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Potentates ninja nerf and not in the patch notes.

Revokus
Revokus
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On the PTS potentates is 3 % instead of 5 %

YxFFaZK.png

ZOS trying to kill solo players patch after patch.
Edited by Revokus on July 14, 2020 10:26PM
Playing since January 23, 2016
  • lucky_Sage
    lucky_Sage
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    Well that’s dumb but based on the patch notes. Zos is still trying to reduce tanky ness and increase dmg with the higher ulti-gen and vicious death buff seems like they are trying to increase dmg by even more
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • Revokus
    Revokus
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    lucky_Sage wrote: »
    Well that’s dumb but based on the patch notes. Zos is still trying to reduce tanky ness and increase dmg with the higher ulti-gen and vicious death buff seems like they are trying to increase dmg by even more

    Like damage isn't already high enough with ZOS catering to Stam builds with Malacath/OP sets and healing nerf from last patch...

    Those changes only favours bigger groups chasing solo players down across the map even more.
    Edited by Revokus on July 14, 2020 10:32PM
    Playing since January 23, 2016
  • lucky_Sage
    lucky_Sage
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    Revokus wrote: »
    lucky_Sage wrote: »
    Well that’s dumb but based on the patch notes. Zos is still trying to reduce tanky ness and increase dmg with the higher ulti-gen and vicious death buff seems like they are trying to increase dmg by even more

    Like damage isn't already high enough with ZOS catering to Stam builds with Malacath/OP sets and healing nerf from last patch...

    Those changes only favours bigger groups chasing solo players down across the map even more.

    Didn’t say it was all great but the buff to bloodpawn and tava’s favor are a good change. If the vicious death buff goes live it will be really bad for pvp. And all these Stam dot proc sets are need to go away. 1 of them hits for 1.5k which is more than all the dks dots put together
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • YandereGirlfriend
    YandereGirlfriend
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    They went even crazier with the nerf to the Bastion of the Heartland set.

    That set was far from popular but they still managed to gut it completely.
  • StarOfElyon
    StarOfElyon
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    Now watch everyone flock to Buffer of the Swift 😂
  • Ratzkifal
    Ratzkifal
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    According to ZOS, everything that is being used must be too strong so it needs to be nerfed. :P
    This Bosmer was tortured to death. There is nothing left to be done.
  • Anyron
    Anyron
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    Revokus wrote: »
    On the PTS potentates is 3 % instead of 5 %

    YxFFaZK.png

    ZOS trying to kill solo players patch after patch.

    I don't see connection with this set and solo play. How it disables it?

    I play solo only pvp for more than 3 years and i never used it. Its not worth it.
  • Revokus
    Revokus
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    Anyron wrote: »
    Revokus wrote: »
    On the PTS potentates is 3 % instead of 5 %

    YxFFaZK.png

    ZOS trying to kill solo players patch after patch.

    I don't see connection with this set and solo play. How it disables it?

    I play solo only pvp for more than 3 years and i never used it. Its not worth it.

    It's a good defensive back bar set. Not sure where you've been but a lot of players have been using it for a while with master staff builds.
    Playing since January 23, 2016
  • Nemesis7884
    Nemesis7884
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    really undeserved nerf for no reason
    bad ending
  • MurderMostFoul
    MurderMostFoul
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    This is dumb, aren't the 2 piece bonuses on 3 piece sets supposed to be stronger than regular 2-4 bonuses?

    But they nerf this to amount they nerfed the other -5% damage from player bonuses.

    Why?
    “There is nothing either good or bad, but thinking makes it so.”
  • PeterUnlustig
    PeterUnlustig
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    They went even crazier with the nerf to the Bastion of the Heartland set.

    That set was far from popular but they still managed to gut it completely.

    Bastion of heartland was the Raid group meta set. So its kinda good, that they nerfed it.
  • Urzigurumash
    Urzigurumash
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    This is dumb, aren't the 2 piece bonuses on 3 piece sets supposed to be stronger than regular 2-4 bonuses?

    All of what I say here may be according to faulty logic and bad math. Maybe Bastion is the real outlier. Aren't the various 2-4 bonuses supposed to be relatively equivalent? I might be wrong, but besides not being subject to Penetration, isn't 5% mitigation roughly equivalent to 3350 Armor, and 3% equivalent to 2010 Armor? Regular 2-4 Armor is at 1487 (or 2.21%). Agility's Stam is roughly 60% more than the regular 2-4 Stam, so if these things are all supposed to be about the same, a 3 piece set Armor bonus should be 2364, or 3.5% Mitigation. I'm not sure how we can quantify the impenetrability (not that kind!) of these percentile mitigations, so maybe that additional 0.5% is meant to reflect that.

    Either way about that, the 3rd line from 3 Item Sets doesn't appear to be balanced or related to anything else, and 3 Piece Potatoes is much less popular than 2 Piece, so I'm in favor of buffing that 3rd line of Ult Cost Reduction.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Nemesis7884
    Nemesis7884
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    honestly they constatly claim they have a template to balance power levels just to make changes that proof they have not and no plan or clue what they are doing but just randomly nerf and buff things - see bloodspawn as an example or watch alcast last video where he nails it....

    If the combat amd writing team dont drastically step up their game I dont know...
  • Urzigurumash
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    All that being said, I don't personally think it's important that all these things accord to this sort of balance, and I don't think it's unreasonable that strictly PvP bonuses are often mathematical outliers, but I can, regrettably, see the logic in this nerf.

    Edit: Maybe 3 piece bonuses from 3 Item Sets are now in line with other sets, I'd have to examine. Note the buff to Beekeeper that the massive buff to Endurance strongly recommended, in my view.
    Edited by Urzigurumash on July 15, 2020 1:59PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • MurderMostFoul
    MurderMostFoul
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    This is dumb, aren't the 2 piece bonuses on 3 piece sets supposed to be stronger than regular 2-4 bonuses?

    All of what I say here may be according to faulty logic and bad math. Maybe Bastion is the real outlier. Aren't the various 2-4 bonuses supposed to be relatively equivalent? I might be wrong, but besides not being subject to Penetration, isn't 5% mitigation roughly equivalent to 3350 Armor, and 3% equivalent to 2010 Armor? Regular 2-4 Armor is at 1487 (or 2.21%). Agility's Stam is roughly 60% more than the regular 2-4 Stam, so if these things are all supposed to be about the same, a 3 piece set Armor bonus should be 2364, or 3.5% Mitigation. I'm not sure how we can quantify the impenetrability (not that kind!) of these percentile mitigations, so maybe that additional 0.5% is meant to reflect that.

    Either way about that, the 3rd line from 3 Item Sets doesn't appear to be balanced or related to anything else, and 3 Piece Potatoes is much less popular than 2 Piece, so I'm in favor of buffing that 3rd line of Ult Cost Reduction.

    Ok, so first bounus of a 3-piece set is 60% more than a 2-4 bonus.

    Let's assume Bastion sets the baseline at -3% for -% damage from players on 2-4 bonuses. [They specifically changed it to -3% on PTS and, while it is stronger than the Armor 2-4 bonus (Bastion: 1487 Armor/660 Armor per 1% mitigation -> 2.25% mitigation VS Potentates: 3% mitigation x 660 Armor per 1% mitigation =1980 Armor), this increase in strength can be considered balanced since it only works in PvP. So, with -3% as the baseline, the 60% increase going from a 2-4 bonus to a first bounus of a 3-piece yeilds:

    3% x 1.6 = 4.8% Expected damage reduction from players on Potentates' first bonus

    So things were fine at 5%. Why change it?

    @zos_ginabruno Sup wit dis?
    “There is nothing either good or bad, but thinking makes it so.”
  • Urzigurumash
    Urzigurumash
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    @MurderMostFoul

    Yes that does make sense, that if Bastion's 4 item is 3%, Potatoes 2 item should be 5%, and it does make sense that these bonuses are stronger than Armor since they are limited to PvP (otherwise a mixed PvE/PvP player would be motivated to prefer Armor bonuses over this), but how do we account for the "impenetrability"? Is there any way to relate these bonuses to set-afforded Minor/Major Protection?
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • MurderMostFoul
    MurderMostFoul
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    @MurderMostFoul

    Yes that does make sense, that if Bastion's 4 item is 3%, Potatoes 2 item should be 5%, and it does make sense that these bonuses are stronger than Armor since they are limited to PvP (otherwise a mixed PvE/PvP player would be motivated to prefer Armor bonuses over this), but how do we account for the "impenetrability"? Is there any way to relate these bonuses to set-afforded Minor/Major Protection?

    That level of comparison is more than I want to dive into. (For example, Minor Protection < Flat -8% damage reduction because it is a named, unstackable buff. But what about Minor Protection VS -8% damage reduction reduction from players? It's more than I wish to parse out.)

    I just want them to at least be consistent with the baseline they've set with Bastion.
    “There is nothing either good or bad, but thinking makes it so.”
  • Urzigurumash
    Urzigurumash
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    I agree. I don't mean to advocate for a further nerf to Bastion, it's such a limited use set that it should be an outlier, in my view. My initial impression from the notes was that it and Meritorious Service were over-nerfed.

    Edit: on second thought, I guess the change to Meritorious Service could be viewed as a buff. Certainly both it and Powerful Assault were a little unpredictable as to whom it buffed, so now their behavior should be more consistent.

    Edited by Urzigurumash on July 16, 2020 5:21AM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • CleymenZero
    CleymenZero
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    Revokus wrote: »
    On the PTS potentates is 3 % instead of 5 %

    YxFFaZK.png

    ZOS trying to kill solo players patch after patch.

    You know what I think happened but they probably wouldn't admit to it?

    They didn't change Potentates knowingly, they changed the set piece bonus in the database for Heartland and that applied to all sets sharing this bonus ID so that changed Potentates.

    They should fix it since, as a 3 piece set, it's normal for the bonuses to be higher than regular 2-4 bonuses on 5 piece sets. Think of Willpower and Agility as the example.

    That being said, their original intent, if they want to remain consistent, is for the Heartland set to have a 3% damage reduction bonus on its non-5-piece bonus and for Potentates to keep its 5% in its 2-piece bonus.

    They'll need to create a new set piece bonus for it to work so they don't share the same set bonus ID.

    I'm saying that this is what happened on the basis of the 3 piece sets vs 5 piece sets philosophy. If they decide to not correct this, they'll just be inconsistent.
    Edited by CleymenZero on July 15, 2020 3:01PM
  • Galarthor
    Galarthor
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    Good! It's about time ZOS moves away from all the passive damage mitigation. I hope they will address passive mitigation of classes next!
  • xXMeowMeowXx
    xXMeowMeowXx
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    Anyron wrote: »
    Revokus wrote: »
    On the PTS potentates is 3 % instead of 5 %

    YxFFaZK.png

    ZOS trying to kill solo players patch after patch.

    I don't see connection with this set and solo play. How it disables it?

    I play solo only pvp for more than 3 years and i never used it. Its not worth it.

    It is not a must in my solo play and never was. For the two pieces it is still good, tbh.

    Though I completely agree with you that it didn’t need a nerf, as it was not op in the least.

    It won’t stop me from being able to 1 v X or 2 v X multi-class like performance does 🙄 I hope they sincerely make a decent fix....
    Edited by xXMeowMeowXx on July 15, 2020 8:04PM
  • lucky_Sage
    lucky_Sage
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    On my Magdk with the change to bsw I may run bsw back bar and Stunhs front bar and malacath. And drop potentates
    Edited by lucky_Sage on July 15, 2020 8:12PM
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • technohic
    technohic
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    maxresdefault.jpg

    Now watch everyone flock to Buffer of the Swift 😂

    Are we sure its not nerfed as well on PTS already?
  • mav1234
    mav1234
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    No reason at all to nerf this set. Would be nice to get some acknowledgement either that this change was intentional (and it was unintentionally left off the notes) or this change was unintentional.
  • lucky_Sage
    lucky_Sage
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    technohic wrote: »
    maxresdefault.jpg

    Now watch everyone flock to Buffer of the Swift 😂

    Are we sure its not nerfed as well on PTS already?

    Buffer the swift gives more dmg reduction than heavy armor
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • technohic
    technohic
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    lucky_Sage wrote: »
    technohic wrote: »
    maxresdefault.jpg

    Now watch everyone flock to Buffer of the Swift 😂

    Are we sure its not nerfed as well on PTS already?

    Buffer the swift gives more dmg reduction than heavy armor

    And?

    Fury gives more damage than medium or light armor...
  • ItsJustHashtag
    ItsJustHashtag
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    @ZOS_Gilliam is this intended?
  • Stx
    Stx
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    The nerf has nothing to do with solo players. When you enter a group, this set doesnt magically deactivate if you are wearing it. It is good for everyone.

    Seems like an unwarranted nerf though.
  • Mayrael
    Mayrael
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    @ZOS_GinaBruno Any confirmation on this?
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • YandereGirlfriend
    YandereGirlfriend
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    They went even crazier with the nerf to the Bastion of the Heartland set.

    That set was far from popular but they still managed to gut it completely.

    Bastion of heartland was the Raid group meta set. So its kinda good, that they nerfed it.

    I find that hard to believe you would have an entire raid decked out in Heartland. You would be losing SO much utility and damage that it would not be worth it. You would be harder to kill, sure, but your damage would be feeble.
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