Elemental Catalyst OP?

martijnlv40
martijnlv40
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I haven't seen a single thread about this set, which I find really weird. Since it would be enormous power creep.
As far as I read it, it will work something like Z'en. This would mean that a healer (I mean, probably) could give a stunning 18% extra critical damage for the entire group.
For reference, that's the new value the Shadow mundus will give with 7 divine traits. If I am right, this is the biggest buff to damage in trials in this patch. Perhaps I'm misreading it of course.
Maybe there's an internal cooldown or it just works for the one person that applies it.
If not, it will be nerfed in this pts, to at most 4% per effect. Still a very good set, maybe still the best for a healer, but not as OP as it is now.
  • susmitds
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    I would it is 6% Critical Damage buff for one particular element, not all damage.
  • ESO_Nightingale
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    susmitds wrote: »
    I would it is 6% Critical Damage buff for one particular element, not all damage.

    it reads that increases all critical damage taken. it think it's supposed to be stacked by trial groups. sounds neat tbh.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • ankeor
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    A dk healer who use engulfing and frost enchant on lightning back bar.
    Or flame enchant on one bar and frost another without being dk.

    It can work. According to tooltip.
    Or just a dd can spam force pulse.
  • ankeor
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    susmitds wrote: »
    I would it is 6% Critical Damage buff for one particular element, not all damage.

    An enemy can only have one stack of each Elemental Weakness at a time.

    Which means you can apply all of them to one enemy. But you can't apply 2 fire or 3 lightning weakness on a target by making 2-3 or more people using it.
    So only 1 person should use it ideally. You can't stack the same element(fire for example) weakness from different people.
    You can't apply several fire weaknesses. You can have only one fire weakness on a target. Same goes for other elements.
    But for sure you can apply all 3 at once on one target.
    Edited by ankeor on July 13, 2020 7:24PM
  • Olupajmibanan
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    ankeor wrote: »
    susmitds wrote: »
    I would it is 6% Critical Damage buff for one particular element, not all damage.

    An enemy can only have one stack of each Elemental Weakness at a time.

    Which means you can apply all of them to one enemy. But you can't apply 2 fire or 3 lightning weakness on a target by making 2-3 or more people using it.
    So only 1 person should use it ideally. You can't stack the same element(fire for example) weakness from different people.

    Simply using Force Shock every 5 seconds should be enough for 3 stacks and 100% uptime, right?
  • Nemesis7884
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    maybe good on a necro that can have all 3 elements run at the same time? together with succession, thats kinda what I thought it was meant for when i read it
  • xWarbrain
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    This plus Elemental Succession looks like it could get pretty good damage just from Force Shock.
    XB1 NA
    Your nerf suggestion is dumb. Learn to counter other players instead of having the game rebuilt to your ability level.
  • martijnlv40
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    The question is, if you run force pulse/crushing shock do you give everyone in the group 18% more crit damage on that target? If yes, it’s clearly THE BEST healer set to run at the moment
  • techprince
    techprince
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    Its 6% for each element type. Doesnt stack.
  • Lughlongarm
    Lughlongarm
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    Up to 18% crit damage on a single target when you need to re-apply every 5 sec.

    Senche's Bite 15% crit damage to all targets when you need to re-apply every 8 sec. easier to proc.

    So why do we need to talk about this set before anyone even tried it?
  • Apox
    Apox
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    Up to 18% crit damage on a single target when you need to re-apply every 5 sec.

    Senche's Bite 15% crit damage to all targets when you need to re-apply every 8 sec. easier to proc.

    So why do we need to talk about this set before anyone even tried it?

    senches bite requires a roll dodge to proc and it only gives the 1 person +12% crit dmg. plus it has a pretty useless line of stam recovery. elmental catalyst has no proc condition when used by a mag necro and gives + 18% crit for everyone

    magcros keep it procced doing nothing crazy. boneyard is frost, siphon is shock, wall of elements,blastbones/skull is fire

    or someone runs force pulse with it.

    its going to be very strong.
    Edited by Apox on July 13, 2020 8:57PM
  • martijnlv40
    martijnlv40
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    Up to 18% crit damage on a single target when you need to re-apply every 5 sec.

    Senche's Bite 15% crit damage to all targets when you need to re-apply every 8 sec. easier to proc.

    So why do we need to talk about this set before anyone even tried it?

    Because I was wondering if this would be a beneficial set for the entire (trial) group.

    Senche’s Bite is just 12% and only for yourself. I know that for sure.

    So if this set is what I think it is, it is meta immediately.
  • Lughlongarm
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    1) senches bite just got buffed to 15%

    2)If its Pve we'r talking about, this set could compete with mother's sorrow, especially with the mundus changes(Shadow is nerfed, thief buffed + the divine buff .

    3)PvP wise, senches is easier to proc and apply to all enemies.
  • Apox
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    1) senches bite just got buffed to 15%

    2)If its Pve we'r talking about, this set could compete with mother's sorrow, especially with the mundus changes(Shadow is nerfed, thief buffed + the divine buff .

    3)PvP wise, senches is easier to proc and apply to all enemies.

    1 doesnt matter

    2 one person in the raid will for sure wear the set. the thief buff is insigniicant. the shadow nerf will be balanced out buy the buff of divines from 7.5 to 9.1. shadow will almost assuredly still be used

    3 could be interesting but most people dont stack crit for pvp because impen. more beneficial to just stack raw damage
  • martijnlv40
    martijnlv40
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    Apox wrote: »
    1) senches bite just got buffed to 15%

    2)If its Pve we'r talking about, this set could compete with mother's sorrow, especially with the mundus changes(Shadow is nerfed, thief buffed + the divine buff .

    3)PvP wise, senches is easier to proc and apply to all enemies.

    1 doesnt matter

    2 one person in the raid will for sure wear the set. the thief buff is insigniicant. the shadow nerf will be balanced out buy the buff of divines from 7.5 to 9.1. shadow will almost assuredly still be used

    3 could be interesting but most people dont stack crit for pvp because impen. more beneficial to just stack raw damage

    The changes to their and shadow are as follows: Thief: 10,67% -> 11,47% crit chance. Shadow: 19% with full divines -> 18% with full divines.

    That’s however not relevant at all. This seems to be a really great set, a sort of Z’en but even better. The healer just needs to be able to sustain and you’re golden.
  • Lughlongarm
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    Apox wrote: »
    1) senches bite just got buffed to 15%

    2)If its Pve we'r talking about, this set could compete with mother's sorrow, especially with the mundus changes(Shadow is nerfed, thief buffed + the divine buff .

    3)PvP wise, senches is easier to proc and apply to all enemies.

    1 doesnt matter

    2 one person in the raid will for sure wear the set. the thief buff is insigniicant. the shadow nerf will be balanced out buy the buff of divines from 7.5 to 9.1. shadow will almost assuredly still be used

    3 could be interesting but most people dont stack crit for pvp because impen. more beneficial to just stack raw damage

    So what is the problem?
  • Masel
    Masel
    Class Representative
    unknown.png

    It buffs all damage and stacks up to 18% crit damage :wink: tested that on pts with bash.
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • WrathOfInnos
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    Keep in mind that trial groups are losing 30-40% DPS from the Thrassian nerf, so there’s definitely not any power creep this patch. That being said, 18% crit damage does seem a little high. 4-5% on each element, for 12-15% crit damage total would put it more in-line with Z’en’s and Martial Knowledge.
  • Kolzki
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    So basically i should delete my khajiit DDs and finally turn them all into orcs and elves?
  • martijnlv40
    martijnlv40
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    Keep in mind that trial groups are losing 30-40% DPS from the Thrassian nerf, so there’s definitely not any power creep this patch. That being said, 18% crit damage does seem a little high. 4-5% on each element, for 12-15% crit damage total would put it more in-line with Z’en’s and Martial Knowledge.

    Tbf I think no one expected Thrassian’s to stay as it was, and for that matter neither was b4b going to stay the same. These three months are the 80s in athletics, with a lot of drugs that will push up the scores to places they will never get back to. Unfortunately they released the most broken patch with Greymoor. But compared to Harrowstorm or Dragonhold this is the most powercreep since.
  • Vaoh
    Vaoh
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    All you have to do is put this set on a Necro DPS or maybe even a support. It can be up 100% of the time easily. This would’ve been way cooler if it was reliant on a build being focused toward one element.

    Elemental Catalyst
    2 – Adds 1096 Maximum Magicka
    3 – Adds 833 Spell Critical
    4 – Adds 1096 Maximum Magicka
    5 – Whenever you deal Flame, Shock, or Frost Damage, you apply Flame, Shock, or Frost Weakness for 4 seconds. You can only apply one Weakness per enemy at a time. Enemies take 5% more critical damage from all sources for each Weakness applied to them (Max: 15%).
    5 — Gain 400 Spell Damage against enemies for the element of which you applied a Weakness, but you lose 400 Spell Damage for other elements.
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