates is Necro.
    XboxNA/ PS4 NA/ PC NATemplar and DK all day babyI make YouTube videos: https://youtube.com/kingkurotv
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