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Let's talk Siroria

Jodynn
Jodynn
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At 520 spell damage just get rid of the ground AoE and make the stacks follow you around. As long as you do direct damage in 5 seconds you're fine.

This would be better for movement issues and also make you need to focus on staying on your frontbar more.. rather than some weird... ground game.
Jodynn PC NA
PvE and PvP MagDK
The lack of communication from ZOS to player speaks volumes.
  • kathandira
    kathandira
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    The damage buff is not high enough to warrant the amount of finesse it requires to get full stacks. Should at least be bumped up to 600 spell damage
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Wolf81
    Wolf81
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    I mean I see what they were doing with:
    his set and the Perfected version now grant 52 Spell Damage per stack, up from 30.
    Reduced the maximum stacks to 10, down from 20.

    This allows for a quicker build up and more uptime I would venture, but honestly with the amount SP the ground aoe feels a little redundant.
  • deLioncourt
    deLioncourt
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    520 max spell dmg instead of 600.

    Makes it much more effective overall in fights with lots of interruptions that prevent you from standing still long enough to get 20 stacks, sure..but at 520 max spell dmg..might as well wear literally anything else.
  • VoidCommander
    VoidCommander
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    Just don’t be too quick to discount it. It might be weaker than before, but so are a lot of other sets. The damage will be made up with things like the buffed precise, divines, and thief mundus.
  • WrathOfInnos
    WrathOfInnos
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    If anyone is curious, the new Siroria and the old Siroria break even if you are stationary for 42 seconds. Moving more than that, or shorter fights/phases and the new version is better, but for a long fight where you can stay in the circle longer than 42s the old version was better.
  • Jodynn
    Jodynn
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    Just don’t be too quick to discount it. It might be weaker than before, but so are a lot of other sets. The damage will be made up with things like the buffed precise, divines, and thief mundus.

    It's still usable and most likely BiS for magicka( if they don't change any other spell damage sets ) but not powerful enough to be as annoying as it is.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
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