Maintenance for the week of December 15:
• PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Server Performance and Game Mechanics

MincVinyl
MincVinyl
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I think this is a nice direction to alleviate some of the stress on the server. Not to mention at the same time potentially hurting stacks of 40+ players. Thoughts on making all heals/utility only affect group members? There would be clear server benefits, while at the same time limiting how powerful a zerg can get. Abilities like healing ward/rapid regen wouldn't go on some random cp40 player running around with 10k max hp instead of your dying group members or yourself.
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