Maintenance for the week of August 17:
• PC/Mac: No maintenance – August 17
performing maintenance for patch 12.1.2 on the PTS on Monday at 8:00AM EDT (12:00 UTC).
Server Performance and Game Mechanics

I think this is a nice direction to alleviate some of the stress on the server. Not to mention at the same time potentially hurting stacks of 40+ players. Thoughts on making all heals/utility only affect group members? There would be clear server benefits, while at the same time limiting how powerful a zerg can get. Abilities like healing ward/rapid regen wouldn't go on some random cp40 player running around with 10k max hp instead of your dying group members or yourself.