Listing, for the second year in a row, the biggest experience-impairing issues:
1. Cursors disappearing/freezing in place constantly.
2. Non-latin character languages are not autoswitching and the UI consists of square blocks for keyboard hints.
3. macOS character menu popping up on key holding (e.x. to walk/run).
4. No actual windowed fullscreen mode (for use as a separate macOS space, as all default apps and games do).
5. PS4, Xbox & MFi controllers a mess in default button maps (some even unusable).
Implement native macOS APIs in the client executable (eso.app). Utilise game controller APIs and the default window control functions.
This will make the .app thinner on runtime, more stable and far, FAR more compliant with each user's machine and preferences.
Stop changing the window border for the CFO - do something - .
Characters:
- Arien Larethian (High Elf Templar)
- Relus Demerdecan (Redguard Dragonknight)
- Elisia Bonaire (Breton Nightblade)
Proudly playing and producing content on a 2018 15" MacBook Pro.